It's a pleasant thought.Ihatenightblades wrote: »when new dlc comes put im sure its only gonna take 50 keys max to get what i want.
I feel like end game players should be earning gold a lot faster i have plenty of gold but at times i stop from buying something because its just too expensive.
Ihatenightblades wrote: »Currently sitting on about 700+ undaunted keys and i have every monstee shoulder piece i need and when new dlc comes put im sure its only gonna take 50 keys max to get what i want.
By the time dlc after that comes i will be at over 1000 keys.
Can we turn them in as plunders or something? Make each key worth 5-10k?
Not asking much just more ways to accumulate gold other than farming mats motifs etc.
I feel like end game players should be earning gold a lot faster i have plenty of gold but at times i stop from buying something because its just too expensive.
Just sad seeing all these keys i dont need and cant do nothing with..
Any suggestions?
Maybe more key we use , more chance we could get the desired trait shoulder ,
what I mean is could ZOS enhance the current random system ?
Just like crafting improvement system , 8 key to get guarantee trait shoulder ?
Lol. 1k gold a piece is close to 1 million gold per OP's #'s. I'd hardly call that crumbs.Ihatenightblades wrote: »
Girl_Number8 wrote: »I feel like end game players should be earning gold a lot faster i have plenty of gold but at times i stop from buying something because its just too expensive.
Sell the gold jewelry and weapons to other players in trials. Use keys and decon the items for mats and sell them, or make a yt can I get that one shoulder piece in the right trait with a 1000 keys.