I just unlocked the undaunted skill line and a few skills look interesting and could possibly fit into my build. Currently have a DPS detup using mostly poison based skills. The two that interest me would really be more utility than dps so i was wondering if anyone can elaborate on how they function in game
1. trapping webs - deduff of movement speed and a poison AOE after 5 seconds - does the explosion do decent damage (gets a buff from ardent flame + poison aoe passive?)? and do most mobs move out of the area before it goes off?
2. bone shield - damage shield up to 30% of max health and a morph that does damage to melee attackers - DK's obsidian shield feels pathetically underwhelming. i get like a 3500 damage shield . it is completely useless. Is this a better option for a stamina user with nothing into health or magicka?
I solo most things right now as i have yet to hit CP levels so i do have a need for utility skills.
-Ruin -
It bleeds all life away
I will show you all that I have mastered
Fear.
Pain.
Hatred.
Power.
This is the art of ruin