Elijah_Crow wrote: »2H and Bow can now have 5-5-2. That's can be a huge benefit.
In testing they were getting some parses for 2H/Bow which were close to DW/Bow.
Elijah_Crow wrote: »2H and Bow can now have 5-5-2. That's can be a huge benefit.
In testing they were getting some parses for 2H/Bow which were close to DW/Bow.
No, because 2h/bow uses asylum 2hander and vMA bow, so there's no benefit. I already get close to dw/bow on live with 2h/bow...
Apache_Kid wrote: »The fact that NMG and sunderflame are being reduced to basically solo sets is the most confusing and troubling change though. What is the reason for this?
rhapsodious wrote: »Apache_Kid wrote: »The fact that NMG and sunderflame are being reduced to basically solo sets is the most confusing and troubling change though. What is the reason for this?
My guess is that they want to further streamline things into the Major/Minor system, instead of having to micromanage all the unique (de-)buffs going out. While this specific change does end up hurting organized melee players, I think it makes sense from their point of view to make the system less confusing/complicated.
Only wish they had done the same thing with snares, but at least it's on their radar.
Elijah_Crow wrote: »2H and Bow can now have 5-5-2. That's can be a huge benefit.
In testing they were getting some parses for 2H/Bow which were close to DW/Bow.
No, because 2h/bow uses asylum 2hander and vMA bow, so there's no benefit. I already get close to dw/bow on live with 2h/bow...
Is 301 weapon damage better than 129 weapon damage and a monster set? Because with these changes that is what Im looking at for my bow/bow build
rhapsodious wrote: »Apache_Kid wrote: »The fact that NMG and sunderflame are being reduced to basically solo sets is the most confusing and troubling change though. What is the reason for this?
My guess is that they want to further streamline things into the Major/Minor system, instead of having to micromanage all the unique (de-)buffs going out. While this specific change does end up hurting organized melee players, I think it makes sense from their point of view to make the system less confusing/complicated.
Only wish they had done the same thing with snares, but at least it's on their radar.
Elijah_Crow wrote: »2H and Bow can now have 5-5-2. That's can be a huge benefit.
In testing they were getting some parses for 2H/Bow which were close to DW/Bow.
No, because 2h/bow uses asylum 2hander and vMA bow, so there's no benefit. I already get close to dw/bow on live with 2h/bow...
gethemshauna wrote: »Today I did one quick a 6 million dummy test if force pulse is actually sustainable on magblade in longer fight. Liofa was aplying ele drain because selfbuffed test is better sustain (because ele drain is an instant so 1 more free action).
No worm, no orbs. Just dry ele drain. However, it requires to reach the target frequently, because trap is melee and stamina cost, what saves our magicka aswell, and soul harvest melee aswell + it is cheap ult - so again free action what means magicka is saved. So I guess it's gonna be good to get Zaan next patch and just go melee. We don't really wanna use Acceleration because it's magicka cost.
Anyway even with force pulse we will be able to sustain rotations - all we need is to improve our siphoning attacks uptime. Here is the video from a test:
https://youtu.be/sKTSwoePK2Y
It's fully raid setup with 20 points in spell erosion.
DocFrost72 wrote: »
themaddaedra wrote: »This. An instant thread which complains about others' problems being solved instead of wanting themselves something good.
If you said that both Sunder and NMG being nerfed is an overkill, i would agree and i still think that devs will take one of them back to original before launch.
However, for one time in forum history, don't complain for other builds' or other class' problems being solved. Nothing wrong with 2h weapons being 2 set pieces now. That's what (most) people always wanted. For one time god sake, want something good for yourself instead of throwing mudballs on others.