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Magicka Templars rejoice!!!! TRUE Magicka Templar escape capability may become a reality...

TheDoomsdayMonster
TheDoomsdayMonster
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With the coming of Summer Set, we are getting Jewelry crafting, and with that, the ability to retrait our jewelry with new traits...

One of the new traits is called Swift...


Swift gives you 10% Movement Speed in place of 870 Max Magicka; retrait all of your jewelry as Swift and you'll have 30% Movement Speed in exchange for 2610 Max Magicka (which equates to the loss of about 248 Spell Damage, so the investment in this idea is high)...

Now that 30% Movement Bonus should stack with Elusive Mist which already gives Major Expedition (30% Movement Increase) resulting in a net 60% Movement increase with Elusive Mist...


Elusive Mist with a 60% movement speed bonus would be a dream come true for us Templars who struggle to get out of a bad situation...

On my Vampire Lord build (once one of Summer Sets other big additions, Staffs counting as two items, arrives) Elusive Mist will only cost 3.2k Magicka; combine that cheap cost with 60% Movement increase, the added tankiness of Mighty Chudan, and a tower to kite in, I dont see very many people being able to kill me...I certainly see myself getting out of trouble far easier than before.


So rejoice Templars...our day to be able to consistently get away is at hand.

The cost might be a bit steep (again, 2610 Max Magicka), but the ability to survive easier will be well worth it!

:)
Edited by TheDoomsdayMonster on April 3, 2018 4:14PM
Unyeilding Bias
PSN TheLordofMurder
PS4 NA
Magicka Templar
DC
The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Cadbury
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    Two Templar players react to class changes:

    https://www.youtube.com/watch?v=UGen85Pr_Zw
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • cazlonb16_ESO
    cazlonb16_ESO
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    Cadbury wrote: »
    Two Templar players react to class changes


    Huh ? They seem rather nonsensical to me and I don't see how they would possibly fix pretty much any of the issues the class has.
  • MalakithAlamahdi
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    Still think its kinda dumb to have to nerf our damage that much just to be able to catch up with anyone. The overall buffs seems really lackbuster for us as usual. But hopefully i can drop vamp now, that's a start.
  • Minno
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    The new skill and hasty prayer will give you more speed than adding a jewel trait. Plus the new speed skill gives you 50% Sprint cost reduction and 12 seconds of minor force.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Are us templars getting a new speed skill?
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    60% movement bonus Mist Form doesnt seem strong to you?

    Atleast how I am drawing it up in my mind, it seems like it would be very effective to me...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • technohic
    technohic
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    60% movement bonus Mist Form doesnt seem strong to you?

    Atleast how I am drawing it up in my mind, it seems like it would be very effective to me...

    Their is a speed cap in the game. Take an orc stam sorc for minor expediton, add in major expedition from something like cowards and you will hit it. If you add Fiords, it won't go any more. Actually, you may not even need the orc passive to hit it.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    technohic wrote: »
    60% movement bonus Mist Form doesnt seem strong to you?

    Atleast how I am drawing it up in my mind, it seems like it would be very effective to me...

    Their is a speed cap in the game. Take an orc stam sorc for minor expediton, add in major expedition from something like cowards and you will hit it. If you add Fiords, it won't go any more. Actually, you may not even need the orc passive to hit it.

    So are you saying that 40% movement bonus is the cap in this game?

    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • technohic
    technohic
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    technohic wrote: »
    60% movement bonus Mist Form doesnt seem strong to you?

    Atleast how I am drawing it up in my mind, it seems like it would be very effective to me...

    Their is a speed cap in the game. Take an orc stam sorc for minor expediton, add in major expedition from something like cowards and you will hit it. If you add Fiords, it won't go any more. Actually, you may not even need the orc passive to hit it.

    So are you saying that 40% movement bonus is the cap in this game?

    You know; not quite sure. Thinking about it, sprint is a big part of the speed in my example. The boosts would probably put you somewhere in the ball park as a sprinting character without sprinting. So maybe it can get you some speed. Its a lot to sacrifice though to only maybe be as fast as a stam characters with major expedition and sprinting.

    Could make magblade trolly as hell with concealed weapon and cloak.
  • DeadlyRecluse
    DeadlyRecluse
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    I, for one, will not be giving up 3k max stats in order to have a more effective mistform.

    I like the jewelry traits, and I'm certainly excited for some of them--if this one gets you excited, go for it. Could be super fun--but at the point where you are investing (a part of) a 5 piece, vampirism drawbacks, and three jewelry traits to hit an acceptable level of mobility...

    I'd rather build to win more fights rather than escape more. YMMV.
    Thrice Empress, Forever Scrub
  • Minno
    Minno
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    I, for one, will not be giving up 3k max stats in order to have a more effective mistform.

    I like the jewelry traits, and I'm certainly excited for some of them--if this one gets you excited, go for it. Could be super fun--but at the point where you are investing (a part of) a 5 piece, vampirism drawbacks, and three jewelry traits to hit an acceptable level of mobility...

    I'd rather build to win more fights rather than escape more. YMMV.

    One infused will make up for the DMG lost on the arcane trait. You'll get 303 cost reduction or 267.2 mag Regen on the infused which will let you run 3 DMG enchants. Some of us had been running 2 Dmg 1 Regen so you'll be swapping that last Regen for 170 SD. 170SD times 10 is around 1700 mag. 1700 mag is 2 arcane traits.

    Need to test though; but running one 10% movement speed would be a good meathod. Assuming you get your Regen from other skills as well.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Rohamad_Ali
    Rohamad_Ali
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    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .
  • DeadlyRecluse
    DeadlyRecluse
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    Minno wrote: »
    I, for one, will not be giving up 3k max stats in order to have a more effective mistform.

    I like the jewelry traits, and I'm certainly excited for some of them--if this one gets you excited, go for it. Could be super fun--but at the point where you are investing (a part of) a 5 piece, vampirism drawbacks, and three jewelry traits to hit an acceptable level of mobility...

    I'd rather build to win more fights rather than escape more. YMMV.

    One infused will make up for the DMG lost on the arcane trait. You'll get 303 cost reduction or 267.2 mag Regen on the infused which will let you run 3 DMG enchants. Some of us had been running 2 Dmg 1 Regen so you'll be swapping that last Regen for 170 SD. 170SD times 10 is around 1700 mag. 1700 mag is 2 arcane traits.

    Need to test though; but running one 10% movement speed would be a good meathod. Assuming you get your Regen from other skills as well.

    The infused trait is one I'm very much excited for : )
    Thrice Empress, Forever Scrub
  • Aedaryl
    Aedaryl
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    Still think its kinda dumb to have to nerf our damage that much just to be able to catch up with anyone. The overall buffs seems really lackbuster for us as usual. But hopefully i can drop vamp now, that's a start.

    You have that
    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    This is because it's both Major expedition buff, it doesn't stack.
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    technohic wrote: »
    technohic wrote: »
    60% movement bonus Mist Form doesnt seem strong to you?

    Atleast how I am drawing it up in my mind, it seems like it would be very effective to me...

    Their is a speed cap in the game. Take an orc stam sorc for minor expediton, add in major expedition from something like cowards and you will hit it. If you add Fiords, it won't go any more. Actually, you may not even need the orc passive to hit it.

    So are you saying that 40% movement bonus is the cap in this game?

    You know; not quite sure. Thinking about it, sprint is a big part of the speed in my example. The boosts would probably put you somewhere in the ball park as a sprinting character without sprinting. So maybe it can get you some speed. Its a lot to sacrifice though to only maybe be as fast as a stam characters with major expedition and sprinting.

    Could make magblade trolly as hell with concealed weapon and cloak.

    To have Elusive Mist make me move as fast as a Stamina Character using Major Expedition and Sprinting would be huge...

    It can be tough to catch and kill those using Mist Form right now; especially in an area with lots of opportunity to break LoS...


    In my minds eye, it could be worth the investment...

    The ability to have the Defenses of Elusive Mist (which will be amped by Mighty Chudans 100% uptime) and the speed of a Stam character Sprinting with Major Expedition for 4 seconds with a Magicka Cost of only 3.2k Magicka (which can be activated on demand) would be all the escape capability a Magicka Templar would ever need rolled into one neat package...

    How could Vampiric Templars not like that idea?
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • technohic
    technohic
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    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    Thats because all of those things are major expedition. Not sure we have much so far that can boost it to test as you cant sprint in mist form. Maybe minor expedition from stam sorc hurricane?
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    The Minor Expedition gained by Accelerating Drain stacks with Elusive Mist...

    I am just praying that the Movement Speed gained by Swift stacks with it as well...

    Wild Running seems to stack with Elusive Mist as well...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Drdeath20
    Drdeath20
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    Templars just recieved a nerf disquised as a micro buff and your happy about this?!?
  • Minno
    Minno
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    Minno wrote: »
    I, for one, will not be giving up 3k max stats in order to have a more effective mistform.

    I like the jewelry traits, and I'm certainly excited for some of them--if this one gets you excited, go for it. Could be super fun--but at the point where you are investing (a part of) a 5 piece, vampirism drawbacks, and three jewelry traits to hit an acceptable level of mobility...

    I'd rather build to win more fights rather than escape more. YMMV.

    One infused will make up for the DMG lost on the arcane trait. You'll get 303 cost reduction or 267.2 mag Regen on the infused which will let you run 3 DMG enchants. Some of us had been running 2 Dmg 1 Regen so you'll be swapping that last Regen for 170 SD. 170SD times 10 is around 1700 mag. 1700 mag is 2 arcane traits.

    Need to test though; but running one 10% movement speed would be a good meathod. Assuming you get your Regen from other skills as well.

    The infused trait is one I'm very much excited for : )

    That one trait is going to make up for running one of the other utility ones.

    Blood thirsty is going to be a nice little buff for Stam sorcs; dw bleeds, dw execute DMG buffs, and the implosion buffs will potentially deal 20% extra at 25% health or lower lol. Maybe for nightblades too or any bow build.

    Swift will need to make it to Templars somehow. And any Stam toon that isn't an orc.

    Tri trait will be good for hybrids that don't have the expensive tri enchants.

    And synergy traits for group builds. Wonder if that buffs sustain from undaunted passive ;).

    Overall I'm excited. Still testing needed and communication of class rep pains.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Rohamad_Ali
    Rohamad_Ali
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    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    The Minor Expedition gained by Accelerating Drain stacks with Elusive Mist...

    I am just praying that the Movement Speed gained by Swift stacks with it as well...

    Wild Running seems to stack with Elusive Mist as well...

    Interesting . Will need to try on TC to find out .
  • DeadlyRecluse
    DeadlyRecluse
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    Minno wrote: »
    Minno wrote: »
    I, for one, will not be giving up 3k max stats in order to have a more effective mistform.

    I like the jewelry traits, and I'm certainly excited for some of them--if this one gets you excited, go for it. Could be super fun--but at the point where you are investing (a part of) a 5 piece, vampirism drawbacks, and three jewelry traits to hit an acceptable level of mobility...

    I'd rather build to win more fights rather than escape more. YMMV.

    One infused will make up for the DMG lost on the arcane trait. You'll get 303 cost reduction or 267.2 mag Regen on the infused which will let you run 3 DMG enchants. Some of us had been running 2 Dmg 1 Regen so you'll be swapping that last Regen for 170 SD. 170SD times 10 is around 1700 mag. 1700 mag is 2 arcane traits.

    Need to test though; but running one 10% movement speed would be a good meathod. Assuming you get your Regen from other skills as well.

    The infused trait is one I'm very much excited for : )

    Tri trait will be good for hybrids that don't have the expensive tri enchants.

    On magicka builds not using infused trait, I'll be using tri traits+tri enchants.

    Gold is easier to farm than stat advantage : P
    Thrice Empress, Forever Scrub
  • Minno
    Minno
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    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    The Minor Expedition gained by Accelerating Drain stacks with Elusive Mist...

    I am just praying that the Movement Speed gained by Swift stacks with it as well...

    Wild Running seems to stack with Elusive Mist as well...

    Interesting . Will need to try on TC to find out .

    Yes windrunner buffs all movement speed,. Including horse.

    Minor expedition stacks with major. Then add windrunner percentage :). Speedy mist.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    Minno wrote: »
    Minno wrote: »
    I, for one, will not be giving up 3k max stats in order to have a more effective mistform.

    I like the jewelry traits, and I'm certainly excited for some of them--if this one gets you excited, go for it. Could be super fun--but at the point where you are investing (a part of) a 5 piece, vampirism drawbacks, and three jewelry traits to hit an acceptable level of mobility...

    I'd rather build to win more fights rather than escape more. YMMV.

    One infused will make up for the DMG lost on the arcane trait. You'll get 303 cost reduction or 267.2 mag Regen on the infused which will let you run 3 DMG enchants. Some of us had been running 2 Dmg 1 Regen so you'll be swapping that last Regen for 170 SD. 170SD times 10 is around 1700 mag. 1700 mag is 2 arcane traits.

    Need to test though; but running one 10% movement speed would be a good meathod. Assuming you get your Regen from other skills as well.

    The infused trait is one I'm very much excited for : )

    Tri trait will be good for hybrids that don't have the expensive tri enchants.

    On magicka builds not using infused trait, I'll be using tri traits+tri enchants.

    Gold is easier to farm than stat advantage : P

    Yea I just did a dirty start replacement to mimic the lose of two arcane traits; it's as expected I don't lose my Regen if I run 1 infused with mag Regen but you need 2 DMG enchants to recoup the arcane trait loses.

    But the swap kept me with an effective spell power of over 8k on my magplar running full buffs ( 8546 ESP versus 8248 ESP but you gain 10% movement speed).

    Edit:
    Revised, did that wrong. Accidently kept 3 DMG enchants but you need the 1 infused for Regen anyway. So you'll lose out on the max stats but gain more Regen and 10% mobilty speed. Need to test out some more, see how to swap it so you swap to a DMG mundas would be the correct way to see the swap. But I updated the ESP so you can see the drop.
    Edited by Minno on April 3, 2018 6:40PM
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Minno wrote: »
    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    The Minor Expedition gained by Accelerating Drain stacks with Elusive Mist...

    I am just praying that the Movement Speed gained by Swift stacks with it as well...

    Wild Running seems to stack with Elusive Mist as well...

    Interesting . Will need to try on TC to find out .

    Yes windrunner buffs all movement speed,. Including horse.

    Minor expedition stacks with major. Then add windrunner percentage :). Speedy mist.

    Yep...

    At current I can get Elusive Mist going at up to 42% Movement Bonus with what you listed: Wild Running/Minor/Major Expedition...

    Swift isnt a Major/Minor speed buff; its just raw movement speed like Wild Running, so it should stack with Elusive Mist...


    Now, I dont know what the movement cap is either, but on paper the following should all stack:

    Swift x3 (30% Movement)...
    Wild Running (2% Movement)...
    Accelerating Drain (Minor Expedition; 10% Movement)...
    Elusive Mist (Major Expedition; 30% Movement)...

    That totals 72% Movement increase Elusive Mist...


    If I were to throw on Spectre's Eye (which activates Major Evasion for 3 secs when using a Magicka Ability) to enhance the survival ability of this 72% Movement Bonus Mist Form, then I could potentially be very very very difficult to kill...

    :trollface:

    Edited by TheDoomsdayMonster on April 3, 2018 6:44PM
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • dodgehopper_ESO
    dodgehopper_ESO
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    With the coming of Summer Set, we are getting Jewelry crafting, and with that, the ability to retrait our jewelry with new traits...

    One of the new traits is called Swift...


    Swift gives you 10% Movement Speed in place of 870 Max Magicka; retrait all of your jewelry as Swift and you'll have 30% Movement Speed in exchange for 2610 Max Magicka (which equates to the loss of about 248 Spell Damage, so the investment in this idea is high)...

    Now that 30% Movement Bonus should stack with Elusive Mist which already gives Major Expedition (30% Movement Increase) resulting in a net 60% Movement increase with Elusive Mist...


    Elusive Mist with a 60% movement speed bonus would be a dream come true for us Templars who struggle to get out of a bad situation...

    On my Vampire Lord build (once one of Summer Sets other big additions, Staffs counting as two items, arrives) Elusive Mist will only cost 3.2k Magicka; combine that cheap cost with 60% Movement increase, the added tankiness of Mighty Chudan, and a tower to kite in, I dont see very many people being able to kill me...I certainly see myself getting out of trouble far easier than before.


    So rejoice Templars...our day to be able to consistently get away is at hand.

    The cost might be a bit steep (again, 2610 Max Magicka), but the ability to survive easier will be well worth it!

    :)

    Vampire Templars make me want to puke. TRAITOROUS SCUM! We'll track you all down and Flawless Dawnbreaker you for the heresy!
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Minno
    Minno
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    Minno wrote: »
    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    The Minor Expedition gained by Accelerating Drain stacks with Elusive Mist...

    I am just praying that the Movement Speed gained by Swift stacks with it as well...

    Wild Running seems to stack with Elusive Mist as well...

    Interesting . Will need to try on TC to find out .

    Yes windrunner buffs all movement speed,. Including horse.

    Minor expedition stacks with major. Then add windrunner percentage :). Speedy mist.

    Yep...

    At current I can get Elusive Mist going at up to 42% Movement Bonus with what you listed: Wild Running/Minor/Major Expedition...

    Swift isnt a Major/Minor speed buff; its just raw movement speed like Wild Running, so it should stack with Elusive Mist...


    Now, I dont know what the movement cap is either, but on paper the following should all stack:

    Swift x3 (30% Movement)...
    Wild Running (2% Movement)...
    Accelerating Drain (Minor Expedition; 10% Movement)...
    Elusive Mist (Major Expedition; 30% Movement)...

    That totals 72% Movement increase Elusive Mist...


    If I were to throw on Spectre's Eye (which activates Major Evasion for 3 secs when using a Magicka Ability) to enhance the survival ability of Movement speed, then I could potentially be very very very difficult to kill...

    :trollface:

    I would save the Spectre eye for the next crafted set in SI. Or craft Magnus for a chance to have a free mist form ;) .
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • MalakithAlamahdi
    MalakithAlamahdi
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    With the coming of Summer Set, we are getting Jewelry crafting, and with that, the ability to retrait our jewelry with new traits...

    One of the new traits is called Swift...


    Swift gives you 10% Movement Speed in place of 870 Max Magicka; retrait all of your jewelry as Swift and you'll have 30% Movement Speed in exchange for 2610 Max Magicka (which equates to the loss of about 248 Spell Damage, so the investment in this idea is high)...

    Now that 30% Movement Bonus should stack with Elusive Mist which already gives Major Expedition (30% Movement Increase) resulting in a net 60% Movement increase with Elusive Mist...


    Elusive Mist with a 60% movement speed bonus would be a dream come true for us Templars who struggle to get out of a bad situation...

    On my Vampire Lord build (once one of Summer Sets other big additions, Staffs counting as two items, arrives) Elusive Mist will only cost 3.2k Magicka; combine that cheap cost with 60% Movement increase, the added tankiness of Mighty Chudan, and a tower to kite in, I dont see very many people being able to kill me...I certainly see myself getting out of trouble far easier than before.


    So rejoice Templars...our day to be able to consistently get away is at hand.

    The cost might be a bit steep (again, 2610 Max Magicka), but the ability to survive easier will be well worth it!

    :)

    Vampire Templars make me want to puke. TRAITOROUS SCUM! We'll track you all down and Flawless Dawnbreaker you for the heresy!

    My character runs like his pants are stuck around his ankles. Make me faster and i'll gladly give up this curse!
  • TheDoomsdayMonster
    TheDoomsdayMonster
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    Minno wrote: »
    Minno wrote: »
    Mist form speed does not stack with other speed abilities that I'm aware of . If you cast rapids and mist form you will not go faster then mist form same with speed pots .

    The Minor Expedition gained by Accelerating Drain stacks with Elusive Mist...

    I am just praying that the Movement Speed gained by Swift stacks with it as well...

    Wild Running seems to stack with Elusive Mist as well...

    Interesting . Will need to try on TC to find out .

    Yes windrunner buffs all movement speed,. Including horse.

    Minor expedition stacks with major. Then add windrunner percentage :). Speedy mist.

    Yep...

    At current I can get Elusive Mist going at up to 42% Movement Bonus with what you listed: Wild Running/Minor/Major Expedition...

    Swift isnt a Major/Minor speed buff; its just raw movement speed like Wild Running, so it should stack with Elusive Mist...


    Now, I dont know what the movement cap is either, but on paper the following should all stack:

    Swift x3 (30% Movement)...
    Wild Running (2% Movement)...
    Accelerating Drain (Minor Expedition; 10% Movement)...
    Elusive Mist (Major Expedition; 30% Movement)...

    That totals 72% Movement increase Elusive Mist...


    If I were to throw on Spectre's Eye (which activates Major Evasion for 3 secs when using a Magicka Ability) to enhance the survival ability of Movement speed, then I could potentially be very very very difficult to kill...

    :trollface:

    I would save the Spectre eye for the next crafted set in SI. Or craft Magnus for a chance to have a free mist form ;) .

    Now that is a fiendishly, delightful, idea!

    ;,,,;
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
  • Skander
    Skander
    ✭✭✭✭✭
    I'm not giving away 2.4k max mag unbuffed by racial passives for 30% speed. It's a suicide
    I meme, but my memes are so truthful they hurt
    -Elder Nightblades Online
    Want competitive pvp while being outnumbered? Tough luck, the devs clearly said you have to die in those situations
  • TheDoomsdayMonster
    TheDoomsdayMonster
    ✭✭✭✭✭
    Skander wrote: »
    I'm not giving away 2.4k max mag unbuffed by racial passives for 30% speed. It's a suicide

    Getting 100% uptime on a 30% Movement Bonus (with no Resource Cost) is definitely not suicide...

    Now your damage/healing will take a hit...no question...but to have the ability to truly escape on demand?

    Us Magicka Templars have never had that...


    It might be worth the hit in dps...
    Unyeilding Bias
    PSN TheLordofMurder
    PS4 NA
    Magicka Templar
    DC
    The Combat Physician: https://www.youtube.com/watch?v=ZKaqUVm_8JE&t=142s
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