Adjust 3 things:
1) Increase its light and heavy attack speed to match DW.
2) Double the splash damage done by the Forceful passive
3) Change Follow Up so that it empowers your next light attack done within 2-3 seconds.
Last but not least, removing rally (putting it on the fighter guild's tree) and give HA a new pve-useful skill may be a good buff for the weapon. Perhaps a new dot.
Hell no O.o
Rally is insanely useful in pve, its one of the biggest draws of 2h. If you put it somewhere else then dw or bow can take it too, making 2h even less useful.
Hell no O.o
Rally is insanely useful in pve, its one of the biggest draws of 2h. If you put it somewhere else then dw or bow can take it too, making 2h even less useful.
Rally is useful on overland pve, but in mid-pve it's only useful for the major brutality. While three classes can easily get it (sorc, Dk, warden) and one can have it too (NB, but with a weak skill), it shouldn't be a weapon-locked skill and it's completely useless when attacking endgame content (since pots and/or a DK with igneous are nearly everywhere). At this level the heal is not necessary, nor is the snare removal.
Giving 2H a new strong dot would boost his dps and give it a better place in pve. Removing rally from the 2H skill line give DW build a chance in pvp. The new skill should be carefully chosen, but 2h would get a huge (and needed) pve boost in that case (along with the DW pvp boost).
Only change I feel 2H needs to stand out it’s a slow so either increase the damage or allow 2H either a knock back or a stun
Increase the attack speed? So that you can swing a heavy 2h sword that’s about as big as 80% of your character as fast as a dagger the size of your forearm? Doesn’t sound right to me.
Tempestwrath wrote: »Increase the attack speed? So that you can swing a heavy 2h sword that’s about as big as 80% of your character as fast as a dagger the size of your forearm? Doesn’t sound right to me.
Doesn't sound any worse than the current situation where the big, heavy 2H sword swings for less damage than a single strike from one 1H sword, and does it slower.
Tempestwrath wrote: »Increase the attack speed? So that you can swing a heavy 2h sword that’s about as big as 80% of your character as fast as a dagger the size of your forearm? Doesn’t sound right to me.
Doesn't sound any worse than the current situation where the big, heavy 2H sword swings for less damage than a single strike from one 1H sword, and does it slower.
To be completely fair, I’d assume a light (but still kinda long) sword to do more single target damage than a heavy ass one due to the precision of your strikes. With something big you don’t hit as accurately therefore the damage can or can not be minimal, depending on luck (?). It seems just right to me that dw does better single target while heavy better aoe.
I don’t know what the problem is. I don’t want my fire staff to suddenly start healing. It’s not designed for that.
Tempestwrath wrote: »Increase the attack speed? So that you can swing a heavy 2h sword that’s about as big as 80% of your character as fast as a dagger the size of your forearm? Doesn’t sound right to me.
Doesn't sound any worse than the current situation where the big, heavy 2H sword swings for less damage than a single strike from one 1H sword, and does it slower.
To be completely fair, I’d assume a light (but still kinda long) sword to do more single target damage than a heavy ass one due to the precision of your strikes. With something big you don’t hit as accurately therefore the damage can or can not be minimal, depending on luck (?). It seems just right to me that dw does better single target while heavy better aoe.
I don’t know what the problem is. I don’t want my fire staff to suddenly start healing. It’s not designed for that.
They didn't perform executions with short swords or daggers, they did them with big swords and battle axes. There's a reason for that.
And if you want to get mathematical the force dealt by an object is the product of its mass multiplied by its acceleration.
Ever go to the fair? Notice how it's easier to ring the bell when you use a bigger hammer over the small one at the strong man game? There's a reason for that. The 2H should swing slightly slower, yes. However it should hit much harder.
Tempestwrath wrote: »Increase the attack speed? So that you can swing a heavy 2h sword that’s about as big as 80% of your character as fast as a dagger the size of your forearm? Doesn’t sound right to me.
Doesn't sound any worse than the current situation where the big, heavy 2H sword swings for less damage than a single strike from one 1H sword, and does it slower.
To be completely fair, I’d assume a light (but still kinda long) sword to do more single target damage than a heavy ass one due to the precision of your strikes. With something big you don’t hit as accurately therefore the damage can or can not be minimal, depending on luck (?). It seems just right to me that dw does better single target while heavy better aoe.
I don’t know what the problem is. I don’t want my fire staff to suddenly start healing. It’s not designed for that.
Narvuntien wrote: »I am going to agree with the DW should swing faster and 2h hit harder.
Basically don't nerf the 2h light and heavy attacks just because it is two pieces now.
And yes that will make dw very bad for PVP. Maybe, we have to look at ways to buff dw in PVP rather than nerf 2h in PVP?
A buff to 2H??? No thanks.
I'm guessing you dont play PvP where its so meta even magika toons run it for momemtum..
A buff to 2H??? No thanks.
I'm guessing you dont play PvP where its so meta even magika toons run it for momemtum..
Already stated above that all stam are pigeonholed to DW to be competitive.
I don’t think it is unreasonable to ask for all weapon lines to be within 4-5% of each other with similar skilled players. However... you will not see 2H come within 3-4k DPS of a standard end game stam meta right now. It is more like 10-13k DPS behind on PTS which is ~15-20% less overall. That is ridiculous..