5 Bone Pirate 5 Hunding's Rage 1/5/1 or 0/5/2 Maelstrom 1H+S back bar & Asylum or Maelstrom Back bar. Has about 4K weapon damage not considering glyphs, great sustain, and the resistances are not bad: 18K physical & 24K magicka on CP, and 3K more on the shield bar.
I hate sword and board on stamdk but I should try maelstrom. Still not what op asked for though.
I do use Master bow back bar for open world instead of S&B, and it's quite effective. But for BGs and IC it's inadequate since you need to play more defensively there. Just like any build, there's no absolute "BiS".
Ragnarock41 wrote: »5 Bone Pirate 5 Hunding's Rage 1/5/1 or 0/5/2 Maelstrom 1H+S back bar & Asylum or Maelstrom Back bar. Has about 4K weapon damage not considering glyphs, great sustain, and the resistances are not bad: 18K physical & 24K magicka on CP, and 3K more on the shield bar.
I hate sword and board on stamdk but I should try maelstrom. Still not what op asked for though.
I do use Master bow back bar for open world instead of S&B, and it's quite effective. But for BGs and IC it's inadequate since you need to play more defensively there. Just like any build, there's no absolute "BiS".
both SnB and Bow has their advantages, but I find SnB to be a must have for my Dk builds. The survivability it provides is extremely vital to me, and bow mobility can be provided by just using an expedition pot. not to mention with SnB you can have 2x5 piece sets on top of having a full monster set+asylum 2h with no issues. It just opens up a lot of build possibilities.
On the other hand poison injection is an amazing dot that is also a potential execute and master bow only makes it better. So there is a choice to make,buuut most of the time SnB wins for me.
melek-taus wrote: »First you gotta choose what your backbar will be. By saying Bow +2H you mean that you are using the Bow as you main bar?
When going Bow + 2H you might aswell go in hard. I have been playing these kind of builds for a couple of years now and if you want to do it right then there is no use in doing it half backed.
I use different combinations like Spriggans + Marksmen or Morag Tong + Marksmen and a masters wep or monster piece like Veli or Kragh all Divine. Maybe use a couple of imp parts to get the hang of it.
You are going to be a glass cannon but if you can play this build you are going to hit hard and even survive by using your surroundings and moving a lot.
5 Bone Pirate 5 Hunding's Rage 1/5/1 or 0/5/2 Maelstrom 1H+S back bar & Asylum or Maelstrom Back bar. Has about 4K weapon damage not considering glyphs, great sustain, and the resistances are not bad: 18K physical & 24K magicka on CP, and 3K more on the shield bar.
I hate sword and board on stamdk but I should try maelstrom. Still not what op asked for though.
I do use Master bow back bar for open world instead of S&B, and it's quite effective. But for BGs and IC it's inadequate since you need to play more defensively there. Just like any build, there's no absolute "BiS".Ragnarock41 wrote: »5 Bone Pirate 5 Hunding's Rage 1/5/1 or 0/5/2 Maelstrom 1H+S back bar & Asylum or Maelstrom Back bar. Has about 4K weapon damage not considering glyphs, great sustain, and the resistances are not bad: 18K physical & 24K magicka on CP, and 3K more on the shield bar.
I hate sword and board on stamdk but I should try maelstrom. Still not what op asked for though.
I do use Master bow back bar for open world instead of S&B, and it's quite effective. But for BGs and IC it's inadequate since you need to play more defensively there. Just like any build, there's no absolute "BiS".
both SnB and Bow has their advantages, but I find SnB to be a must have for my Dk builds. The survivability it provides is extremely vital to me, and bow mobility can be provided by just using an expedition pot. not to mention with SnB you can have 2x5 piece sets on top of having a full monster set+asylum 2h with no issues. It just opens up a lot of build possibilities.
On the other hand poison injection is an amazing dot that is also a potential execute and master bow only makes it better. So there is a choice to make,buuut most of the time SnB wins for me.
Just curious, can a stamdk just run 2h/Master bow in Heavy with like 7th legion armour?
I get that medium is ideal for mobility but what's stopping a heavy armoured dk using bow back bar, especially with a masterbow that gives 300 wep damage.
master bow + 7th would be a fair bit of damage, you'd still keep a fair bit of survivability from being in heavy too. And the dodge roll passive gives a fair bit of mobility/speed from the backbar that Dks usually lack. Obviously there's no need to spam dodge roll cause you;re not in medium but for getting out of tricky situations I can't see why it wouldnt work.