Reasons to come-back to magDK (focussed in PvE endgame):
1) Two-Handed as two pieces set.
-BSW/Sun/Zaan and BSW/ElfBane/Zaan builds coming.
2) Combustion passive gives magicka or stamina when applie poison or burning.
-Finally, the biggest problem for magDK getting fixed.
3) New Skill: Acceleration, Minor Force.
-Magicka “rearming trap” coming. This will be a MUST in magicka rotations.
4) New jewelry traits: Infused and Bloodthirsty.
-In magDK, Infused/Cost Reduction could be great; but Bloodthirsty could be usefull too, since DK doesnt have finishers, but lot of DoTs.
5) Minor reasons: LA buff, Empower rework, and Stams build getting nerfed as hell with NMG and Sunder being rapped.
Amo la caricia de la noche y el susurro del viento sobre mi cuchilla helada.
J'aime la caresse de la nuit et le frémissemet du vent sur ma dague froide.
I love the touch of the night and the whisper of the wind on my cold dagger.
La Rose Noire (Khajit Stamblade): Melee DPS PvE, Ganker PvP.
La Rose Rouge (Dunmer MagDK): Melee DPS PvE, OffTank PvP, Duelist PvP.
La Rose de Sang (Breton Magblade): Healer PvE, Healer PvP.
La Rose Sacreé (Argonian Magplar): Healer PvE, OffTank PvP.
La Rose Toxique (Redguard StamDK): Melee DPS PvE, Tank PvE, OffTank PvP, Duelist PvP.
La Rose en Glace (Breton MagWarden): Tank PvE, CCTank PvP.
Everyrone AD, SAVE THE QUEEN!