It’s going to be only 2k in PvP.
Waffennacht wrote: »I think the cost analysis makes this set not worth running
It equals to 1k hp every second in PVP and even then you have to dodge every 2 seconds to keep it up(dodge roll penalty lasts for 4 seconds). Not to mention you cant do anything else during dodge window.
Hardly OP considering you have to sacrifice a 5 piece set for it.
chaserstorm16909 wrote: »
chaserstorm16909 wrote: »
You do realize that everytime you dodge the cost is increased? And it lasts for 4 seconds?
chaserstorm16909 wrote: »
chaserstorm16909 wrote: »
You do realize that everytime you dodge the cost is increased? And it lasts for 4 seconds?
Yes, I do. And do you realize that people can do more than one dodge in a row anyway, exactly like they can do more than one streak, and that with this set they will have the benefit of the healing on top of the benefit of dodging, without having anything to do other than what they are already doing?
But well, in any case, if you think that this set is "actually garbage", you won't have anything to complain if they bring it to something more decent, reducing the healing or increasing the cooldown, right? You don't want to fight in order to defend a pile of garbage, do you?...
chaserstorm16909 wrote: »I'm guessing this applies to dodge rolling and not just the dodge chance granted by abilities like shuffle. If that is the case, those dodge rolling stamblades are going to be awfully hard to kill.
Abysswarrior45 wrote: »chaserstorm16909 wrote: »
Nobody is going to spam roll dodge or sacrifice another 5 piece for a set that heals you for only 2k. Its a garbage set.
chaserstorm16909 wrote: »I'm guessing this applies to dodge rolling and not just the dodge chance granted by abilities like shuffle. If that is the case, those dodge rolling stamblades are going to be awfully hard to kill.
chaserstorm16909 wrote: »
You do realize that everytime you dodge the cost is increased? And it lasts for 4 seconds?
Yes, I do. And do you realize that people can do more than one dodge in a row anyway, exactly like they can do more than one streak, and that with this set they will have the benefit of the healing on top of the benefit of dodging, without having anything to do other than what they are already doing?
But well, in any case, if you think that this set is "actually garbage", you won't have anything to complain if they bring it to something more decent, reducing the healing or increasing the cooldown, right? You don't want to fight in order to defend a pile of garbage, do you?...
You got it wrong, i was just responding to the stupid argument, which was: this set is too strong, nerf it.
This set is weak, and while i don't have a big problem with this, i have a problem with the sentiment behind it, because, people who don't understand how mechanics works, ask for nerfs for things that they do not understand, things that might seem op if you don;t really think about it, while they really aren't.
Dodge for more then 3 or 4 times and you will see your stamina bar will not last long, that is about 8k healing in pvp, that's like half your bar, when you can just run a dps set, and get more healing through vigor, and guess what you can still dodge while you activate the skill, so yea, this set is trash, it also can't crit because it's a proc set.
chaserstorm16909 wrote: »
You do realize that everytime you dodge the cost is increased? And it lasts for 4 seconds?
Yes, I do. And do you realize that people can do more than one dodge in a row anyway, exactly like they can do more than one streak, and that with this set they will have the benefit of the healing on top of the benefit of dodging, without having anything to do other than what they are already doing?
But well, in any case, if you think that this set is "actually garbage", you won't have anything to complain if they bring it to something more decent, reducing the healing or increasing the cooldown, right? You don't want to fight in order to defend a pile of garbage, do you?...
You got it wrong, i was just responding to the stupid argument, which was: this set is too strong, nerf it.
This set is weak, and while i don't have a big problem with this, i have a problem with the sentiment behind it, because, people who don't understand how mechanics works, ask for nerfs for things that they do not understand, things that might seem op if you don;t really think about it, while they really aren't.
Dodge for more then 3 or 4 times and you will see your stamina bar will not last long, that is about 8k healing in pvp, that's like half your bar, when you can just run a dps set, and get more healing through vigor, and guess what you can still dodge while you activate the skill, so yea, this set is trash, it also can't crit because it's a proc set.
Mh, don't you have any doubt regard the fact that maybe it's you the one who doesn't understand what is OP and what is not, really?...
As for maths, you don't need to roll 4 times in a row to take advantage from this set: it's not OP because it's a substitute of vigor, lol... The reason because it's OP is that, without any fatigue, you can roll every 4 secs, which means 15 times in a minute. That is 30K health. Then, in that minute with your evasion you will dodge at least (to take a very conservative standpoint) 6 times, that is other 12K health. Which amounts to 42K health a minute, in this very conservative estimate (no fatigue and only 6 passive dodges): two complete healing for minute for free, just for doing the things that you would do anyway. At that point, and considering that while you are dodging you evade hits, and that you can still use vigor for emergency healing when you do some mistakes, you can easily see why this set is totally broken.
But anyway, since you see it as garbage, you will not have anything to complain in regard to its adjustment.