Who knows no fear of beast or blade?
Undaunted, Undaunted!
Who knows no fear of daedric planes?
We are Undaunted!
Who knows no fear of death? Of age?
Undaunted, Undaunted! We are 'Undaunted!
Undaunded always and forever. Their affected non-chalance in the face of peril, their pompous bravado, their constant one-upmanship and tally keeping, their blockheadedness, and then their sobering, focus, courage, and team work when in actual jeopardy make them seem, to me at least, more impressive, endearing, and fun than any other constitution in Tamriel
My second pick would have to be The Thieves Guild, because that story line is one of my favourites in ESO, and all the characters involved were very likeable, and thirdly, the Mages Guild, because they are a bit like the Undaunted, only more stuffy and scholarly, and listening to their lessons in hermetic harmonic resonance never fails to crack me up
The Worm Cult. Despite all our efforts to stop them, they keep on getting more recruits from somewhere. How?!
They feed on the worms left in Alchemy and Clothier nodes by troll players
Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor
PC-EU CP 3000+
41,000+ Achievement Points before High Isle
Member of:
Pact Veteran Trade: Exemplary
Traders of the Covenant: God of Sales
Tamriels Emporium: God of Sales
Valinor Overflow: Trader
The Traveling Merchant: Silver
Characters:
Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
Veronique Nicole | 50 Breton Templar | DC AR 20 |
Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
Joleen the Swift | 50 Redguard Templar | DC AR 20 |
Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
Claudius Tharn | 50 Necromancer | DC AR 20 |
Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |
Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
Milariel | 50 Wood Elf Warden | AD AR 4 |
Scheei-Jul | 50 Necromancer | EP AR 4 |
PC-NA CP 1800+
30,000+ Achievement Points before High Isle
Member of:
Savage Blade: Majestic Machette
Characters:
Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
Since I spend some time farming for furniture recipes for resale, the thieves guild passives are a little more useful for me. (As someone said before, it depends on what you do in game.) I also like the characters in the thieves guild better than the other guilds. All interesting characters in the DB get killed off too soon, and the Mage and Fighter's guild quests have become a grind you do quickly just to get them over with.
"We have found a cave, but I don't think there are warm fires and friendly faces inside."
1- Undaunted - as the best imo Skill Line - across all builds + while theres not much story, the few tidbits there are, are usually quite funny. (Coldharbor ghosts lol)
2- Fighter's Guild for a mix of story/intrigue and skill line
3- Mage's Guild same as 2, i just prefer FG, sheogorath's antics are getting old.
4- Dark Brotherhood, great story, worthless skill line, and it's REALLY annoying having to level the skill line in between DB quests.
5- Thieve's Guild, same as 4 but the story is annoying, characters are stupid at best. The zone makes up for that DLC, the quest and npcs are..... aggravating