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STARTING TO HATE THIS GAME...

  • ralphylauren
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    Also PS4 NA. That low cp actually is exploiting it, and has been selling the skins for half price. My guilds have been warning players about him and his group. There was a cp10 the other day literally with the name "MawSkins".

    As for getting a skin, I'm going to be honest. People don't run progressions like they used to. Nowadays, if you aren't pulling the same weight as another team member you are a carry. Most of my group run 38k+. My recommendation is to get your dps up, and to ensure you have bis gear. Sometimes, patience is all you need. My first Mol run took six hours and weeks of practice. If you'd like, my PSN is the same as it is here. I might know of a guild that could help you.

    LOL the "mawskins" guy that's the guy I saw but when I saw him he was at CP98.

    Anyways respectfully me doing 32k DPS is enough, and I know this because 1. 90% of the players that play dps can barely break 25k. 2. ZOS knows this so you really think a company will sit here and create content requiring 40k plus DPs? It makes no *** sense. I might agree that 30k might not be enough for TOP SCORE RUNS BUT NOT FOR A SKIN CLEAR OR EVEN GEAR AND JEWELRY FARM I'm sorry.

    besides let's take dps numbers off the table I have a Templar healer that heals like a truck with "BIS" gear? So now What's my problem? I have also healed ALL CRAGLORN TRIALS VET AND HARDMODE. So by your logic why can't I get in as a healer?
  • Royaji
    Royaji
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    If you really are interested in a progression group it's probably a good idea to ask people without the skin. Asking people from leaderboards is not going to help you since progression groups don't get leaderboard scores. I would recommend checking the forums and some other recrutment websites.

    Another thing though, 32k DPS might be enough for you but if it is not enough for a raid team you want to join you will have to get more. Or find a different team. Zos can't force people to play with you.
  • Aliyavana
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    no, the skin should be a reward for group content that shows your skill and not be given out like candy
  • ralphylauren
    ralphylauren
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    aliyavana wrote: »
    no, the skin should be a reward for group content that shows your skill and not be given out like candy

    Let me guess "no because I have mine already, this problem doesn't affect me so I can't understand anyone else's point of view" that's all I hear when I see statements like this. If ZOS was to come out with a guild achievement for literally carrying new players, something like "CLEAR [X] TRIAL WITH 11 SKINED PLAYERS AND 1 UNSKINED PLAYER 100 TIMES " Craglorn would be littered with players looking for new players to play with.

    And I'm not ASKING FOR THAT, I'm just asking ZOS to think about creating more vma like content so players can get COSMETIC SKINS and other rewards. That's all I'm saying I literally seen post of people asking devs to put the Maw skin on the crown store. And I'm not asking for that either, just want a way I can get endgame stuff with dealing with toxic players.
  • ralphylauren
    ralphylauren
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    Royaji wrote: »
    If you really are interested in a progression group it's probably a good idea to ask people without the skin. Asking people from leaderboards is not going to help you since progression groups don't get leaderboard scores. I would recommend checking the forums and some other recrutment websites.

    Another thing though, 32k DPS might be enough for you but if it is not enough for a raid team you want to join you will have to get more. Or find a different team. Zos can't force people to play with you.

    Thank you for the advice and you made a great point when you said to look to players without the skin.
  • Aliyavana
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    aliyavana wrote: »
    no, the skin should be a reward for group content that shows your skill and not be given out like candy

    Let me guess "no because I have mine already, this problem doesn't affect me so I can't understand anyone else's point of view" that's all I hear when I see statements like this. If ZOS was to come out with a guild achievement for literally carrying new players, something like "CLEAR [X] TRIAL WITH 11 SKINED PLAYERS AND 1 UNSKINED PLAYER 100 TIMES " Craglorn would be littered with players looking for new players to play with.

    And I'm not ASKING FOR THAT, I'm just asking ZOS to think about creating more vma like content so players can get COSMETIC SKINS and other rewards. That's all I'm saying I literally seen post of people asking devs to put the Maw skin on the crown store. And I'm not asking for that either, just want a way I can get endgame stuff with dealing with toxic players.

    Ah, I wouldn't mind a skin for hard solo content like can as long as it's a completely new skin
  • VilniusNastavnik
    VilniusNastavnik
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    Guild I'm in only requires 30K for all vHM Trials. You don't need uber DPS if you know mechanics. PC/NA
    Edited by VilniusNastavnik on February 25, 2018 9:20PM
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  • Wrecking_Blow_Spam
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    @ralphylauren

    It is how it is unfortunately, from my experience is the same on xbox Eu.

    I stopped playing in September 2017 but at the time I was looking for a no drama guild to do vmol with, including progression guilds. I was at/near top 1% pulling 40k+ self buffed on multiple classes, had flawless vma on all classes (mag and stam), had all perfect gold gear etc, had a trails ready tank, I was equipped. Still couldn't find anything.

    A trails guild I was in regularly doing hm craglorn trails but never attempt mol. Anyway 1 day a guy in the guild was looking for multiple dps for vmol run, I asked to join. He said no as only people who beat it were joining, he'd only beaten it once, he was not max cp, and on the roster his dps scores was barely 30k. Me with over 40k not allowed in. Anyway point is a few times things like this happens and it proves people are can be very petty for whatever reasons.

    Agreed, but is what's more alarming is that 1. It's like players are scared to speak on it because there will be players to come out and attack them. Look at me for instance someone actually had the nerve to post that 30k DPS isn't enough to get a clear on vet dlc Trails.

    What i have come to realize is that a lot of people have *** up real lives and ESO is their only outlet that they can feel important in. So if they have to deny players access to content it makes them feel like that manager that's always mentally abusing them at work. It's like ESO is full of a bunch of toxic ass Darwin Award winners on PS4 na. But what ever it's like I'm speaking French and players/people have grown to accept *** like this from others.

    And I'm telling you guys on a bigger note if the endgame scene stays this way and ZOS doesn't balance out the end game rewards for players who can't just "FIND OTHER PLAYERS THAT CAN TRY 6HRS DAILY AND WHO CAN PLAY AT THE SAME TIME OF DAY AND BE THAT GOOD TO COMPLETE SAID CONTENT" , this game will die.

    AND AGAIN FOR ALL THE DARWIN AWARD WINNERS IM NOT ASKING TO BE CARIED IM NOT ASKING PLAYERS TO CARRY OTHERS, IM JUST ASKING ZOS TO CREATE SOMETHING VMA LIKE SO THAT I CAN GO IN COMPLETE IT AND GET MY VMAW SKIN. THATS ALL


    But with saying that thanks for the advice and constructive criticism from the real polite players, I will take you guys advice

    I've come across this a lot, especially and pretty much only in trails. Hate dealing with drama, egotistical, condescending people. Is why I mostly did vma, pvp and 4 man content.
    I only pvp now since my return maybe couple times a week.

    Many guilds I got in promised 'drama free', there's banter and then there's idiots berating each other. I know the difference. Like you said maybe they have Irl struggles and need to feel powerful online.

    Pvp is similar in sense I get a lot of hate mails but for me I laugh it off it is just trolling from others whereas the trail situation is more personal imo.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • akl77
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    Is vmol skin really that important or something you want so bad?
    I know the toxic elites community on PS4, they got so bored with end game content they just like to find players to troll with to entertain them, don’t be a victim.
    Play and enjoy the game how you want, you can be hidden elites that’s not in a skin or not in a well know top PVE guilds, they are not even the most important thing or the reason I play the game.
    Pc na
  • DoctorESO
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    Why do so many people want the vMOL skin so badly? It really changes the appearance of your character. It's a whole different color. And the Dro-m'athra are evil.
  • ZOS_Mika
    ZOS_Mika
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  • idk
    idk
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    OP is completely wrong. No one has to pay gold to get the skin from vMoL.

    Also, paying to join a group so they can carry you so you can get the skin is not bringing ones game to the next level. If anything it is a step down. Yea, I got the skin, broke now cause I paid good gold for it.

    Bringing ones game to the next level is to earn a spot in one of those guilds and do their training runs or earn a spot on one of their raid teams. That is brining it to the next level.
  • Hexys
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    People don't understand obtaining a skin is not just a completion of a run. It's socializing with others, you play an mmo... it's also teamwork in a competitive scene. All I read in the first post is 'I suck and nobody accepts me', time to grind further and improve, at least it's a cool goal to look forward to ^^
    Edited by Hexys on February 25, 2018 10:28PM
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  • Voxicity
    Voxicity
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    Join (or start) a progression guild

    Those on the leaderboard don't want to waste time running these trials with people who still need to learn them. (Believe me, you can be the best player in the world and know all kinds of mechanics but actually being there and doing it takes time and effort)
  • Dapper Dinosaur
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    Rarely are skins an acknowledgement of one's skill and are more an acknowledgement of their bank account.

    This holds true only for the very hardest skins in the game to get (VMoL and Asylum). For all of the dungeon-related ones, it's pure player skill.
    Edited by Dapper Dinosaur on February 25, 2018 10:31PM
  • KingYogi415
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    So you are crying because elite players want top DPS?

    Lol, and paragraphs buddy. Use them!
    Edited by KingYogi415 on February 25, 2018 10:33PM
  • f047ys3v3n
    f047ys3v3n
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    Zos has made some decisions that have created significant barriers to entry for players getting into endgame raids.

    1) Disabling adds that allowed for DPS viewing of all players contributions has made it very hard to really judge players. It used to be common to pick up and add players that you encountered pugging pledges to trials guilds because you could tell they were good. Now, who knows and it is really not worth the trouble to find out most times.

    2) Increasingly heavy group synergy necessary for good group dps has made it difficult to piece groups together even from pools of excellent players as you have to go through something like a 10 item checklist to put together the correct sets, buffs, and debuffs. Many good leaderboard runs in the past were cross guild pick up runs. This is not common today and much of it is for this reason.

    3) Lack of addressing of prevalent cheat engine use has lead to more secrecy from many groups than before as they have, and share, group settings and are wary of this being reported should they open up to it to a new player who shows potential but is not yet on the juice and may be offended by the guilds requirement to be so (not sure how this effects console as I have heard both that it does and dosen't.)

    4) Trials population significantly declined with the decision to make combat a lot less dynamic and fun with the Morrowind heavy attack meta requirement. This just decreased potential opportunities and may actually be the most dramatic factor. ZOS lost more than half their trials guilds with those changes and making two new trials has not helped things.

    5) The uber hard modes necessary to get the rewards desired discourages groups from trying new players. In the past, this high level of restriction was only put on leaderboard and achievement runs and not on farming ones. Now, nobody really wants to do a run that has a potential to yield less rewards to try out or train a new player. There really isn't much reason too as you get so little out of it.

    6) The removal of limitations on number of rezes to complete dungeons has actually caused the issue of failed runs that just refuse to die. It may have seemed kind to allow folks as many tries as they want to complete but often the most merciful thing that you can do with a bad run is to make sure it doesn't last more than an hour.

    So, while it is certainly player behavior you are having an issue with, this player behavior is a result of the environment and incentive structure put in place by the gods of this virtual world (any parallels to the real world and god(s) and moral codes real or imagined are unintentional.) The changes in the incentive structure over the years have created a lot of barriers to entry for endgame raiding and I know of many good players actively trying to get in that cannot and would not have had any issue at their skill level in times past. I really feel for players who are having trouble getting a fair shot and I do think that much of the problem is that ZOS has made decisions that dis-incentivize trying new players.
    I am mostly pleased with the current state of ESO. Please do continue to ban cheaters though and you guys have to find out who is duping gold and how because the economy is currently non-functional.
  • Runefang
    Runefang
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    Find a progression raiding guild that will help you reach your goals. The only alternative is gold.
  • zaria
    zaria
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    Tasear wrote: »
    o:) if only we had a dungeon finder for trials.
    It would work on normal ones, however even nMoL has an good fail rate on pugs.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • waitwhat
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    @ZOS_GinaBruno One solution to this kind of mentality among players would be to make conversions on the twins hit just as hard in normal MoL as they do on vet.

    It seems that mechanic is the toughest for groups to get past, and buffing it up on normal would make it easier for groups to quickly practice and memorize the various strategies for dealing with that mechanic.

    Really, it seems to be that one mechanic that makes the most difference between groups completing and not.

    Perhaps adding assassins on the normal Rakkhat fight (at a lower power) would also help.

    I wonder if we may be able to increase vet trial progression participation by closing the difficulty gap between normal and vet DLC trials.
    PS4 NA AD ScourgeVivec Loading Screen Simulator 2017
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    Breton magplar vet Trial Healer - Promoting wellness through self-reflection.
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  • Abysswarrior45
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    Its annoying how many people get carried. It takes away all value the skin/title had. Thats the reason I spent a long ass time progressing vMoL even though I was late to the party. Felt better but seeing pugs with the skin and people who don't even know what a taunt or rotation is really grinds my gears.
    Bonzodog01 wrote: »
    Yeah, ignore the cancer, it exists in every MMO I have ever played. There will always be those select few elitists in the raiding/trials community.

    There are plenty of decent guilds on the 4 servers on console. Keep looking and don't let those people get to you.

    Nah, there really aren't. Its EXTREMELY hard to find a progression group at all and the ones that exist probably won't let you in.
  • Vaoh
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    A few things......

    I agree the endgame raiding scene sucks on ESO, not just PS4 NA. You can blame ZOS for that since they made trial drops BoP. The endgame PvE population got hit badly - hence way less progressions/interest in players who have yet to prove themselves. Sad but true :disappointed:

    Next, you can’t go messaging the “top” people on leaderboards gloating about your gear/DPS and think they’re going to just pick you up, carry you through vMoL, and get you everything you want. That’s not how it works unfortunately. From what I’ve gathered of your post, you legit just want the skin handed to you at no cost..... you’d have to be very lucky for that to happen. You said one person messaged you back that you need 38K+ DPS? Sounds like an opportunity to me. Don’t give up on it.

    To obtain the vMoL skin you either buy a carry or preferably earn the skin yourself. There are still numerous vMoL progressions on PS4 NA as well as likely all platforms. Join a guild, prove your high DPS, get in a vMoL progression, and earn your skin. If you really want the skin I’m sure you can do it. Better yet, you can even start your own group! You have to show the commitment, and in the end it’ll make you a way better player anyway to earn the skin the correct way. Also don’t look at the vMoL skin as your endgoal.... if you buy the skin you’ll still be inexperienced. If you earn it, the skill you will gain from progression will help you actually be really good and let you run content like vHoF, vAS, and certainly trials in the future.

    As for the CP98..... I highly advise against supporting exploiters. Yes, vMoL is exploitable atm as @Pink_Violinz said. Not worth a permanent ban. It’s extremely sad that ppl are jumping on the opportunity to cheat and I hope they’re banned asap.
  • Vaoh
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    Rarely are skins an acknowledgement of one's skill and are more an acknowledgement of their bank account.

    This holds true only for the very hardest skins in the game to get (VMoL and Asylum). For all of the dungeon-related ones, it's pure player skill.

    Not necessarily true.

    As far as I know, the only skins that truly show “skill” are the new Dragon Bones skin, the vAS skin, and the vHoF skin.

    vMoL skin - Like 3/4 skin users were carried, and currently you can exploit vMoL for the skin.

    vHoF skin - There were some carries, but drastically less than for vMoL. Also no exploits. You basically have to earn this one.

    vAS skin - Extremely difficult to earn. You could LoS Felms in the past to make it easier, but the difficulty is still much higher than vMoL/vHoF. Pretty sure there are very few carries through this trial so far too.

    SotH Skins - Probably like half the players in ESO obtained these through scaling the dungeons to CP10. ZOS won’t ban though cause not worth losing their entire player base (same idea as the AP farm exploit) :lol:

    Dragon Bones skin - extremely tough to earn and no exploits.

    That’s just me though.

  • Abysswarrior45
    Abysswarrior45
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    Vaoh wrote: »
    Rarely are skins an acknowledgement of one's skill and are more an acknowledgement of their bank account.

    This holds true only for the very hardest skins in the game to get (VMoL and Asylum). For all of the dungeon-related ones, it's pure player skill.

    Not necessarily true.

    As far as I know, the only skins that truly show “skill” are the new Dragon Bones skin, the vAS skin, and the vHoF skin.

    vMoL skin - Like 3/4 skin users were carried, and currently you can exploit vMoL for the skin.

    vHoF skin - There were some carries, but drastically less than for vMoL. Also no exploits. You basically have to earn this one.

    vAS skin - Extremely difficult to earn. You could LoS Felms in the past to make it easier, but the difficulty is still much higher than vMoL/vHoF. Pretty sure there are very few carries through this trial so far too.

    SotH Skins - Probably like half the players in ESO obtained these through scaling the dungeons to CP10. ZOS won’t ban though cause not worth losing their entire player base (same idea as the AP farm exploit) :lol:

    Dragon Bones skin - extremely tough to earn and no exploits.

    That’s just me though.

    On PS4 NA a lot of people are already being carried through vAS. Saw a cp 273 with the skin not too long ago. You just go in and die in the back and let the team do the rest. vHoF gets just as many carries as vMoL and I do agree about the dungeons. Most people got theirs scaling the dungeon, smh. ZOS should at least take away their skin and make them run it for real.
  • Abysswarrior45
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    Vaoh wrote: »
    A few things......

    I agree the endgame raiding scene sucks on ESO, not just PS4 NA. You can blame ZOS for that since they made trial drops BoP. The endgame PvE population got hit badly - hence way less progressions/interest in players who have yet to prove themselves. Sad but true :disappointed:

    Next, you can’t go messaging the “top” people on leaderboards gloating about your gear/DPS and think they’re going to just pick you up, carry you through vMoL, and get you everything you want. That’s not how it works unfortunately. From what I’ve gathered of your post, you legit just want the skin handed to you at no cost..... you’d have to be very lucky for that to happen. You said one person messaged you back that you need 38K+ DPS? Sounds like an opportunity to me. Don’t give up on it.

    To obtain the vMoL skin you either buy a carry or preferably earn the skin yourself. There are still numerous vMoL progressions on PS4 NA as well as likely all platforms. Join a guild, prove your high DPS, get in a vMoL progression, and earn your skin. If you really want the skin I’m sure you can do it. Better yet, you can even start your own group! You have to show the commitment, and in the end it’ll make you a way better player anyway to earn the skin the correct way. Also don’t look at the vMoL skin as your endgoal.... if you buy the skin you’ll still be inexperienced. If you earn it, the skill you will gain from progression will help you actually be really good and let you run content like vHoF, vAS, and certainly trials in the future.

    As for the CP98..... I highly advise against supporting exploiters. Yes, vMoL is exploitable atm as @Pink_Violinz said. Not worth a permanent ban. It’s extremely sad that ppl are jumping on the opportunity to cheat and I hope they’re banned asap.

    The issue here is they'll tell you a dps requirement and you'll reach it and then they'll keep raising it to impossible numbers so they don't have to run with you.
  • DoctorESO
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    Vaoh wrote: »
    Rarely are skins an acknowledgement of one's skill and are more an acknowledgement of their bank account.

    This holds true only for the very hardest skins in the game to get (VMoL and Asylum). For all of the dungeon-related ones, it's pure player skill.

    Not necessarily true.

    As far as I know, the only skins that truly show “skill” are the new Dragon Bones skin, the vAS skin, and the vHoF skin.

    vMoL skin - Like 3/4 skin users were carried, and currently you can exploit vMoL for the skin.

    vHoF skin - There were some carries, but drastically less than for vMoL. Also no exploits. You basically have to earn this one.

    vAS skin - Extremely difficult to earn. You could LoS Felms in the past to make it easier, but the difficulty is still much higher than vMoL/vHoF. Pretty sure there are very few carries through this trial so far too.

    SotH Skins - Probably like half the players in ESO obtained these through scaling the dungeons to CP10. ZOS won’t ban though cause not worth losing their entire player base (same idea as the AP farm exploit) :lol:

    Dragon Bones skin - extremely tough to earn and no exploits.

    That’s just me though.

    Not necessarily disagreeing with you, but how did you come up with these numbers?
  • Vaoh
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    DoctorESO wrote: »
    Vaoh wrote: »
    Rarely are skins an acknowledgement of one's skill and are more an acknowledgement of their bank account.

    This holds true only for the very hardest skins in the game to get (VMoL and Asylum). For all of the dungeon-related ones, it's pure player skill.

    Not necessarily true.

    As far as I know, the only skins that truly show “skill” are the new Dragon Bones skin, the vAS skin, and the vHoF skin.

    vMoL skin - Like 3/4 skin users were carried, and currently you can exploit vMoL for the skin.

    vHoF skin - There were some carries, but drastically less than for vMoL. Also no exploits. You basically have to earn this one.

    vAS skin - Extremely difficult to earn. You could LoS Felms in the past to make it easier, but the difficulty is still much higher than vMoL/vHoF. Pretty sure there are very few carries through this trial so far too.

    SotH Skins - Probably like half the players in ESO obtained these through scaling the dungeons to CP10. ZOS won’t ban though cause not worth losing their entire player base (same idea as the AP farm exploit) :lol:

    Dragon Bones skin - extremely tough to earn and no exploits.

    That’s just me though.

    Not necessarily disagreeing with you, but how did you come up with these numbers?

    Just what I’ve noticed. No real way to tell. You don’t have to take my word for it but this seems to be the case imo. That’s why I don’t state it as fact :)
  • Kalante
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    the only skin that i would like to get is the silver one from vet asylum but im a pvp'r with no bis for pve. I got hundings rage all impen though. I am too lazy to farm hof for wr and get the last vo piece i need which is a necklace.
    Edited by Kalante on February 26, 2018 2:16AM
  • nud3_voxel
    nud3_voxel
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    I use to think I'd never get the skins in the game. Then I joined a random raid guild that was advertising in craglorn. I was CP450 at the time and pulling around 27k DPS. After I joined the guild I worked hard and they helped me improve and I'm now close to CP660, pulling 35k+ on mag and 37k on stam characters. After I joined I entered all the raids they put sign ups for and got really invested in the guild. Eventually the guild started vMoL progressions and I joined these as well. We worked hard for 3 weeks and finally got the clear.

    Now all new members have to pass "core requirements" and do a few craglorn trials to be even allowed to join vMoL runs. We are not interested in carrying people (people that we'd never hear about once they get the skin), we just want members that are invested in the guild. I recommend that you join a raid guild. It will take time and effort but you'll eventually get it.
  • kylewwefan
    kylewwefan
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    Just pay the gold. It’s worth it. Chances of getting into a successful progression group are slim. Slim. Slim. The devs suck balls imo. There’s no way any ole pug is gonna be ab,e to beat any of the newer trials on vet.

    Average gamer DPS is well below what is required to beat this stuff. %.2 of the population can beat Maelstrom. They don’t care.

    Pay the gold. It’s worth it. Looks sweet too.
This discussion has been closed.