Joy_Division wrote: »Cry because the class I main has zero means of preventing damage, which would be 1000% necessary if "animation cancelling" were removed since it would no longer be possible to hold down block and cast Breath of Life.
What would you do if animation cancelling were cancelled in an update later this year or next year?
This is a hypothetical question. This is not about if animation cancelling is going to be cancelled, or whether animation cancelling is good or bad, an exploit or a feature. It's about what you would do, plain and simple.
There are other threads out there to debate the merits of animation cancelling, and this is not one of them. Rather, this thread is just to gauge whether you would stay with the game, leave, or something else.
dwemer_paleologist wrote: »i would Celebrate!
that would be Awesome!
i hope it happens, it's a Great Start, and a Foot in the right and honest direct to true battle and real balance in fighting.
people no longer killing each other in less then 1 tenth of a second.
i hope it happens.
I like this game. I don't agree with all the balance updates, but I still keep playing. I do light attack weaving, if that's considered animation cancelling, because it increases my DPS. If this is removed in an upcoming patch, I will still play.
Rev Rielle wrote: »Animation cancelling is made out to be a much bigger deal than it actually is.
Emma_Overload wrote: »It depends on how they did it. If they simply sped up all animations so that they perfectly matched the underlying actions being executed, I would be ok with it. If they added long cooldowns so that every action matched the long animation perfectly, I would probably quit the game.