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Zos, can you get rid of the delay after killing non-agro's and before node picks?

  • SydneyGrey
    SydneyGrey
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    That couple of seconds could mean that someone can steal the chest that you just killed two giants for, before you're even able to click on it. Yeah, that needs to be changed. :/
  • Kel
    Kel
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    I have found putting your weapon away helps. Used to get stuck and not be able to open doors/chests, and one day out of the blue, I just tried it.
    It worked!
    Ok...it doesn't always work...for some reason in Wayrest I seem to have trouble opening one door, but it does work a majority of the time.
    A work around probably, but I hope this helps!
  • UncannyLinderman
    UncannyLinderman
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    This delay has existed since the console launch at least, and it's been annoying since the console launch at least. Doesn't make sense why one shotting a deer would cause you to remain in "combat" an additional 10 or so seconds, and makes even less sense as to how this has literally never been fixed.
  • UncannyLinderman
    UncannyLinderman
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    Unless they're somehow treating killing a small non hostile animal the same way as harvesting a normal node. There's a general harvesting time associated with picking up ore or a rune, and it's more or less similar to the amount of time you're locked from picking things up after killing a non hostile animal, which drops resources as well.

    Perhaps it's actually by design in that case.
  • Jemcrystal
    Jemcrystal
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    I forgot to mention when you kill small animals you also get a delay before you can mount up. Not just for node picking.
  • Bhaal5
    Bhaal5
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    The delays are from the terrible server that seems to be what this game seems to runs on
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