So I recently made a new stamblade whose primary role will be DPS, but I don't always have the patience to wait in the queue for dungeons, so I tried to come up with a setup that would allow me to be an effective tank (=one that is able to do HM DLC dungeons) without switching anything except gear and abilities. I can't test it properly yet, because most skills aren't leveled, but here is something I came up with that looks viable in theory, and I would like to know your thoughts on this:
http://en.uesp.net/wiki/Special:EsoBuildData?id=39479
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Here are some of the reasons for why I picked some of the things:
- Fortified Brass allows me to make every piece of armor sturdy and use something other than defending on weapons while still reaching armor cap.
- Witchman is kinda experimental, but the 5p allows me to regenerate stamina without dropping block, and because it also results in 2p medium armor, the dodge roll cost is reduced by 8%, which can also be helpful sometimes.
- 1p Shadowrend + 1p Chokethorn is for magicka regeneration, because without the extra help on that front I won't have enough magicka to keep up Refreshing Path (which also gives me the major armor buff) and Mirrage (which gives major evasion and the minor armor buff). I was also considering Engine Guardian, but while it would help a lot with stamina, my magicka pool is too small to wait for the right proc, so I figured that passive magicka regen would be better here.
- Structured Entropy is slotted for the 8% extra health, because that's what this setup sorely lacks, since there are 0 attribute points in health.
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Strengths I see in this setup:
- Very good stamina regeneration, even while holding block
- Huge stamina pool
- Good magicka regeneration
- Armor capped
- Good ultimate regeneration
Weaknesses:
- Comparatively low HP
- Very weak AoE damage
- Very weak CC
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Possible modifications I'll be trying if I'm not happy with the setup after playing with it for a while:
- Replace 1 or 2 ring enchants with stamina cost reduction and/or magicka regen. This depends on how well I will be able to manage resources on a NB, how often I use Vigor and whether I find an interesting and useful monster set.
- Replace the weapon enchants with magicka regeneration. This again depends on whether I will find an interesting monster set.
- Replace Defensive Stance with Invigorating Drain (vampire skill). This is situational (depends on whether I will have time to channel a spell for 3 seconds), but it could significantly improve ultimate and health regeneration.
- Replace Leeching Strikes or Structured Entropy on 2nd bar with Power Extraction if lack of AoE turns out to be a bigger concern than regen or max. HP.
- If the lack of CC and AoE turns out to be a big problem, I might switch to a bow on 2nd bar for Bombard with its spammable 3s immobilization.
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So what do you guys think of this?