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https://forums.elderscrollsonline.com/en/discussion/comment/8235739/
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Ps4 UI and Monk and Necro/daedric shrine skill lines Suggestions

Divil_sp33d
Divil_sp33d
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Ok going to start off simple here with the UI improvements

As of now its extremely annoying having to scroll through lists and lists of what's on for sale especially with the quantity of motifs. Please and extra search parameters such as alphabetical and doesn't already know motif. Also the same in your own inventory and banks.

Monk Skill line
I've seen this been suggested before somewhere but here is my overview of it.
Monks harness harness the magicka around them as well as enhance their mortal being. Monks use hand to hand combat, the more combat driven monks use different styles of 'brass knuckles' (can have all the styles of brass knuckles). Taking a page out of the monks in skyrim (the ones that can use dragon shouts) the ultimate can be a shout. Other skills would be steel resolve, meditate etc. have a parry skill where when you time the block of an incoming attack you stun/knock the attacker take 50% less damage from that attack (or 0). (could also be for an armor set 5 piece bonus

Necro/daedric/Aedric shrine skill lines

So I know necromancers have been suggested in the past but it would be good to have it as option, pair the skill line with vampires/werewolfs. [maybe we can become a lich one day could be a daedric lich or equivalent]
So Necro skill line/class, Undead Knight, Decay, corpse summoner; knight deals with minor leeching skills, decay deals with DOT skills, corpse summoner allows you to summon undead, (ultimate could be a minor bone colossus).

So around tamriel special shrines have been erected worshiping a particular Daedric Prince or 9 divine, worshipping at a shrine grants you a skill line with said aedra/daedra. e.g. Worshipping sheogorath grants you the skill wabbajack, giving a random effect. and thats about as far through it i've thought but any improvements to the ideas would be good, constructive criticism
  • Divil_sp33d
    Divil_sp33d
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    you know I'm going to expand upon my daedric shrine idea. New playable race Dremora outcast, would come with the new class of Necro as well as new curse of lichdom, to go with vampire and werewolfs.
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    Well, if you are a vampire you are pretty much stuck with Molag Bal. Similarly if you are a Warewolf with Hircine.

    But some questions arise:
    • If you worship Mehrunes Dagon, are you forbidden to enter City of Ash?
    • If you worship Molag Bal are you excluded from the main quest?
    • ...and on and on...
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Divil_sp33d
    Divil_sp33d
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    Well, if you are a vampire you are pretty much stuck with Molag Bal. Similarly if you are a Warewolf with Hircine.

    But some questions arise:
    • If you worship Mehrunes Dagon, are you forbidden to enter City of Ash?
    • If you worship Molag Bal are you excluded from the main quest?
    • ...and on and on...

    Vampires aren't exclusively molag ball.

    I was thinking because of the main quest line the only shrine you can't worship at. if you worship mehrunes its in secret.
    sheogorath would be fine cause he's mad.

    Personally i want peryite to be expanded upon.
  • jaschacasadiob16_ESO
    jaschacasadiob16_ESO
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    Well, vampirism is a creation of Molag Bal. So I do understand that you can get infected against your will and fight him (you can get cured, anyway). But if you worship him, then it makes no sense to fight him. That is, you create a paradox with the main story of the game.

    ...and while it would be, in fact, nice to be able to worship Aedras and Daedras, that would require careful thinking, to avoid breaking things. For examplel, does it make sense that the current state of the game allows you to be an abomination and wear Stendarr's Embrace?
    "Yesterday while searching a barrel in vVoM I found a lemon. Best drop of the whole run."

    Protect the weak. Heal the sick.
    Treasure the gifts of friendship. Seek joy and inspiration in the mysteries of love.
    Honor the Earth, its creatures, and the spirits. Use Nature's gifts wisely. Respect her power. Fear her fury.
  • Divil_sp33d
    Divil_sp33d
    ✭✭
    Well, vampirism is a creation of Molag Bal. So I do understand that you can get infected against your will and fight him (you can get cured, anyway). But if you worship him, then it makes no sense to fight him. That is, you create a paradox with the main story of the game.

    ...and while it would be, in fact, nice to be able to worship Aedras and Daedras, that would require careful thinking, to avoid breaking things. For examplel, does it make sense that the current state of the game allows you to be an abomination and wear Stendarr's Embrace?

    realised i didn't type can't worship molag ball. But how about if you worship a daedra you can't wear nine divines armor sets and vice versa?
    The worship mind you is meant to be in secret like a turncoat type character
  • Minno
    Minno
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    I disagree with monk in a way. Mostly because the last viable Monk class was in Oblivion and it was heavily stamina/stealth based (bow/unarmed with emphasis on alteration mastery to help offset having no armor)

    http://elderscrolls.wikia.com/wiki/Monk_(Oblivion)

    In Oblivion you could disarm enemies and drain their stamina. And swap between ranged/melee at will.

    You might be able to already do all this in ESO; I'm working on a Monk roleplay build for PvP right now.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
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