Okay we had this talk once with all numbers involved. Nirn doesn't get close to powered or precise. Powered is greater the longer the fights and generally overall (pve). Precise is useful in short situations ( pvp) and on dps/healer hybrids.
Master restos are tricky though. It's kinda depends how you use it. My warden has infused cause rngess was kind and it works well with weakening glyph on it. My Templar will likely have powered or precise with spell damage when I finally decide.
Narvuntien wrote: »I have charged and infused... and shock enchants.... but with the off balance changes I am not sure how good that is anymore.
I'd say it's not really a good choice for PvP since people don't really use springs there. For PvE I would recommend powered since it also amps your other heals over time and makes burst heals unnecessary. Nirnhoned is really not worth it unless your spell damage is unrealistically low. I made that calculation in a thread once and you had to have <1.8K spell damage (buffed) for nirnhoned to overtake powered. If you want to do some damage put your damaging skills on the destro bar, since they will benefit from those passives.
Lightspeedflashb14_ESO wrote: »I'd say it's not really a good choice for PvP since people don't really use springs there. For PvE I would recommend powered since it also amps your other heals over time and makes burst heals unnecessary. Nirnhoned is really not worth it unless your spell damage is unrealistically low. I made that calculation in a thread once and you had to have <1.8K spell damage (buffed) for nirnhoned to overtake powered. If you want to do some damage put your damaging skills on the destro bar, since they will benefit from those passives.
Can I see this calculation?
Lightspeedflashb14_ESO wrote: »I'd say it's not really a good choice for PvP since people don't really use springs there. For PvE I would recommend powered since it also amps your other heals over time and makes burst heals unnecessary. Nirnhoned is really not worth it unless your spell damage is unrealistically low. I made that calculation in a thread once and you had to have <1.8K spell damage (buffed) for nirnhoned to overtake powered. If you want to do some damage put your damaging skills on the destro bar, since they will benefit from those passives.
Can I see this calculation?
https://forums.elderscrollsonline.com/en/discussion/comment/4434439/#Comment_4434439