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Open PVP (Invasion System)

Getern
Getern
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Just a second ago I have seen a thread about allowing some PVP experience in PVE zones. Proposition with flags is definitely not a bad option. Still thats not the entire potential there is to use.

One Tamriel screwed it up at some point, but hey. Maybe it is opportunity, to make open PVP out of it? Sounds scary, isnt it? u wont get hurt. Unless... u brake the law. Yes, I proposing imposing Justice System we were promised into the idea. Letting players to collect the bounty from same and different alliance players. That would be a way to fight players from your alliance.
How about players from other alliances? Give us any "settings" or whatever option to become hostile to players from other alliances. the person u want to attack requires to have same option active.

Simple ideas, to make ESO more interesting again. But hey, there is more. "Invasion system", lets say, u make group of 10-24 players and with fulfilling additional conditions u can invade any city/town u want. What for? AP, gold, loot, achievments, maybe some skins/costume/mounts and most importantly fun. What conditions did I mean? Cyrodil domination pretty much. It could involve only players from the same campaign on both sides. Lets say u want to attack location close to the sea, make it possible with at least 8 keeps under control. When u want to invade provinces next to Cyrodil, u would have to posses certain keeps. Sounds like Battleground, right? But it would involve most NPCs and players assign to certain campaigns with hostile option on.

Back in a day, when the game was actually good, we used to get scroll bonuses in PVE zones too. As long u were on certain campaign of course. Why not bring it back? It would merge very well with entire open PVP idea. Dont know why it was taken away first place.

[Edited for profanity/baiting]
Edited by ZOS_Mika on April 2, 2018 2:14PM
  • Doctordarkspawn
    Doctordarkspawn
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    No.

    Keep PVP in it's designated area and between individuals.

    The reason the justice system and this got shot down was because they didn't want PVP to take up more than it allready does, and if it becomes more prevelent, people will leave.

    Including me. I have no wish to have to avoid a location for the sake of a feature which isn't worth the cost.
  • Radinyn
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    More PvP zones like Cyrodill - ok
    PvP in existing zones? Nu.
  • griffkhalifa
    griffkhalifa
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    Getern wrote: »
    Just a second ago I have seen a thread about allowing some PVP experience in PVE zones. Proposition with flags is definitely not a bad option. Still thats not the entire potential there is to use.

    One Tamriel screwed it up at some point, but hey. Maybe it is opportunity, to make open PVP out of it? Sounds scary, isnt it? u wont get hurt. Unless... u brake the law. Yes, I proposing imposing Justice System we were promised into the idea. Letting players to collect the bounty from same and different alliance players. That would be a way to fight players from your alliance.
    How about players from other alliances? Give us any "settings" or whatever option to become hostile to players from other alliances. the person u want to attack requires to have same option active.

    Simple ideas, to make ESO more interesting again. But hey, there is more. "Invasion system", lets say, u make group of 10-24 players and with fulfilling additional conditions u can invade any city/town u want. What for? AP, gold, loot, achievments, maybe some skins/costume/mounts and most importantly fun. What conditions did I mean? Cyrodil domination pretty much. It could involve only players from the same campaign on both sides. Lets say u want to attack location close to the sea, make it possible with at least 8 keeps under control. When u want to invade provinces next to Cyrodil, u would have to posses certain keeps. Sounds like Battleground, right? But it would involve most NPCs and players assign to certain campaigns with hostile option on.

    Back in a day, when the game was actually good, we used to get scroll bonuses in PVE zones too. As long u were on certain campaign of course. Why not bring it back? It would merge very well with entire open PVP idea. Dont know why it was taken away first place.

    No.

    [Edited for removed content]
    Edited by ZOS_Mika on April 2, 2018 2:15PM
    PS4 NA
  • Voxicity
    Voxicity
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    100% yes

    The last MMO I played had some invasion zones and it was the most fun I've ever had in MMO's
  • Getern
    Getern
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    No.

    Keep PVP in it's designated area and between individuals.

    The reason the justice system and this got shot down was because they didn't want PVP to take up more than it allready does, and if it becomes more prevelent, people will leave.

    Including me. I have no wish to have to avoid a location for the sake of a feature which isn't worth the cost.

    Dude it would be on different instance. Zones are already on few instances, so are not always able to see every single person in there. You wouldnt even see ****, not mentioning how it would not affecting u at all.
    But with the justaice sytem tho, we could make that instance based so it wont hurt ur fragile feelings.

    Casuals leaving? Good news, more actual relevant players on the way.

    [Edited to remove profanity]
    Edited by ZOS_JesC on April 3, 2018 1:08PM
  • Doctordarkspawn
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    Voxicity wrote: »
    100% yes

    The last MMO I played had some invasion zones and it was the most fun I've ever had in MMO's

    Which will come at the cost of everyone elses.
  • DieAlteHexe
    DieAlteHexe
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    Another no

    Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
  • Royaji
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    Anybody already said no? Just checking...
  • Delta1038
    Delta1038
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    No.

    Keep PVP in it's designated area and between individuals.

    The reason the justice system and this got shot down was because they didn't want PVP to take up more than it allready does, and if it becomes more prevelent, people will leave.

    Including me. I have no wish to have to avoid a location for the sake of a feature which isn't worth the cost.

    I second this, keep it as is. I already have to endure endless waves of stupid duel requests and moronic messages when I decline them, not interested in any more. If I wanted to pvp then I would go to cyrodiil, I don't ever go because I don’t ever want too so leave it as is.
    Xbox One NA
  • Voxicity
    Voxicity
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    Voxicity wrote: »
    100% yes

    The last MMO I played had some invasion zones and it was the most fun I've ever had in MMO's

    Which will come at the cost of everyone elses.

    How so? Avoid the invasion zone and it wouldnt affect them whatsoever
  • Kuramas9tails
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    That would be so fun!

    I would be farming Vvardenfell, picking up a Corn Flower when all of a sudden, AN ASSASSIN!
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    • Doctordarkspawn
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      Voxicity wrote: »
      Voxicity wrote: »
      100% yes

      The last MMO I played had some invasion zones and it was the most fun I've ever had in MMO's

      Which will come at the cost of everyone elses.

      How so? Avoid the invasion zone and it wouldnt affect them whatsoever

      Why should I have to avoid a location for an audience that isn't ever satisfied, in direct defiance of a developer stated goal?

      We had the same discussion when Justice PVP was talked about. This isn't the first time it's been discussed and it wont be the last.

      If my quest zone suddenly becomes an invasion zone and I get ganked, I'll immediately leave the game and I guarentee everyone else is going to as well. No one wins in this senario. PVP will liven up for a good month before the game collapses in on itself due to the sheer ammount of people leaving rather than being forced to PVP without their consent.
    • greylox
      greylox
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      I don't PvP but can't see a problem, would be cool watching some fights.
      PC EU

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    • Niobium
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      Getern wrote: »
      Yes, I proposing imposing Justice System we were promised into the idea. Letting players to collect the bounty from same and different alliance players. That would be a way to fight players from your alliance.

      Sure, then I'll go get myself a massive bounty and use alt account / friends to kill me and collect.

      There's a reason this idea was scrapped, repeatedly. It will never work.
    • DieAlteHexe
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      Getern wrote: »
      No.

      Keep PVP in it's designated area and between individuals.

      The reason the justice system and this got shot down was because they didn't want PVP to take up more than it allready does, and if it becomes more prevelent, people will leave.

      Including me. I have no wish to have to avoid a location for the sake of a feature which isn't worth the cost.

      Dude it would be on different instance. Zones are already on few instances, so are not always able to see every single person in there. You wouldnt even see sh*t, not mentioning how it would not affecting u at all.
      But with the justaice sytem tho, we could make that instance based so it wont hurt ur fragile feelings.

      Casuals leaving? Good news, more actual relevant players on the way.

      This sort of rhetoric really amuses me. Who do you think the majority of players are, assuming your definition of "casual" is "they don't PvP".

      Casuals are the backbone of MMOs these days. Chase them off and it will be very detrimental to a game.

      Dirty, filthy casual aka Nancy, the Wallet Warrior Carebear Potato Whale Snowflake
    • Delta1038
      Delta1038
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      Getern wrote: »
      Casuals leaving? Good news, more actual relevant players on the way.

      I do not see how it would cause “relevant” players to flock to the game. Those that want to play it are already doing so and I just do not see it causing a massive surge in new players. Also casual players have every right to play a game that was specifically designed to appeal to a wide range of players. From casuals to try hards, the game offers something for everyone and just because you dismiss a group does not mean the devlopers should.
      Xbox One NA
    • Voxicity
      Voxicity
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      Voxicity wrote: »
      Voxicity wrote: »
      100% yes

      The last MMO I played had some invasion zones and it was the most fun I've ever had in MMO's

      Which will come at the cost of everyone elses.

      How so? Avoid the invasion zone and it wouldnt affect them whatsoever

      Why should I have to avoid a location for an audience that isn't ever satisfied, in direct defiance of a developer stated goal?

      We had the same discussion when Justice PVP was talked about. This isn't the first time it's been discussed and it wont be the last.

      If my quest zone suddenly becomes an invasion zone and I get ganked, I'll immediately leave the game and I guarentee everyone else is going to as well. No one wins in this senario. PVP will liven up for a good month before the game collapses in on itself due to the sheer ammount of people leaving rather than being forced to PVP without their consent.

      I was actually thinking more on the lines of a new zone (DLC probably) which has big incentives for PvE'rs to farm for stuff there, which is just an open world free for all
    • jedtb16_ESO
      jedtb16_ESO
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      Getern wrote: »
      Just a second ago I have seen a thread about allowing some PVP experience in PVE zones. Proposition with flags is definitely not a bad option. Still thats not the entire potential there is to use.

      One Tamriel screwed it up at some point, but hey. Maybe it is opportunity, to make open PVP out of it? Sounds scary, isnt it? u wont get hurt. Unless... u brake the law. Yes, I proposing imposing Justice System we were promised into the idea. Letting players to collect the bounty from same and different alliance players. That would be a way to fight players from your alliance.
      How about players from other alliances? Give us any "settings" or whatever option to become hostile to players from other alliances. the person u want to attack requires to have same option active.

      Simple ideas, to make ESO more interesting again. But hey, there is more. "Invasion system", lets say, u make group of 10-24 players and with fulfilling additional conditions u can invade any city/town u want. What for? AP, gold, loot, achievments, maybe some skins/costume/mounts and most importantly fun. What conditions did I mean? Cyrodil domination pretty much. It could involve only players from the same campaign on both sides. Lets say u want to attack location close to the sea, make it possible with at least 8 keeps under control. When u want to invade provinces next to Cyrodil, u would have to posses certain keeps. Sounds like Battleground, right? But it would involve most NPCs and players assign to certain campaigns with hostile option on.

      Back in a day, when the game was actually good, we used to get scroll bonuses in PVE zones too. As long u were on certain campaign of course. Why not bring it back? It would merge very well with entire open PVP idea. Dont know why it was taken away first place.

      insult the people you need to convince?

      no.

      [Edited for removed content]
      Edited by ZOS_Mika on April 2, 2018 2:16PM
    • JobooAGS
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      No casuals = no game, good luck with that logic of driving casuals from the game, if you want pvp, make it a toggle or create a new zone for it
    • Doctordarkspawn
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      Voxicity wrote: »
      Voxicity wrote: »
      Voxicity wrote: »
      100% yes

      The last MMO I played had some invasion zones and it was the most fun I've ever had in MMO's

      Which will come at the cost of everyone elses.

      How so? Avoid the invasion zone and it wouldnt affect them whatsoever

      Why should I have to avoid a location for an audience that isn't ever satisfied, in direct defiance of a developer stated goal?

      We had the same discussion when Justice PVP was talked about. This isn't the first time it's been discussed and it wont be the last.

      If my quest zone suddenly becomes an invasion zone and I get ganked, I'll immediately leave the game and I guarentee everyone else is going to as well. No one wins in this senario. PVP will liven up for a good month before the game collapses in on itself due to the sheer ammount of people leaving rather than being forced to PVP without their consent.

      I was actually thinking more on the lines of a new zone (DLC probably) which has big incentives for PvE'rs to farm for stuff there, which is just an open world free for all

      I can personally speak for every PVE-er I know and say that we would never set foot anywhere there. We'd never even buy it. Because we PVE. We dont go to a PVE zone to PVP and we wont go to a zone with massive rewards with the threat of PVE.

      Imperial city allready tried this. Imperial city failed. Let it go.
    • Numerikuu
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      Niobium wrote: »
      Sure, then I'll go get myself a massive bounty and use alt account / friends to kill me and collect.

      There's a reason this idea was scrapped, repeatedly. It will never work.

      This is exactly what happened on Aion, same for the free-for-all idea. Look how well that turned out for the game and for the Asmodians.

      So yeah... No.
      Edited by Numerikuu on April 2, 2018 1:48PM
    • Tandor
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      Just a gentle tip to the OP - if you want to convince those whose who hold different views to support your case, then leave off calling them sobbing scrubs with fragile feelings or wanting to kick out casuals etc. There are better ways of winning them round!

      As it is, everything about this idea in terms of the way it is worded will remind a lot of players why mixing PvE and PvP is such a bad idea, as well as reminding some why they don't choose to get involved with PvP. It will also remind ZOS why they took the right decision in ditching the PvP element of the Justice System and announced that they would keep PvE and PvP separate in future.

    • Delta1038
      Delta1038
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      Well one, people rarely like reading a wall of text, but beyond that point is you have still said nothing to incentivize it to people who do not want to play pvp. It would be cyrodiil in the overworld and likely be far more barren as onky the pvpers would go to it. So the group of people who make of the majority of the game, ie the casuals as you insultingly refer to them as, will never be there for you to harass. There is simply not enough of a value for Zeni to invest in doing such a thing.
      Edited by Delta1038 on April 2, 2018 1:55PM
      Xbox One NA
    • Stewart1874
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      A PvP zone (I *** hate PvP) in a realm of Oblivion would be good. It also free's up remaining areas for PvE within Tamriel. I have no wish for more of the map to be wasted on PvP.
      PS4 - Europe - Aldmeri Dominion
    • Delta1038
      Delta1038
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      Again Doctordarkpawn nailed it on the head, pve is what holds a game like this together, not pvp. Why else is thte majority of content released with a pve focu; morrowind, DB, TG, the various dungeons, etc. Pvp is a fun for some bonus aspect of the game but far from being the determining factor in the game.

      It has already been said, Zeni decided a while back that it was not worth it. Programming, cost, logistics, whatever they used as their measuring stick for it simply resulted in them deciding that this concept was not worth implementing. We do not like the idea because we would rather them focus on other things that benefit far more players in the grand scheme of the game. I would be fine with them adding a new pvp zone like cyrodiil or whatever, it just is highly unlikely to draw in many new pvpers.
      Edited by Delta1038 on April 2, 2018 2:04PM
      Xbox One NA
    • ZOS_Mika
      ZOS_Mika
      admin
      We have removed some baiting comments from this thread. Please be sure to keep this discussion civil. Thank you for your understanding.
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    • JKorr
      JKorr
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      No. If pvp has to be in the game, the way it works now is fine.

      I'd cheerfully support a totally separate instance/server for open world pvp so the players who want to kill everyone everywhere all the time even their own faction/guildmates would be able to do that.

      As long as there was another totally separate instance where, for whatever reason, the faction fighting stopped in Cyrodiil, and all the area was open for pve players to explore/do the dungeons/whatever. The npc enemies would still be there and hostile, however there would be no pvp/hostile player action going on. There would be no gaining AP/skills that you should get only for pvp.

      The third instance would be the game as it is, with the faction war running as usual.
    • JD2013
      JD2013
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      Ye Gods think of the lag that would bring.
      Sweetrolls for all!

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    • Merlin13KAGL
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      Most of the time the whole Cyro map isn't utilized anyway? For prospective Emps, nothing exists outside the ring.

      For scroll runners, only two at a time matter.

      If you want new PvP zones, fine. If you want more content and purpose within Cyro, fine. There's enough nonsense in most zones going on as is without adding siege, etc to the mix.

      For the record, getting Cyro bonuses outside of Cyro was never a good idea in the first place.
      Just because you don't like the way something is doesn't necessarily make it wrong...

      Earn it.

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    • srfrogg23
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      No... Cyrodiil and the Battlegrounds exist for a reason.
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