Dear ZOS,
I really think this game is amazing. In fact I think you are just one great idea away from a masterpiece. Your outfit system is fantastic. Your housing system is great. But your true stroke of genius was One Tamriel. With that change, suddenly every monster and every zone in this entire game was my monster. It was my zone, my harvesting node. The fact that my wife or nephew or daughter can log on with a new character and play with me immediately is a stunning achievement. But its real impact was the fact that everywhere is suddenly relevant to me. I am not condescending to play with them, these zones I play with them are my zones. I have out leveled nothing...that changed the feel of the ENTIRE game in a spectacular way.
My point: if you can pull off one more idea like that, one that doesn't merely add something to the game, but multiplies the effect of all of it again, I truly think this game will be etched in history.
What that idea may be ZOS will have to decide, but let me nudge in the direction I think that the idea lies. I think it will be in completely reimagining the daily quest aspect of the game.
That may sound silly to some, but I'll briefly explain. You have created a world that everybody acknowledges to be spectacularly beautiful. You then transformed this massive beautiful world such that every nook of this world was relevant to my level. Now you need to come up with a way to truly draw the end game players back into the diverse regions of this world. I am thankful for the daily tasks we have, but what if each day that I logged on, one of the zones was the emphasis of the day and there was truly a reason for me to spend the day in that zone? What if for example a giant event was building up in the zone that day and it was sped along by players doing dolmens, delves, and world bosses there? What if each day I was eager to see how close the zone of the day's tipping point was to triggering the massive event? What if this "event" happened on that day only from every 2 to 8 hours sped along by how many or how few normal events we players were completing. Think of how something like that would transform the entire game again. What if now all these gorgeous and level relevant zones really truly pulled me back to them day after day to remarvel at what you created. I'm just throwing out a suggestion. But I really think one good idea that doesn't add to what you've done, but multiplies it again like One Tamriel, would make this game a masterpiece. And I suspect the idea would be about reimagining the daily quest system of the game.
Keep up the good work.