Possibly. I believe they've said they're happy with having the "three tiers" of normal (casual), veteran (good groups) hard mode (great groups) so maybe this will be how they do things going forwards.VaranisArano wrote: »Anyone else suspect that AS-style trials are just easier for ZOS to build, design, and balance?
VaranisArano wrote: »Anyone else suspect that AS-style trials are just easier for ZOS to build, design, and balance?
FlamingBeard wrote: »VaranisArano wrote: »Anyone else suspect that AS-style trials are just easier for ZOS to build, design, and balance?
Yes, because it means that they don't have to plan for challenging but well-designed mob pulls like in MoL or HoF.
If all you need to do is make a cluster-f**k of AoE damage and even re-use previously-seen mechanics (St Felms), then suddenly every single trial you slap a pricetag on from that point can just be a slightly different version of the previous trial with different aesthetics and attack particles/animations (but with the same general idea of overwhelming the raid group with constant AoE spam so that you can claim your new trial is "difficult").
I sound very salty about this because I am extremely salty that only the same 50-ish people get to hog the vAS leaderboards with their alts every time it's the weekly trial and nobody wants to bring even experienced players on a skin achievement clear run without paying tens of millions of gold.
In my opinion, people like myself who are good enough to consistently clear vHoF and vMoL do not deserve such a huge brick wall in front of at least the collectible achievements.
Keep your stupid Perfected weapons behind hard modes; I don't care about my already-high magblade DPS getting any higher; but I want to look neat without having to farm gold for a month with no breaks or taking 5 months to find a group good (and patient) enough to clear some of the least interesting and most lazily-designed PvE content I've ever seen.
The wording didn’t really say it would work the *exact* same as Asylum did.
I’m inclined to think it will be like AA/HRC/SO/MoL where there are adds between bosses. However, we will be allowed to skip fighting those bosses and take all 4 of them on at the end if we want.... aka “Hard Mode”.
That’s my guess at least. It could also be just like Asylum was.... a mini-trialHopefully not.
I'm happy about it. Because I don't want to wait months, before zone chat random groups offer normal runs. I want to hear the story behind it and as soon as possible.
I personally like Asylum, because it's faster and I suppose Cloudrest will be significanlty harder to deal with.
FlamingBeard wrote: »or to try to get another Perfected inferno staff for their alts
FlamingBeard wrote: »I'm happy about it. Because I don't want to wait months, before zone chat random groups offer normal runs. I want to hear the story behind it and as soon as possible.
I personally like Asylum, because it's faster and I suppose Cloudrest will be significanlty harder to deal with.
It's not going to have a story quest if it's like Asylum Sanctorium.
I really hope they reconsider this format for Cloudrest and all trials made after it.
Pretty much this, had we got another CWC expansion in an daeric real with an mini trial I would had no issue with it, not bundled with an chapter. or an standard and an mini trial at once. No complains.AS was a fine thing to put out there as a one-off, but I don't want to see it become the new trial standard.