Now, did some testing, and im still confused.
Of course, my main concern is the stamina gain part, especially via assists:
Did some test overlands, worked just fine: guildie killed mobs, i gained stamina - no probs.
Gold coast arena: i gained stamina only once: after killing (assisting) the knight commander.
Same thing happened yesterday with Grobull: gained stamina only after the boss.
So far, it seems to me, that after killing (assisting) "summoned" mobs, you dont gain the stamina - or at least this is my best guess.
Will test further in trials.
Anybody else observing this? is this intended? Or i am completely wrong?
magictucktuck wrote: »Now, did some testing, and im still confused.
Of course, my main concern is the stamina gain part, especially via assists:
Did some test overlands, worked just fine: guildie killed mobs, i gained stamina - no probs.
Gold coast arena: i gained stamina only once: after killing (assisting) the knight commander.
Same thing happened yesterday with Grobull: gained stamina only after the boss.
So far, it seems to me, that after killing (assisting) "summoned" mobs, you dont gain the stamina - or at least this is my best guess.
Will test further in trials.
Anybody else observing this? is this intended? Or i am completely wrong?
it will not work if you get no exp. so adds in some trials are the same like vmol and stuff. the adds in the arena you get no exp from and cant loot = no stam return
EDIT: i found this out before patch in vmol where i tested
magictucktuck wrote: »Now, did some testing, and im still confused.
Of course, my main concern is the stamina gain part, especially via assists:
Did some test overlands, worked just fine: guildie killed mobs, i gained stamina - no probs.
Gold coast arena: i gained stamina only once: after killing (assisting) the knight commander.
Same thing happened yesterday with Grobull: gained stamina only after the boss.
So far, it seems to me, that after killing (assisting) "summoned" mobs, you dont gain the stamina - or at least this is my best guess.
Will test further in trials.
Anybody else observing this? is this intended? Or i am completely wrong?
it will not work if you get no exp. so adds in some trials are the same like vmol and stuff. the adds in the arena you get no exp from and cant loot = no stam return
EDIT: i found this out before patch in vmol where i tested
Aha, so if i dont get any Xp from the kill, the set wont work. Great. Is this intended?
Kill = AFAIK 10% done damage to enemy.5 items: Reduces the cost of your Stamina abilities by 8%. When you kill an enemy, you restore 25-2150 Stamina and gain Major Expedition for 20 seconds, increasing your Movement Speed by 30%.
To be honest, i never noticed this behaviour before (only granting stamina return on XP gain) for.. dunno how many years.
(Yes, one of my numerous stupid moments.)
So, thanks, after all its not THAT great set for trials... damn.
To be honest, i never noticed this behaviour before (only granting stamina return on XP gain) for.. dunno how many years.
(Yes, one of my numerous stupid moments.)
So, thanks, after all its not THAT great set for trials... damn.
The damage from VO comes in just behind Hunding's and come's with 8% cost reduction. I'd even say that VO is better than Hunding's if you're using weapons since a lot of the damage from VO is in the 3 piece so you don't lose much damage swapping to your back bar. If I'm asked to go with a full damage set up I almost always use VO as one of my sets.