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https://forums.elderscrollsonline.com/en/discussion/696147/playstation-5-patch-error-issue

Rewards for the Worthy Transmutation Geode Nerf

Longstride
Longstride
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Transmutation
Rewards for the Worthy mails now only grant a guaranteed Transmutation Geode once per day per account.
Previously, they would give a guaranteed Transmutation Geode once per day per character.
The chance to get Transmutation Geodes from additional mails is unchanged.

The RNG associated with Transmutation Geodes already makes the grind to adjust traits on gear as painful as grinding the actual drop in dungeons. Why the nerf?
  • NyassaV
    NyassaV
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    I mean... If PvE didn't give such a pitiful amount of gems I wouldn't care about this as much
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • DeadlyRecluse
    DeadlyRecluse
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    Honestly it felt like a borderline exploit before. Good change imo, though I was benefiting from the previous system.

    Ideally, I think one per day, per character on which you EARNED a box (rather than opened it) would have been a nice compromise, but might have been tough to code with how RFTW are delivered now.
    Thrice Empress, Forever Scrub
  • Longstride
    Longstride
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    Exactly. If you are going to nerf the drop in PvP, you need to adust the PvE drop to compensate for the loss. I think the Transmutation system is the best system ZOS has implemented to this game to date. But the grind for geodes and the RNG associated with breaking geodes down is frustrating. Essentially, to lessen tell struggle with RNG we offer you another struggle with the RNG as well as a nerf to droprates.
  • kojou
    kojou
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    I agree with the change to RFTW, but I also agree that the overall drop rate outside of the RFTW "exploit" is too low.

    The downside is I know a PvE players were actually doing PvP to get more crystals, so now that will stop...
    Playing since beta...
  • craigr02
    craigr02
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    I personally started playing pvp again just for the drops. Now i wont have the incentive like i did, it was nice to get away from the typical pve grind for gear.
  • Jeezye
    Jeezye
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    I also think this change discourages PvP players again. As a main PvP player, I really hated to be forced to play pve content over and over to get the traits I like so it was a fair trade-off that PvP players have easier access to transmutation geodes. Now if they really want to change that, it would be fair imo to change it as already mentioned above:
    Ideally, I think one per day, per character on which you EARNED a box (rather than opened it) would have been a nice compromise, but might have been tough to code with how RFTW are delivered now.

  • Longstride
    Longstride
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    Ideally, I think one per day, per character on which you EARNED a box (rather than opened it) would have been a nice compromise, but might have been tough to code with how RFTW are delivered now.

    I support this. It would bring PvP rewards in line with random daily dungeon mails. One geode per character per day.
  • VaranisArano
    VaranisArano
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    Honestly it felt like a borderline exploit before. Good change imo, though I was benefiting from the previous system.

    Ideally, I think one per day, per character on which you EARNED a box (rather than opened it) would have been a nice compromise, but might have been tough to code with how RFTW are delivered now.

    This is exactly what I'm suggesting on the PTS now, if you want to weigh in. That's clearly how the system was intended to be used, but the inability of the RotW to tell which character and when you earned it is what got us the current exploit.
    https://forums.elderscrollsonline.com/en/discussion/389030/issues-with-the-rewards-of-the-worthy-exploit-fix
  • DeadlyRecluse
    DeadlyRecluse
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    Honestly it felt like a borderline exploit before. Good change imo, though I was benefiting from the previous system.

    Ideally, I think one per day, per character on which you EARNED a box (rather than opened it) would have been a nice compromise, but might have been tough to code with how RFTW are delivered now.

    This is exactly what I'm suggesting on the PTS now, if you want to weigh in. That's clearly how the system was intended to be used, but the inability of the RotW to tell which character and when you earned it is what got us the current exploit.
    https://forums.elderscrollsonline.com/en/discussion/389030/issues-with-the-rewards-of-the-worthy-exploit-fix

    Thanks for the heads up, chimed in there.
    Thrice Empress, Forever Scrub
  • Nihility42
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    It was clearly a bug. And it's still not that hard to get plenty of crystals. The point of the system isn't to make it completely easy to get every trait you want on every item you've ever found, it's to use on the exceptional items that you really want retraited.
  • Palidon
    Palidon
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    Transmutation
    Rewards for the Worthy mails now only grant a guaranteed Transmutation Geode once per day per account.
    Previously, they would give a guaranteed Transmutation Geode once per day per character.
    The chance to get Transmutation Geodes from additional mails is unchanged.

    Ya right since your nerf ZOS which should of been left alone I have received several Rewards for the Worthy and since Feburary 26th not one of those Rewards for the Worthy has had a transmute geode in them. For the past two days all I have received is armor pieces. So, so much for your guaranteed once per day per account. Another bug to contend with that you people created.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    To the people that are saying that it is not enough, I get around 50 a week not even trying, from just doing vet pledges on one toon and sometimes running norm trials, that means I can tranmute one item a week. I mean that is enough for me, I would never transmute armor that I could grind and the fact that armor traits are worth like 5% of a weapon trait, weapons on the other I have used all the stones I have on changing them to good trait and once per week seems good to me. How many would you want to drop a week on average? 100? 200?
    Edited by Lightspeedflashb14_ESO on February 28, 2018 9:38AM
  • Beardimus
    Beardimus
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    Because it was being mis-used. people earnt ROTW on one toon, logged into all their alts to open then which was behavior ZOS had never intended.

    Its not a nerf, its making it work as they initially designed it.

    Get Tier 1 In each 30 day, wait 4 weeks, bathe in the volume of crystals you have.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
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    Archimus : Bosmer Thief / Archer / Werewolf
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    Nordimus : VR16 Stamsorc
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  • Asardes
    Asardes
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    Just save the boxes so you open one per day when you take a break from PvP. It's that simple. Before they were literally dropping like candy and numerous time I had to transmute stuff that I didn't plan of using right away just to consume them. Besides, the patch was on PTS, with notes public, for almost 2 months, so anyone and their grandma could have stocked up on geodes and/or transmuted everything they wanted in the mean time :)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
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    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
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    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
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  • Slick_007
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    these emails were popping every 20min during big pvp battles. i have i think 17 of them in my inv still waiting to be opened but iv already got 200/200 crystals. and 5x50 crystal uncracked geodes. i just wish they stacked.
  • f047ys3v3n
    f047ys3v3n
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    It's still about getting multiple characters to level1 in the reward tier each month and getting the 1x 50 transmute geode per toon. Stacking those up is by far the most efficient way to save up transmutes for when you need them.

    As for the no multiple 4 crystal stones a day. It was not intended anyway. If it had been intended you could have opened them all on one toon. A agree that the change discourages PVP but it is obviously a fix of an unintended exploit.

    For what it is worth, PVP is still really the only way to get stones. You can now get 50x 13 a month for putting all possible toons on the board. That is still a lot.
    I am currently worried for the future of ESO. Population seems like it is in free fall and the cancellation of the North America in-person gathering feels very much like pulling the plug. Kudos on fixing the in-game economy though. Clearly whatever gold shenanigans were happening the last couple years are fixed.
  • SirDopey
    SirDopey
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    Meh, still get your 50 for each character that earns 30 day campaign rewards. I have so many they're becoming annoying since you can't bank them.
    NA PC | AD
    xx Doc Holliday xx
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