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They want to nerf sorcerers again!

VoiDGhOs7
VoiDGhOs7
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"Hardened Ward has had some number tweaking - Conjured Ward’s damage shield is now only 10% stronger than Empowering Ward."
  • IV_Deity
    IV_Deity
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    Where's this?
    DeityTheNoble
  • OdinForge
    OdinForge
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    Hardened ward effectively stays the same as before, it's not really a nerf to hardened ward.
    The Age of Wrobel.
  • VoiDGhOs7
    VoiDGhOs7
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    OdinForge wrote: »
    Hardened ward effectively stays the same as before, it's not really a nerf to hardened ward.

    It's a 23% shield nerf.
  • Ley
    Ley
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    Do you have some sort of inside information? I'm not seeing this anywhere.
    Leylith - MagSorc | Leyloth - StamPlar | Leynerd - MagPlar | Leylit - StamBlade | Ley Eviticus - StamDK | Leydor - MagDen | Leylum - StamSorc | Leylux - MagBlade
  • smacx250
    smacx250
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    By my interpretation of Shimmer's video (5:10), it breaks down like this:

    Conjured Ward: base increased by 10% (10% buff vs live)
    Hardened Ward: now +20% over base (2% buff vs live)
    Empowered: now +10% over base (21% buff vs live)
  • Feanor
    Feanor
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    I do hope this will be a buff to base shield strength and adjustments are done for Bastion. This would help noCP quite a bit.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Merlin13KAGL
    Merlin13KAGL
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    It changes nothing. +10% from Conjured (base skill), +20% from Hardened = +30% that it is right now.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
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  • Huyen
    Huyen
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    More worried about the bound araments as stam sorc tbh...
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
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    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Zeni0s
    Zeni0s
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    Nice change, without this huge difference, i'll get 10% more recovery for a short time
  • Ankael07
    Ankael07
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    Conjured shield isnt nerfed but Empowered shield is buffed. Although it doesnt even matter because casting EW still removes retreating maneuver preventing you from escaping.
    If you want me to reply to your comment type @Ankael07 in it.
  • Lynx7386
    Lynx7386
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    Huyen wrote: »
    More worried about the bound araments as stam sorc tbh...

    Well it might be a buff, apparently it no longer needs to be toggled so hopefully that means it offers the benefits passively while slotted.
    PS4 / NA
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  • Feanor
    Feanor
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    The real concerning nerf is elsewhere. Sustain got a big hit if they remove the cost reduction passive.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Vaoh
    Vaoh
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    The way I interpret it is:

    - Conjured Ward (base morph) was buffed by 10%
    - Empowered Ward is the same
    - Hardened Ward was nerfed by 13%

    So overall:
    Empowered Ward: 10% buff
    Hardened Ward: 13% nerf

    I like the change because I always used Empowered Ward, though now Hardened Ward is a pretty pathetic morph choice. No reason to use Hardened Ward at all
  • Beardimus
    Beardimus
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    DW magsorcs are getting the 15th nail in their coffin
    Empowered frags gone even less burst

    Nice they are buffing the useless morphs buy will it be enough.

    Catering to Sorc tanking yet hating on DW diversity seems odd.

    I read it that hardened is nerfed, empowered is buffed so support Sorcs have it easier.

    Sounds like PvE changes impacting PvP to me....
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  • Asardes
    Asardes
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    Will be pretty hard to benefit from the empowered LA though, since it's hard to fit them on front bar. That means that stamina Sorcerer will de facto be forced to still double bar it, chiefly for the stat bonus that still applies, and to buff at least the light attacks from the bow bar. The rotation won't change much since you'll still need plenty of heavy attacks on the melee bar to keep stamina up.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Illurian
    Illurian
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    Lynx7386 wrote: »
    Huyen wrote: »
    More worried about the bound araments as stam sorc tbh...

    Well it might be a buff, apparently it no longer needs to be toggled so hopefully that means it offers the benefits passively while slotted.

    The concern is the change from the skill buffing heavy attacks to only buffing light attacks. Stamsorcs heavily rely on heavy weaving. Most Stamsorcs exclusively heavy weave on the front bar.
    Kiss the chaos.
  • Biro123
    Biro123
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    Vaoh wrote: »
    The way I interpret it is:

    - Conjured Ward (base morph) was buffed by 10%
    - Empowered Ward is the same
    - Hardened Ward was nerfed by 13%

    So overall:
    Empowered Ward: 10% buff
    Hardened Ward: 13% nerf

    I like the change because I always used Empowered Ward, though now Hardened Ward is a pretty pathetic morph choice. No reason to use Hardened Ward at all

    That's not how I see it. The current description for Hardened says that your own shield will be 30% bigger.

    30% of what? Well, its the base skill - conjured ward - which will now be 10% higher. So overall, your own hardened will be pretty much the same as on live. HOWEVER, your pet shields will be 10% bigger.


    Edited by Biro123 on April 4, 2018 9:04AM
    Minalan owes me a beer.

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  • WuffyCerulei
    WuffyCerulei
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    They're not nerfing sorcs. They're bringing down Hardened Ward's bonus to 20%, BUT increasing the strength of Conjured Ward and morphs (including Hardened Ward) by 10%. It's to be virtually the same, but the base skill and Empowered Ward are both getting buffs.
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  • ccfeeling
    ccfeeling
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    PVE
    For me , I like to use Hardened Ward more , but I would like to change to Empowered Ward if it gets buff !

    I am fine with either of them ... the shield is still hard enough :)
  • Vaoh
    Vaoh
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    Biro123 wrote: »
    Vaoh wrote: »
    The way I interpret it is:

    - Conjured Ward (base morph) was buffed by 10%
    - Empowered Ward is the same
    - Hardened Ward was nerfed by 13%

    So overall:
    Empowered Ward: 10% buff
    Hardened Ward: 13% nerf

    I like the change because I always used Empowered Ward, though now Hardened Ward is a pretty pathetic morph choice. No reason to use Hardened Ward at all

    That's not how I see it. The current description for Hardened says that your own shield will be 30% bigger.

    30% of what? Well, its the base skill - conjured ward - which will now be 10% higher. So overall, your own hardened will be pretty much the same as on live. HOWEVER, your pet shields will be 10% bigger.


    I hope you’re right! I’ve seen three different descriptions of the Conjured Ward changes so far from playtesters.
  • Beardimus
    Beardimus
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    Vaoh wrote: »
    Biro123 wrote: »
    Vaoh wrote: »
    The way I interpret it is:

    - Conjured Ward (base morph) was buffed by 10%
    - Empowered Ward is the same
    - Hardened Ward was nerfed by 13%

    So overall:
    Empowered Ward: 10% buff
    Hardened Ward: 13% nerf

    I like the change because I always used Empowered Ward, though now Hardened Ward is a pretty pathetic morph choice. No reason to use Hardened Ward at all

    That's not how I see it. The current description for Hardened says that your own shield will be 30% bigger.

    30% of what? Well, its the base skill - conjured ward - which will now be 10% higher. So overall, your own hardened will be pretty much the same as on live. HOWEVER, your pet shields will be 10% bigger.


    I hope you’re right! I’ve seen three different descriptions of the Conjured Ward changes so far from playtesters.

    Agreed, seems really unclear. We need dem patch notes
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

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  • Jsmalls
    Jsmalls
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    If the math is exactly as described its actually is a 2% buff to hardened Ward over live.

    30,000 + 33% = 39900
    33,000 + 23% = 40590
  • Jarryzzt
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    They are somewhat nerfing sorcerers but not in terms of shields. My read of Hardened Ward is that it stays more or less the same, but they wanted to bring Empowered up a bit, which might actually give me a reason to experiment with it. Although I'd still use Hardened for content like vMA.

    The biggest nerf I've seen is for Stamsorces where the armaments skill switches from buffing HA to buffing LA. Essentially it's - keep your rotation and miss out on...what, like 1% total DPS? You minus 11% off a 5%-10% DPS contributor or so? [I don't actually remember what my Stamsorc parses look like, but HA certainly wasn't at 20% or even close to it. But even at 20%, minus 11% is...2% of total? Please...] Still, technically it's a nerf unless you switch to LA in your rotation, which I certainly am not planning on doing (since that's my resource build).
  • Vahrokh
    Vahrokh
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    They're not nerfing sorcs. They're bringing down Hardened Ward's bonus to 20%, BUT increasing the strength of Conjured Ward and morphs (including Hardened Ward) by 10%. It's to be virtually the same, but the base skill and Empowered Ward are both getting buffs.

    If they become the same, why anyone would slot Hardened Ward since it does not give the buffs you get from the other morph?
  • Celestro
    Celestro
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    Because it still absorbs a good chunk of damage more than Empowered still. It varies with the content you'd be doing or just your personal preference, but with the change, they're both appealing options rather than one feeling like the obvious choice.

    I still don't fully understand the interpretation with Armament and people saying they need to do all heavy attacks on the front bar. Most people I know only need 2 HA and then 2-3 LA, while the backbar is all LA. If you still double slot, that'd definitely be a buff over the current version, but even just front barring it isn't losing that much DPS in itself.
    Edited by Celestro on April 6, 2018 6:12AM
  • Maulkin
    Maulkin
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    Jarryzzt wrote: »
    They are somewhat nerfing sorcerers but not in terms of shields. My read of Hardened Ward is that it stays more or less the same, but they wanted to bring Empowered up a bit, which might actually give me a reason to experiment with it. Although I'd still use Hardened for content like vMA.

    The biggest nerf I've seen is for Stamsorces where the armaments skill switches from buffing HA to buffing LA. Essentially it's - keep your rotation and miss out on...what, like 1% total DPS? You minus 11% off a 5%-10% DPS contributor or so? [I don't actually remember what my Stamsorc parses look like, but HA certainly wasn't at 20% or even close to it. But even at 20%, minus 11% is...2% of total? Please...] Still, technically it's a nerf unless you switch to LA in your rotation, which I certainly am not planning on doing (since that's my resource build).

    Combined (off & main hand) heavy attacks are usually 10% of your parse. So you are are right 11% of 10% is ~1.1%. But also you gain about 0.4% from the LA bonus, since Bow light attacks are usually about 4% of your deeps.

    So it would be a DPS loss of around ~0.7% (boohoo) if you still had to double bar it. But you don't. By the sounds of it, the free slot will go to Psijic skill Imbue Weapons, which massively buffs next 2 light attacks (allegedly to Surprise Attack levels). So by the sounds of it, it's a DPS buff.

    Based on speculation and subject to testing, of course.

    Edited by Maulkin on April 5, 2018 11:56PM
    EU | PC | AD
  • Sixty5
    Sixty5
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    Maulkin wrote: »
    Jarryzzt wrote: »
    They are somewhat nerfing sorcerers but not in terms of shields. My read of Hardened Ward is that it stays more or less the same, but they wanted to bring Empowered up a bit, which might actually give me a reason to experiment with it. Although I'd still use Hardened for content like vMA.

    The biggest nerf I've seen is for Stamsorces where the armaments skill switches from buffing HA to buffing LA. Essentially it's - keep your rotation and miss out on...what, like 1% total DPS? You minus 11% off a 5%-10% DPS contributor or so? [I don't actually remember what my Stamsorc parses look like, but HA certainly wasn't at 20% or even close to it. But even at 20%, minus 11% is...2% of total? Please...] Still, technically it's a nerf unless you switch to LA in your rotation, which I certainly am not planning on doing (since that's my resource build).

    Combined (off & main hand) heavy attacks are usually 10% of your parse. So you are are right 11% of 10% is ~1.1%. But also you gain about 0.4% from the LA bonus, since Bow light attacks are usually about 4% of your deeps.

    So it would be a DPS loss of around ~0.7% (boohoo) if you still had to double bar it. But you don't. By the sounds of it, the free slot will go to Psijic skill Imbue Weapons, which massively buffs next 2 light attacks (allegedly to Surprise Attack levels). So by the sounds of it, it's a DPS buff.

    Based on speculation and subject to testing, of course.

    Also something to remember is that light and heavy attack damage is being buffed across the board with the changes to the way it scales off of max resources, and given that with Bound Armaments Stam Sorc has the highest max stam pool of any Stam build, you should see a decent DPS boost there as well.

    So even if you are losing 0.7% DPS through the swap from heavy attack damage to light attack damage, you are going to gain more back over other classes with your larger stam pool

    Imbue Weapons looks to be pretty massive, as long as the cost is managable.

    Imbue > Heavy > Ability > Light will probably be sustainable with pots, and if the damage is comparable to Surprise attack, you are basically getting two spammables for the price of one GCD.
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  • Tasear
    Tasear
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    VoiDGhOs7 wrote: »
    "Hardened Ward has had some number tweaking - Conjured Ward’s damage shield is now only 10% stronger than Empowering Ward."

    Somebody probably said but ward is still same just conjured was underpowering in actual combat compared to harden. Besides to regain was not and is not that amazing buff for allies.
  • Tasear
    Tasear
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    Vahrokh wrote: »
    They're not nerfing sorcs. They're bringing down Hardened Ward's bonus to 20%, BUT increasing the strength of Conjured Ward and morphs (including Hardened Ward) by 10%. It's to be virtually the same, but the base skill and Empowered Ward are both getting buffs.

    If they become the same, why anyone would slot Hardened Ward since it does not give the buffs you get from the other morph?

    Not the same enough for you to have to think about the decision. Thou now I worry about hamony + guidance + shield clashs. Also what can I do as support now. :'(
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