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Let's talk about Zaan: It needs adjustments

magorim
magorim
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Hi,

is it really necessary that two pieces of armor are doing such a huge free damage without costing ressources or some form of downsides? I mean, I was lagging and it was hard to get away from the beam on top of wonky weapon swapping but ~19k damage from just two armor pieces is not balanced it's stupid and broken.
And before the PvE heros start to cry, it's not balanced in PvE, too. Far from it. It should always be the player doing high damage and it should cost ressources (ultimate, stamina, magicka) to achieve it.

HHXsy1Z.jpg
Edited by magorim on February 19, 2018 8:48AM
Magorim stamsorc
  • Kingslayer513
    Kingslayer513
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    magorim wrote: »
    is it really necessary

    Yes it is. Zaan is cool. Stop asking for nerfs, L2P.
  • Olupajmibanan
    Olupajmibanan
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    It is easy to counter with mobility or knockbacks. To my knowledge, it can be blocked as well.

    But I wanted to know a few things.
    1) Does Zaan beam break when I hide behind LoS objects? Based on similarity with Soul Assault, I assume it does but need confirmation.
    2) I noticed that Zaan acts as DoT on your target. Can you cleanse it to get rid of it? Jesus Beam can be cleansed and Zaan is very similar to that.
    Then there's the cooldown of 15s, so Zaan is only doing 19k/15s or around 1.3K DPS on average (in PVP, this is doubled for PVE).

    The cooldown is actually 18 seconds so even less dps.

  • Seraphayel
    Seraphayel
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    Well, I think proc sets are usually a problem, even if they're counterable. They can't find the right balance, they really need to either disable them in PvP completely or find another solution to this problem.
    Edited by Seraphayel on February 19, 2018 9:40AM
    Za'Kharj - Khajiit Necromancer (Aldmeri Dominion)
    Xbox One X (EU)
  • Didgerion
    Didgerion
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    Sixty5 wrote: »
    Don't get me wrong, the damage Zaan can deal is pretty disgusting, but, and this is a big but, it has a fairly long cooldown, and that does some interesting things.

    Firstly, it normalises the skills DPS. The proc might have a base damage of 34k, but you are only getting that once every 15 seconds, bringing the sets overall DPS down to about 2.3k, and yes, while this is higher than other magicka based proc sets (Skoria, Grothdarr, Ilambris) Those other sets grant AOE damage, and won't remove your proc if you move away from your target.
    Skoria is fire and forget, as it will proc entirely on its own. Grothdarr has higher damage output if you are hitting more than two enemies, and Ilambris has almost the same level of base damage output, along with AOE.

    In PVP, Zaan is a bit more interesting. It does hit stupidly hard, but, there is clear counterplay. Break the beam. Once you realise this, you are mitigating pretty much all of the damage this set brings to the table, as half of the sets damage is loaded on to the last couple of ticks. Plus the set has an 18 second cooldown, which gives ample time for you to reset the fight, and pressure your opponent.

    Is Zaan strong? Yes definitely, I'd even say it is a best in slot set for a number of PVE boss fights, but I wouldn't say that it is broken in any sense.

    Agree! I think that Zaan is good in the current state of the game.

    PVE wise - it is OPish a bit - but you have to have a melee build to make full use of it.

    PVP wise - you have to have a magica build to make use of it - but magica builds are crippled in PVP and an this OPish magica set will somehow improve the balance.
    Edited by Didgerion on February 19, 2018 10:16AM
  • PureEnvelope35
    PureEnvelope35
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    Feanor wrote: »
    Obligatory Git Gud scrub.
    How bout no. PvE has had to suffer through nerf after nerf after nerf because you PvP sweaties cry about everything that kills you as "overpowered". It is easy to counter. Just roll/streak backwards and get out of the 10m range, force it into a reset.

    PvP QQ? Just squint a little and you’ll see the perspective that having Armour play the game for you isn’t good for PvE either.

    ^ This, atm class balance isn't the issue, its the fact that for a build to work you need a specific set of gear, set balance is something that needs to be improved immensely. Build Diversity would be far better and more interesting/ fun for all players, rather than us having to use specific sets for PvP and PvE.
    Fashion is the true endgame.
    PC EU
    DC Breña the Pure Stamina Nightblade (PvP)
    DC Valencia the Pure Magicka Dragonknight (PvP)
    DC Adeliane the Pure Magicka Templar (PvP)
    DC Lydia the Pure Dragonknight Support (PvP)
    DC Lyudmila the Omen Magicka Necromancer (PvE)
    DC Ol'Joe the Singing Hobo Stamina Necromancer (PvP)
    EP Cirice the Pure Magicka Warden (PvE)
    EP Athena the Pure Magicka Dragonknight (PvE)
    EP Elizabeth the Pure Stamina Sorcerer (PvE)
    AD Xiphias Sword-Like-Comet Warden Tank (PvE)
    AD Do'Nhadir Nightblade Tank (PvE/Crafter)
  • Ajaxduo
    Ajaxduo
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    It literally takes one roll dodge and a few steps to break it. People claiming it is OP in PvE, it's not really that big of a deal. You'll rarely slot it tbh.
    - - -
    Stormclaw, Stormproof.
    GM of Verum Aeternus, PC EU
    - - -
  • Qbiken
    Qbiken
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    Morgul667 wrote: »
    Zaan is broken for obvious reasons
    OP in PVE and PVP by far

    People who dont want it adjusted probably just want to benefit from it a little longer before it gets adjusted

    That does not make it right or balanced

    Haven´t tried it in PvP so can´t speak for it there.

    PvE-wise I imagine the set was made for magicka-builds that want to be more competitive (Melee magplar and magDK) to melee stamina builds. But I can´t see anyone choosing a melee magicka over a melee stamina build, even with Zaan equipped. MagDK is absolutely horrible this patch for PvE. Magplar is more useful than before so Zaan is definitely a viable monster set for them. But even with Zaan you´re not even close to melee stamina builds.

    My conclusion: For PvE it´s an ok set, good in boss-fights but less useful in trash. It´s not OP since it´s usefulness is limited to few magicka classes that benefits from melee playstyle (aka magplar).
    Immortal Redeemer - Gryphon Heart - Dro-m'Athra Destroyer
    And apparently still not a PvE player


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    DC - Evelina Septim - Magicka Templar - Breton
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  • DRAGON_KILLER_HUNTER
    DRAGON_KILLER_HUNTER
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    You should increase your resistance to this element (fire).
  • MasterPleb
    MasterPleb
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    Feanor wrote: »
    Obligatory Git Gud scrub.
    How bout no. PvE has had to suffer through nerf after nerf after nerf because you PvP sweaties cry about everything that kills you as "overpowered". It is easy to counter. Just roll/streak backwards and get out of the 10m range, force it into a reset.

    PvP QQ? Just squint a little and you’ll see the perspective that having Armour play the game for you isn’t good for PvE either.

    ^ This, atm class balance isn't the issue, its the fact that for a build to work you need a specific set of gear, set balance is something that needs to be improved immensely. Build Diversity would be far better and more interesting/ fun for all players, rather than us having to use specific sets for PvP and PvE.

    i agree, the issue isn't the class balance anymore at this point because you can't even get close to class balancing at this point with all these sets that do 90% of the work for you. we should start with balancing out certain sets first (not only talking about zaan here).
    PC EU
    EP :
    Rank 50 Magplar Lucy Titanfall
    Rank 17 Magblade Darth Pleb
    PvE Magicka Warden Healer Diana Titanfall

    DC :
    Rank 31 Stamplar Master Pleb
    Rank 22 Stamden Lisa Titanfall
    Rank 21 PvE DD Mag Sorc Serena Titanfall

    AD :
    Rank 50 Stamblade Larisa
    Rank 17 PvE Tank/Stam Dk Anedia Dragonthorn
  • Masel
    Masel
    Class Representative
    It was only a matter of time until people from PvP cried about it.

    No, it does not need to be adjusted. I tested it in all newer trials on my melee magplar (yes i used one in trials), and it is not really efffective, as the newer trials and dungeons require a lot of movement, during which Zaan will not really do anything for you and you'd be better of using 5+5+1 or valkyn skoria.

    PC EU - CP 1100+
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  • MehrunesFlagon
    MehrunesFlagon
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    Carbonised wrote: »
    You were standing in stupid for 6 ticks. 6 ticks of anything, heals, shields, could have mitigated that damage. And lastly, you could have broken the beam and the set would have done 0 damage and been on cooldown. I don't see this being anyone's fault but your own.

    We had the same issue wit Malubeth.People just refuse to use their heads.Difference here is that Vaan is difficult to obtain atm.
  • Masel
    Masel
    Class Representative
    Carbonised wrote: »
    You were standing in stupid for 6 ticks. 6 ticks of anything, heals, shields, could have mitigated that damage. And lastly, you could have broken the beam and the set would have done 0 damage and been on cooldown. I don't see this being anyone's fault but your own.

    We had the same issue wit Malubeth.People just refuse to use their heads.Difference here is that Vaan is difficult to obtain atm.

    Not really, you get it on non-HM, which isnt really difficult to beat :smile:
    PC EU - CP 1100+
    Intis Ravelen - Nightblade - Redguard - Stam DD - Flawless Conqueror
    Annisca Micus - Sorcerer - High Elf - Mag DD - Flawless Conqueror & Immortal Redeemer
    Shéogórath - Dragonknight - Imperial - Stam DD - Flawless Conqueror
    Pilar Joranil - Dragonknight - High Elf - Mag DD - Flawless Conqueror & Gryphon Heart
    Adeline Du Mont - Templar - High Elf - Healer & DD - Flawless Conqueror
    Olivia Thaloran - Nightblade - Dunmer - Mag DD - Flawless Conqueror & Dro'mathra Destroyer
    Pu'jarr Ticklebeard - Sorcerer - Khajiit - Stam DD - Flawless Conqueror
    Treehugger Joe - Warden - High Elf - Healer & Mag DD - Flawless Conqueror
    Stuga Beluga - Templar - Orc - Stam DD - Flawless Conqueror & Dro'mathra Destroyer
    Anna Terra - Warden - Redguard - Stam DD - Flawless Conqueror
    Wamasel - Dragonknight - Argonian - Tank - Flawless Conqueror & Bringer of Light
    Nord Warden - Warden - Nord - Tank - Flawless Conqueror
    Nick Romancer - Necromancer - Imperial - Stam DD - Flawless Conqueror & Extinguisher of Flames
    Revive Me Daddy - Necromancer - Breton - Mag DD - Flawless Conqueror
    PC NA - leveling CP
    Alicia Thaloran - Dragonknight - Dunmer - DD - Flawless Conqueror
    Meowsel - Sorcerer - Khajiit - DD - Flawless Conqueror
    Scarlet Lux - Templar - Dunmer - Healer DD - Flawless Conqueror
    Sneaky Scarlett - Nightblade - Dunmer - DD - Flawless Conqueror
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    Rh'anjiit - Necromancer - Khajiit - DD - Flawless Conqueror

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  • Drazkyth
    Drazkyth
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    As someone who plays both PvE and PvP rather equally, I am sick and tired of the constant cries for nerfs from the PvP only crowd. As others have stated Zaan is quite easily countered. If you can't counter it and you are killed then you were simply outdone by a superior opponent (If it was a 1v1). Accept it and learn from your mistakes.

    PC EU
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    Deekus Xerrean
    Ebonheart Pact Grand Overlord

    Why so salty?
    QQ Some more
  • MehrunesFlagon
    MehrunesFlagon
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    Masel92 wrote: »
    Carbonised wrote: »
    You were standing in stupid for 6 ticks. 6 ticks of anything, heals, shields, could have mitigated that damage. And lastly, you could have broken the beam and the set would have done 0 damage and been on cooldown. I don't see this being anyone's fault but your own.

    We had the same issue wit Malubeth.People just refuse to use their heads.Difference here is that Vaan is difficult to obtain atm.

    Not really, you get it on non-HM, which isnt really difficult to beat :smile:

    There alot that can't even beat vet I'm sure.
  • Feanor
    Feanor
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    Carbonised wrote: »
    You were standing in stupid for 6 ticks. 6 ticks of anything, heals, shields, could have mitigated that damage. And lastly, you could have broken the beam and the set would have done 0 damage and been on cooldown. I don't see this being anyone's fault but your own.

    We had the same issue wit Malubeth.People just refuse to use their heads.Difference here is that Vaan is difficult to obtain atm.

    No the issue with Malubeth was that it didn't respect Battle Spirit and was giving 15k heal procs even if you immediately broke the beam.
    Main characters:
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    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
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    Azog gro-Ghâsh - EP Orc stamWarden
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    Rawlith Khaj'ra - AD Khajiit stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 1100+. Playing and enjoying PvP with RdK mostly on PC EU.
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