Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
Joy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
Waffennacht wrote: »Dude... You're gonna hate some of these new builds.
@Adenoma is working on something that's gonna make you hate major anything lol
Waffennacht wrote: »Dude... You're gonna hate some of these new builds.
@Adenoma is working on something that's gonna make you hate major anything lol
Well, the new set that increase buff duration will be nerfed, maybe the Adenoma build will not work. I will be happy if he find a build that compete with 1h&S block build without using it.
Joy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
Joy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
You are so wrong, really.
With the recent frag nerf, most sorcerer build doesn't use elemental drain because they are using flame clench.
I love elemental drain, but you can't say elemental drain is a commun skill used by sorc and NB. Just don't lie.
And no one run efficient purge expect healers.
Find me youtube builds with efficient purge that aren't healer build.
Sorc and mNB are TRASH in this meta, you can't say the opposite, the meta is all about tanking with 1h&S, you know it. If you don't block with 1&S you can't perform well in this meta. This is because Magicka sorc and magicka NB are damage shield user, and damage shield system is too weak in a block meta. And stamina NB evade/burst gameplay is too weak in a Block meta.
They are other way to mitigate damage, like I said, and they are all overpowered when you look what non 1h&S block user have.
That pirate skeleton one is the most easy to fix and to find, that's why I made this thread.
"All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation"
What's your point guys ? You are trying to say I hate templar and I want them nerfed, but I never say that, like I never say people can't have the same Mitigation my point is having that mitagtion passively is not possible without this combo that work mainly on templar. 1&S can have better mitigation, but the special thing about the combo is templar have 36 % less damage PASSIVELY, when others mitigate ACTIVElY with block. I never said templar can't be countered, just quote a post where I said it. You can't cuz I said templar can be countered, but not the Major protection + minor main thing.
For glory, when Pirate skeleton was procing on shields, it was OP and was the first to say it. Pirate skeleton purgeable debuff is OP and I'm still the first to say it.
Waffennacht wrote: »First thoughts are honestly:
Pirate obv
Trickery
Haas jam (sp?) The major berserk (oddest one imo)
Those minor Passives of NBs Temps and Sorcs
Warden obv
NB major expedition
Bow Expedition?
First thoughts anyway
Brutusmax1mus wrote: »Waffennacht wrote: »First thoughts are honestly:
Pirate obv
Trickery
Haas jam (sp?) The major berserk (oddest one imo)
Those minor Passives of NBs Temps and Sorcs
Warden obv
NB major expedition
Bow Expedition?
First thoughts anyway
I don't think anyone wearing jorvoulds(?) and trickery will be killing anyone. Heem Jas would only get 1.2 seconds increased, so blah. I wish trickery and jorvulds were more neutral in stamina vs magicka, it could have been so fun.
Joy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
Warden can runJoy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
You are so wrong, really.
With the recent frag nerf, most sorcerer build doesn't use elemental drain because they are using flame clench.
I love elemental drain, but you can't say elemental drain is a commun skill used by sorc and NB. Just don't lie.
And no one run efficient purge expect healers.
Find me youtube builds with efficient purge that aren't healer build.
Sorc and mNB are TRASH in this meta, you can't say the opposite, the meta is all about tanking with 1h&S, you know it. If you don't block with 1&S you can't perform well in this meta. This is because Magicka sorc and magicka NB are damage shield user, and damage shield system is too weak in a block meta. And stamina NB evade/burst gameplay is too weak in a Block meta.
They are other way to mitigate damage, like I said, and they are all overpowered when you look what non 1h&S block user have.
That pirate skeleton one is the most easy to fix and to find, that's why I made this thread.
"All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation"
What's your point guys ? You are trying to say I hate templar and I want them nerfed, but I never say that, like I never say people can't have the same Mitigation my point is having that mitagtion passively is not possible without this combo that work mainly on templar. 1&S can have better mitigation, but the special thing about the combo is templar have 36 % less damage PASSIVELY, when others mitigate ACTIVElY with block. I never said templar can't be countered, just quote a post where I said it. You can't cuz I said templar can be countered, but not the Major protection + minor main thing.
For glory, when Pirate skeleton was procing on shields, it was OP and was the first to say it. Pirate skeleton purgeable debuff is OP and I'm still the first to say it.
Mageblade is absurdly strong this patch and has been for a few patches
Joy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
Warden can runJoy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
You are so wrong, really.
With the recent frag nerf, most sorcerer build doesn't use elemental drain because they are using flame clench.
I love elemental drain, but you can't say elemental drain is a commun skill used by sorc and NB. Just don't lie.
And no one run efficient purge expect healers.
Find me youtube builds with efficient purge that aren't healer build.
Sorc and mNB are TRASH in this meta, you can't say the opposite, the meta is all about tanking with 1h&S, you know it. If you don't block with 1&S you can't perform well in this meta. This is because Magicka sorc and magicka NB are damage shield user, and damage shield system is too weak in a block meta. And stamina NB evade/burst gameplay is too weak in a Block meta.
They are other way to mitigate damage, like I said, and they are all overpowered when you look what non 1h&S block user have.
That pirate skeleton one is the most easy to fix and to find, that's why I made this thread.
"All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation"
What's your point guys ? You are trying to say I hate templar and I want them nerfed, but I never say that, like I never say people can't have the same Mitigation my point is having that mitagtion passively is not possible without this combo that work mainly on templar. 1&S can have better mitigation, but the special thing about the combo is templar have 36 % less damage PASSIVELY, when others mitigate ACTIVElY with block. I never said templar can't be countered, just quote a post where I said it. You can't cuz I said templar can be countered, but not the Major protection + minor main thing.
For glory, when Pirate skeleton was procing on shields, it was OP and was the first to say it. Pirate skeleton purgeable debuff is OP and I'm still the first to say it.
Mageblade is absurdly strong this patch and has been for a few patches
Magicka NB is king in duel, with a duel build, but that's all. You don't see magicka NB tanking 6 people and kill them all like 1h&S build can do.
Joy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
Warden can runJoy_Division wrote: »Joy_Division wrote: »Well can Lore_Lai be ban pls ? Comming on a thread without argument for defending his so lovely class is just obvious and stupid.
If you wanted a detailed and thoughtful discussion about Templar balance, you might have began by not just watching a YouTube build and then claim it's OP without playing it and pointing to stuff that's either wrong/misleading or things that aren't even part of the Templar class.
If I were to come onto these forums and lobby ZoS to nerf your class, I'd at least have the courtesy to actually play it and provide context in comparison to what other classes can and can't do.
You didn't read, purging the debuff from pirate skeleton is a templar thing, since the other purge in the game is unused.
Tell me a how magicka sorcerer or a magicka NB can mitigate that much damage while having 3k spell damage and 40k magicka ? They can't. Also, if you think I want a templar nerf you are totaly wrong, I want Pirate skeleton nerf and 1h&S nerfs, I never said a templar skill or passive should be nerfed. This isn't a nerf templar thread, you people panic because it's a combo working on templar so you can't think and you just go defensive side by saying "everything is right", that's very stupid to not see what's op around his class.
To all people thinking purging pirate skeleton debuff, and so having major protection on high up time from a 2 pieces set without downside is balanced, then you seriously need to play something outside of 1&S meta.
I did read.
I just don't accept as true your wrong assertions that skills such as elemental Drain and Efficient Purge are not used. They are used. You just say they aren't used because it's inconvenient to your nerf Templar agenda.
All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation. A sorcerer with wizard riposte and shield stacking has very strong mitigation that does not get defiled is a much more dangerous burst threat than Blobs's Templar. A NB is not going to have that mitigation because it doesn't need it with Cloak and Teleport (though that needs to be fixed). The NB also has way more burst potential than the templar and the means to deliver it with an unblockable Fear. And that's not even getting into a Warden, who can wear the exact same gear as your templar, also purge the skeleton set, will have a higher magicka pool and thus better shield than a templar, has the strong Leeching vines skill that gives them two sources of HoTs, Trees, and offensive skills like Birds and Deep Fissure. People in this thread, who actually played templars and other classes, have been trying to tell you that the mechanics of the game make it possible and indeed not at all that difficult to use any class, magicka or stamina, and achieve very high levels or mitigation and damage. Have you seen a video of Kodi's Warden?
Just because I and others are correcting your mistaken posts and assumptions made about a build you didn't even play doesn't make us paranoid. I don't even use the Pirate skeleton set so I don't care if it nerfed.
You are so wrong, really.
With the recent frag nerf, most sorcerer build doesn't use elemental drain because they are using flame clench.
I love elemental drain, but you can't say elemental drain is a commun skill used by sorc and NB. Just don't lie.
And no one run efficient purge expect healers.
Find me youtube builds with efficient purge that aren't healer build.
Sorc and mNB are TRASH in this meta, you can't say the opposite, the meta is all about tanking with 1h&S, you know it. If you don't block with 1&S you can't perform well in this meta. This is because Magicka sorc and magicka NB are damage shield user, and damage shield system is too weak in a block meta. And stamina NB evade/burst gameplay is too weak in a Block meta.
They are other way to mitigate damage, like I said, and they are all overpowered when you look what non 1h&S block user have.
That pirate skeleton one is the most easy to fix and to find, that's why I made this thread.
"All your posts are about how a templar can't be countered or only templar can get this high damage and mitigation"
What's your point guys ? You are trying to say I hate templar and I want them nerfed, but I never say that, like I never say people can't have the same Mitigation my point is having that mitagtion passively is not possible without this combo that work mainly on templar. 1&S can have better mitigation, but the special thing about the combo is templar have 36 % less damage PASSIVELY, when others mitigate ACTIVElY with block. I never said templar can't be countered, just quote a post where I said it. You can't cuz I said templar can be countered, but not the Major protection + minor main thing.
For glory, when Pirate skeleton was procing on shields, it was OP and was the first to say it. Pirate skeleton purgeable debuff is OP and I'm still the first to say it.
Mageblade is absurdly strong this patch and has been for a few patches
Magicka NB is king in duel, with a duel build, but that's all. You don't see magicka NB tanking 6 people and kill them all like 1h&S build can do.
Can kite and burst 1v6 on mageblade tho
Waffennacht wrote: »Brutusmax1mus wrote: »Waffennacht wrote: »First thoughts are honestly:
Pirate obv
Trickery
Haas jam (sp?) The major berserk (oddest one imo)
Those minor Passives of NBs Temps and Sorcs
Warden obv
NB major expedition
Bow Expedition?
First thoughts anyway
I don't think anyone wearing jorvoulds(?) and trickery will be killing anyone. Heem Jas would only get 1.2 seconds increased, so blah. I wish trickery and jorvulds were more neutral in stamina vs magicka, it could have been so fun.
Oh it'll kill glass cannons! Which is most potatoes.
The mag recovery of Jor allows for apprentice, and you can use spell DMG Glyphs.
I would like the idea on a Templar, with Skoria for burst. More tanky than offensive, but like I said, mash them potatoes lol
Edit: if some how you could get around the snare Ironblood could make for some interesting tank ideas
Really feel like there are points both sides are making that I can agree with but regarding magblade specifically, I can tank 6 dudes but killing more than 1 is difficult due to how defensive I have to play with shade broken. It also depends on skill level, I can tank avg 6 mixed or 12 scrubs or 2 good players
I really feel this is a damage mitigation meta, everyone is talking about it, everyone is focused on it, but finding the line between mitigation & damage is tough; especially if you want to have any sustain
The base mitigation when you block is 50% s&B add 20% more in a passive.
I always thought this as well, but recently i was looking through a log where i got hit by an attack, got block up, got hit by the same attack again, and the second one only did 27% less damage.
This was on a DK in light armor blocking with a resto staff. DK even gets a passive for more damage mitigation from blocking. Makes me wonder if the base block mitigation got changed somehow.
You know how hard you have to get outplayed to die to this build? It’s not even a good offensive build, it’s just for mashing potatoes and will struggle against equally skilled opponents due to very, very low damage. This leads to either mashing potatoes or having long, drawn out fights that you struggle to finish against good players. It basically requires them to make a mistake or run out of resources
It’s a good setup for sure, but 3k spell damage and 40k magika is nothing to write home about on the damage front. It leans more to the tanky side of things which makes staying alive very easy while making securing kills more difficult. Remember that he’s got basically no stamina sustain so block casting BoL to survive when heavily pressured isn’t really an option on this build against good players who will use that to drain the stam pool rather quickly and if you apply a stam poison during a hard CC he’s in huge trouble without a potion ready
You know how hard you have to get outplayed to die to this build? It’s not even a good offensive build, it’s just for mashing potatoes and will struggle against equally skilled opponents due to very, very low damage. This leads to either mashing potatoes or having long, drawn out fights that you struggle to finish against good players. It basically requires them to make a mistake or run out of resources
It’s a good setup for sure, but 3k spell damage and 40k magika is nothing to write home about on the damage front. It leans more to the tanky side of things which makes staying alive very easy while making securing kills more difficult. Remember that he’s got basically no stamina sustain so block casting BoL to survive when heavily pressured isn’t really an option on this build against good players who will use that to drain the stam pool rather quickly and if you apply a stam poison during a hard CC he’s in huge trouble without a potion ready
I wouldn't say it's only good for smashing potatoes though...
Swap pirate skelly with skoria (and maybe spell power cure for transmutation), swap eclipse with reverb and use soul assault as an ultimate and you got a crazy strong duel build.
Waffennacht wrote: »@Minno it does, best part is Jor only needs to be on one bar
i'd really love to see pirate skeleton fixed so that:
1) you get no weapon swap trouble in skel form and
2) you cannot use disguises to avoid transformation
--> counter play without tracking enemy positive buffs (which is insanely annoying otherwise).
Waffennacht wrote: »@Minno I really wanna use ironblood frankly, with jor I think you can actually manage it. If the snare is purgeable like pirate, then look out.
Then also frees up monster for an offensive set. And it's only 1 sec down time on major protection.
@Lexxypwns had the idea of pairing it with a gap closer when the set was in PTS, I think that's still a viable idea