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Congratulation to all that haven't cleared vAS...

Zapzarap
Zapzarap
✭✭✭✭
... +0, +1 or +2 yet...
The buggiest trial in that game just got richer by one more bug!
I am happy that I have already cleared that thing... But I am writing this because I am still hoping that ZOS ( @ZOS_GinaBruno , @ZOS_JessicaFolsom , @ZOS_RichLambert , or @ WhoEverIsInCharge...) doesn't know about the bugs and the Q&A team just missed them.

Anyway, the new bug is linked here as a video: link

Ok, let’s add it to the list of known bugs.:
  • Entrance to the trial is buggy. On some positions you can’t even click "E" to enter.
  • Bold is running instead of porting. His AOE appears and then he sprints to the location, sometimes he is sprinting to slow and then he just keeps chasing his own AOE's in a "circle"
  • Bold jumps sometimes random and not the supposed person.
  • Bold jumps only 2 times if you "run out of his range".
  • Pious AOE-Cone is much smaller than his hit area
  • Pious Cone hits you before you can even see it (ok, this is actually not a bug, it’s just poor design)
  • Just turns sometimes 180° after his jumps and cleaves to the entrance or whatever...
  • Just sometimes turns for no reason 180°
  • If Just turns 180°, the tank needs to go in front of him... otherwise the boss "does not see" the tank and keeps doing kind of "nothing"
  • If the group wipes and there is a guy in the lobby, the boss keeps running against the door. Why is the aggro range that big?!
  • And now new: Just stays on the ground when he does his kiting stuff...

Wow... I just realized how many bugs this trial actually has... And I am still not sure if I got all of them.

Sad thing that a trial with only "one" boss has over 10 bugs!
Edited by Zapzarap on May 22, 2018 9:37AM
Rolle: Tank
Gilde: eXceed-Gaming
Youtube: Zapzarap

Craglorn: vAA HM, vHR HM, vSO HM
DLC: vMOL HM, vHoF HM, vAS (+2), vCR (+3), vSS HM
Tick-Tock Tormentor // Immortal Redeemer // Gryphon Heart
  • Soleya
    Soleya
    ✭✭✭✭✭
    I'm pretty sure dungeon and trial mechanics use the same RNG the loot system uses.
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