Haha, does anyone on here remember the good(bad) old days of Cyrodiil delves in the first year? With bosses on several hours'/days' long respawn timers? We had parties of 20+ people from all the alliances rp-ing in there waiting for damn things to spawn. We even teamed up via whispers to make sure we're camping ALL bosses locations. No point in hostility back then because one couldn't risk a precious chance of a boss spawning right as you were fighting/dead. Most of the time if someone tried to fight they weren't even supported by their own alliance, quickly died and then would be killed on sight upon entering the delve again so no boss for them
I know some people camped those bosses for days back then. I got lucky I think, longest I've gotten was maybe 40 minutes(I've also done some caves in several go's rather than one sit because some stuff didn't want to spawn).
These days I still generally try to leave people alone if it's clear they're there for PvE only but the odd thing is 9/10 obvious PvE-ers try to stab you in the back as soon as you turn away/engage a boss yourself. That's so bizarre to me. If someone does that I will chase them down and do everything I can to kill them because they literally asked for that.
Haha, does anyone on here remember the good(bad) old days of Cyrodiil delves in the first year? With bosses on several hours'/days' long respawn timers? We had parties of 20+ people from all the alliances rp-ing in there waiting for damn things to spawn. We even teamed up via whispers to make sure we're camping ALL bosses locations. No point in hostility back then because one couldn't risk a precious chance of a boss spawning right as you were fighting/dead. Most of the time if someone tried to fight they weren't even supported by their own alliance, quickly died and then would be killed on sight upon entering the delve again so no boss for them
I know some people camped those bosses for days back then. I got lucky I think, longest I've gotten was maybe 40 minutes(I've also done some caves in several go's rather than one sit because some stuff didn't want to spawn).
These days I still generally try to leave people alone if it's clear they're there for PvE only but the odd thing is 9/10 obvious PvE-ers try to stab you in the back as soon as you turn away/engage a boss yourself. That's so bizarre to me. If someone does that I will chase them down and do everything I can to kill them because they literally asked for that.
If they do that they're not PVEers lol, it breaks the literal meaning of PVE-ers
Also recently one town was in process of being captured by us. There were some fights there, so when I arrived and saw a red I immediately attacked him. When I realized it was some ~200 CP volunteer rank who most likely came there for questing and had no idea what's going on, it was too late and he died It still makes me feel bad.
Hippie4927 wrote: »I've been in Cyrodiil since 6:30 this morning......just got out. I finally got the cave delver achievement. In one delve, I ran into an AD player and we killed mobs together and then went our separate ways. He still had bosses to kill and I was finished. Then in another delve, I ran into a DC player and they took a hit at me so I had to kill them. I try to be friendly in delves but it doesn't always work out. I find AD to be more cooperative than DC in most cases.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell