Block Cost with 100 points in Shadow Ward + Full Sturdy + Shieldplay currently reduces block cost to 88. After the patch it will raise to 336. Will you be changing your gear to compensate for the change? A few good ideas have been to run Potion Speed glyphs on jewelry in lieu of shieldplay(if Argonian) and to able to counter the immense sustain issues with pots.
So, those of us who weren't using block cost reduction from jewelry and were happy with block costs will be... even happier?Block Costs
Decreased the base cost of Block to 1730 from 2160.
Jewelry enchantments that reduce the cost of Block are now subtracted from this base cost first, then percentage reductions to the cost of Block are applied. This means stacking Jewelry enchantments and block cost reduction passives will now be less effective than before.
4 x stam burn = 4 x magicka burn
Frost Staff won't help , tank will lose both resource quickly if u do it.
Maybe I have to ask shard or orb after patched
4 x stam burn = 4 x magicka burn
Frost Staff won't help , tank will lose both resource quickly if u do it.
Maybe I have to ask shard or orb after patched
Dont think you took my meaning.
A hybrid tank using both shield and staff will be able to block with one resource while the other regenerates. On the shield bar you're using stamina to block incoming damage, on the staff bar you're using magicka to block damage. While using either or, the opposite resource will recover (and you'll have both recovery, abilities like the netch which restore resources, and things like constitution/black rose all working together to restore the resource pool you're not actively using).
4 x stam burn = 4 x magicka burn
Frost Staff won't help , tank will lose both resource quickly if u do it.
Maybe I have to ask shard or orb after patched
Dont think you took my meaning.
A hybrid tank using both shield and staff will be able to block with one resource while the other regenerates. On the shield bar you're using stamina to block incoming damage, on the staff bar you're using magicka to block damage. While using either or, the opposite resource will recover (and you'll have both recovery, abilities like the netch which restore resources, and things like constitution/black rose all working together to restore the resource pool you're not actively using).
Oreyn_Bearclaw wrote: »I will probably adapt by drinking my sorrows away for the loss of my 72 tempering alloy, 16 Rosin, 9 Haikajo, and 14 Kuta that I blew last month updating my tank build which will almost certainly need tweaking if not rebuilding as its all sturdy/blockcost.
Honestly, I think one of the biggest problems tanks face in this game is the cost it takes to gold out your gear, and this is coming from someone with stacks of temp alloy.
Uriel_Nocturne wrote: »My Magicka Characters only Block when an enemy is charging up one of the gold-shiny attacks in PvE.
If that cost becomes prohibitive to blocking only during those times, and/or I find that the cost is too high and even blocking that attack staggers my Magicka Characters; then I'll switch to using dodge roll, and work on my timing.
Then I'll use that in place of Blocking.
If this was a thread designed/focused towards PvP, then I have no comment.
I never PvP, so...
4 x stam burn = 4 x magicka burn
Frost Staff won't help , tank will lose both resource quickly if u do it.
Maybe I have to ask shard or orb after patched
Dont think you took my meaning.
A hybrid tank using both shield and staff will be able to block with one resource while the other regenerates. On the shield bar you're using stamina to block incoming damage, on the staff bar you're using magicka to block damage. While using either or, the opposite resource will recover (and you'll have both recovery, abilities like the netch which restore resources, and things like constitution/black rose all working together to restore the resource pool you're not actively using).
Gotcha, but what i worry is about the recovey speed