How do y'all sustain Stamina so well?!?!?

RealHeadhonchoe
Im a Stamplar and I'm using deltias new harvester set and I'm quite struggling on sustaining my stamina. I'm cp 334
  • Narvuntien
    Narvuntien
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    Heavy attack.

    But only having 334 cp is the main reason why.

    CP OP
  • RealHeadhonchoe
    dang that sucks need to grind :/
    Narvuntien wrote: »
    Heavy attack.

    But only having 334 cp is the main reason why.

    CP OP

    Edited by RealHeadhonchoe on January 4, 2018 7:56AM
  • NyassaV
    NyassaV
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    Eh

    Stamplar sustain has always sucked
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  • Wing
    Wing
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    Hollery wrote: »
    Eh

    Stamplar sustain has always sucked

    pretty much this, I tend to run recovery mundus and camlorn drink for max hp, stam, and stam recovery, because I don't like to worry about managing my stam recovery to the micro, if I heavy attack and get some resources back its a bonus rather then a necessity.

    and CP is meh, 10% is cheap to get (~43cp?) but the overall combination of taking on average 30% less damage, doing on average 30% more damage, plus everything else thanks to CP also makes resources more efficient as you need less to do more.

    PS: I also consider potions an emergency bonus, and hate builds that plan on a 100% uptime on pots to be viable, that kind of micro is just not fun.
    Edited by Wing on January 4, 2018 8:11AM
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  • Morgul667
    Morgul667
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    Heavy attack all the way

    I heavy attack weave all my skills with dual wield
  • Wing
    Wing
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    just looked over his build and while I respect deltia for everything he has done for the community we used to have a saying that was "rule 1 of eso don't use a deltia build" :)

    that said if your set on the build I saw the stam recover sitting around 1100ish and that's really low for new players especially with the heavy armor return being gutted.

    I would first recommend changing the mundus to serpent for stam recovery.

    play it for a bit solo, mess around, see how it feels.

    this is the key to finding builds for you, what works for others can be different, you have a lot of "levers" you can adjust to make a build fit your style.

    if that's not enough mess with enchants, and so on. need less defense and more damage?, mess around with food, enchants, mundes, etc. further.

    for a tanky stamina I much prefer 5 medium fortified brass, much better soft stats and access to shuffle, then you can still go some heavy or whatever you need.

    as I said there are a lot of levers you can adjust, find whats comfortable for you.
    Edited by Wing on January 4, 2018 8:25AM
    ESO player since beta.
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  • RealHeadhonchoe
    thanks! yea I'm always hesitant running a deltia build.
    Wing wrote: »
    just looked over his build and while I respect deltia for everything he has done for the community we used to have a saying that was "rule 1 of eso don't use a deltia build" :)

    that said if your set on the build I saw the stam recover sitting around 1100ish and that's really low for new players especially with the heavy armor return being gutted.

    I would first recommend changing the mundus to serpent for stam recovery.

    play it for a bit solo, mess around, see how it feels.

    this is the key to finding builds for you, what works for others can be different, you have a lot of "levers" you can adjust to make a build fit your style.

    if that's not enough mess with enchants, and so on. need less defense and more damage?, mess around with food, enchants, mundes, etc. further.

    for a tanky stamina I much prefer 5 medium fortified brass, much better soft stats and access to shuffle, then you can still go some heavy or whatever you need.

    as I said there are a lot of levers you can adjust, find whats comfortable for you.
  • Stannum
    Stannum
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  • ArchMikem
    ArchMikem
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    They farm Craglorn Trials and get a set of Vicious Ophidian. It reduces Stamina cost AND gives a chunk of Stamina for each defeated enemy. Almost every end-game Stamina build has that set in it.
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  • Ragnarock41
    Ragnarock41
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    CP. Heavy attack, passive sustain.
    Tons of ways to sustain, tho stamplar has the worst when it comes to sustain.
    But then again, stamplar has great burst to compensate that low sustain.
  • Asardes
    Asardes
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    I would actually suggest using Vicious Ophidian - jewels & 2 body pieces so you have it on both bars - and Hunding's Rage - 3 body pieces and 2 daggers, optionally a bow until you get Maelstrom one with a monster set of your choice: Kra'gh (single target damage & penetration), Velidreth (AoE damage & weapon damage) or even Stormfist (AoE damage & sustain). That setup works well on all stamina characters regardless or race and class, since the 8% cost reduction and stamina recovery from kills is quite nice to have. 330 CP is high enough to do Craglorn trials on normal difficulty or even on veteran if you get an experienced group, so getting Vicious Ophidian is quite easy. You also get much less benefit after spending CP past 300 due to the fact they are so front heavy so don't underestimate your strength. Your rotation should have a heavy attack after each skill on front bar. Be sure to invest 49+ CP in Tenacity star to improve resource recovery from those. Also being a Redguard helps with sustain with Adrenaline Rush passive but you can sustain with any race if you do enough heavy attacks. If you have another race with a health bonus you can go 1 light / 5 medium / 1 heavy for Undaunted passive and use Dubious Camoran throne while staying at 16K+ health.
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  • kypranb14_ESO
    kypranb14_ESO
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    You can sustain fine without heavy attacks, it really just depends on how you build.

    There are many factors, here are some:
    - Mooncalf, green CP.
    - Stamina recovery enchants on jewelry.
    - Absorb stamina enchant on weapon.
    - Stamina recovery on food.
    - Racial passives that increase stamina recovery.
    - Wood Elf- 21% stamina recovery.
    - Redguard- on melee attacks restore 792 stamina with 5 second cooldown.
    - Argonian- Whenever you drink a potion you restore 4620 health, magicka, and stamina. (on top of whatever the potion did)
    - 2h skill passive, upon killing an oponent increase your stamina recovery by 30% for 10 seconds.
    - Minor and Major versions of the endurance buff, increasing your stamina recovery by 10% and 20% respectively.
    - Slotting the werewolf ultimate grants 15% stamina recovery on that bar.
    - Potions
    - Item sets


    *Using many of these i was able to get stamina recovery as high as 7.2k stamina recovery. However the rest of the build was pretty garbage. I got it as high as 4.5k while still being viable for most content.
    Edited by kypranb14_ESO on January 4, 2018 11:25AM
  • Asardes
    Asardes
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    From my experience I've found that using high stamina recovery (above 1,5K) is only useful when playing PvP or doing vMA where most of that is needed to break CCs, block or roll-dodge one-shots or spam Vigor. In group PvE content you can pretty much stay at base recovery (below 1K), go full damage glyphs on jewels with maximum health & stamina blue food and weave heavy attack with every skill on front bar. Your overall DPS is higher on any class, compared to a build that only weaves light attacks and relies on base recovery. Weaving heavy attacks is quite easy - just press the LMB (or what's the equivalent on consoles), then press the skill button as the attack animation is about half way trough and both will hit at the same time. 2W heavy attacks are pretty quick and they don't consume GCD (global cooldown), so your rotation won't slow much anyway.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
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  • Uviryth
    Uviryth
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    Number 1 Tip: Never use a build by Deltia or Alcast, they are for the Highest of Endgameplayers, which means only the Top 1%.
  • MJallday
    MJallday
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    Asardes wrote: »
    I would actually suggest using Vicious Ophidian - jewels & 2 body pieces so you have it on both bars - and Hunding's Rage - 3 body pieces and 2 daggers, optionally a bow until you get Maelstrom one with a monster set of your choice: Kra'gh (single target damage & penetration), Velidreth (AoE damage & weapon damage) or even Stormfist (AoE damage & sustain). That setup works well on all stamina characters regardless or race and class, since the 8% cost reduction and stamina recovery from kills is quite nice to have. 330 CP is high enough to do Craglorn trials on normal difficulty or even on veteran if you get an experienced group, so getting Vicious Ophidian is quite easy. You also get much less benefit after spending CP past 300 due to the fact they are so front heavy so don't underestimate your strength. Your rotation should have a heavy attack after each skill on front bar. Be sure to invest 49+ CP in Tenacity star to improve resource recovery from those. Also being a Redguard helps with sustain with Adrenaline Rush passive but you can sustain with any race if you do enough heavy attacks. If you have another race with a health bonus you can go 1 light / 5 medium / 1 heavy for Undaunted passive and use Dubious Camoran throne while staying at 16K+ health.

    This 100% . I went from Hundings and TF to Hundings and VO - it literally made my build sustain. team it up with Dubious Cam and those CP in tenacity and youve got perm stam. you do need to have Heavy attack in your rotation, other than that you can hit all day with it.
  • Asardes
    Asardes
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    Uviryth wrote: »
    Number 1 Tip: Never use a build by Deltia or Alcast, they are for the Highest of Endgameplayers, which means only the Top 1%.

    All of Alcast's build, and at least the referenced Deltia's one contain additional instructions for players at or under 300 CP regarding CP distribution and more easily acquired gear. Any player can use those and still perform well, just they won't pull as much DPS, mainly due to not keeping DoTs and buffs up and not weaving LA properly. But you can get within 20% of the advertised DPS with a few hours practice on dummy. If you weave heavy attack with every skill on front bar and pop a potion as soon as it expires (be sure to have 3/3 in Alchemy:Medicinal Use to make full use of potions) there's no way you run out of stamina regardless of CP or gear.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

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    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

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    Member of:
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  • Jim_Pipp
    Jim_Pipp
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    No matter how good a build is, it has to suit your playstyle for that character for it to work.

    On my tough stam DK I have no stam recovery because I heavy attack weave on almost every ability, because I don't really need to block, dodge and heal at short notice, and a potion gets you through any "oh ***" moments.

    By contrast, my squishy stam NB is bosmer wearing the bone pirate set and drinking dubious camoran throne - the stam recovery is almost excessive but in those really tough moments when you are roll dodging into block-casting a heal it is amazing to never have to slow down. Heavy attacks are a bit of a dps loss, so only doing one heavy attack per rotation means much more time casting high damage abilities, so a high sustain directly translates into high DPS.
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  • Merlin13KAGL
    Merlin13KAGL
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    Only thing I'll add here is make sure your HA's are going all the way through - if you let off even a moment before they're complete, they're considered a "Medium" attack and you don't get the stam/mag return as a result.

    VO is a huge help and can be farmed on normal. Also, I generally like to keep at least one extra jewelry piece for any set so I can have one enchanted for damage, the other for regen/cost redux and swap out as gameplay requires.
    Just because you don't like the way something is doesn't necessarily make it wrong...

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  • Uviryth
    Uviryth
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    Asardes wrote: »
    Uviryth wrote: »
    Number 1 Tip: Never use a build by Deltia or Alcast, they are for the Highest of Endgameplayers, which means only the Top 1%.

    All of Alcast's build, and at least the referenced Deltia's one contain additional instructions for players at or under 300 CP regarding CP distribution and more easily acquired gear. Any player can use those and still perform well, just they won't pull as much DPS, mainly due to not keeping DoTs and buffs up and not weaving LA properly. But you can get within 20% of the advertised DPS with a few hours practice on dummy. If you weave heavy attack with every skill on front bar and pop a potion as soon as it expires (be sure to have 3/3 in Alchemy:Medicinal Use to make full use of potions) there's no way you run out of stamina regardless of CP or gear.

    Yeah but they dont really work. They still come under the premisse of a highest endplayer capable of sustaining long periods of intense barswapping and near perfect Attackweaving and animationcanceling. As a "normal" player you should always move your gear/skills more towards sustain and health, away from the basic 0/0/64 and maxdps-gear.
    The truth is, the gear doesnt do you any good if youre dead/out of resources.
  • Takes-No-Prisoner
    Takes-No-Prisoner
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    Stannum wrote: »
    Bone Pirate's Tatters set + Dubious Camoran Throne drink
    This. I did a grind for some weapons and a shield for bone pirate last week. Transmuted bad traits and never looked back. Bone pirate just feels so good to wear.
  • SoLooney
    SoLooney
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    heavy attacks and vo
  • Vaoh
    Vaoh
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    Well for PvE....

    If you want to have great Stamina DPS gear in *all* dungeons/trials, craft yourself gold-quality CP160 Medium Divines Hunding’s Rage boots, pants, belt, hands, chest. Enchant with gold-quality Max Stamina glyphs. It’s pricey but a very good investment.

    Afterward there are numerous different optimal setups, but in general you’ll want a Maelstrom Bow, the Vicious Ophidian (VO) set, and possibly the Velidreth set. This is Trial/SotH dungeon gear so it’ll probably be inaccessible for awhile to you. Due to this, you’ll want to craft purple-quality CP160 Medium Divines Night Mother’s Gaze shoulders and helm. (and Max Stam glyphs). Also craft a purple-quality CP160 Night Mother’s Gaze Nirnhoned Dagger (with Poison Dmg enchant) for your Frontbar mainhand, Infused Dagger (with Weapon Dmg buff enchant) for your Frontbar offhand, and Nirnhoned Bow (with Disease Dmg enchant) for your Backbar. For jewelry go buy yourself CP160 purple-quality Robust Agility jewelry and apply purple-quality Weapon Dmg enchants. Having 1 Healthy ring is okay too.

    In case you wanted to go with a Magicka setup the idea is the same..... just use Light Armor. Julianos should be your 5-piece (boots, pants, belt, gloves, chest) with Max Magicka Glyphs. The second set (shoulders, helm, destruction staves) should be Magnus’ Gift with Frontbar Nirnhoned Shock Glyph and Backbar Nirnhoned Beserk Glyph. The jewelry set should be Willpower with Spell Dmg Glyph.
  • Asardes
    Asardes
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    Uviryth wrote: »
    Asardes wrote: »
    Uviryth wrote: »
    Number 1 Tip: Never use a build by Deltia or Alcast, they are for the Highest of Endgameplayers, which means only the Top 1%.

    All of Alcast's build, and at least the referenced Deltia's one contain additional instructions for players at or under 300 CP regarding CP distribution and more easily acquired gear. Any player can use those and still perform well, just they won't pull as much DPS, mainly due to not keeping DoTs and buffs up and not weaving LA properly. But you can get within 20% of the advertised DPS with a few hours practice on dummy. If you weave heavy attack with every skill on front bar and pop a potion as soon as it expires (be sure to have 3/3 in Alchemy:Medicinal Use to make full use of potions) there's no way you run out of stamina regardless of CP or gear.

    Yeah but they dont really work. They still come under the premisse of a highest endplayer capable of sustaining long periods of intense barswapping and near perfect Attackweaving and animationcanceling. As a "normal" player you should always move your gear/skills more towards sustain and health, away from the basic 0/0/64 and maxdps-gear.
    The truth is, the gear doesnt do you any good if youre dead/out of resources.

    From my experience having more health doesn't really help you a lot. In dungeons/vMA you will most likely die due to failing to pass DPS checks, or simply eating damage that would be one shot anyway because you didn't roll dodge/block it. Having less magicka/stamina will decrease your DPS quite a bit, making it more likely to get killed, and fail to sustain in prolonged fights. As for bar swapping, it's not that intense.

    The vast majority of builds only need to bar swap twice rotation, which I wouldn't call "intense" since it occurs roughly every 5-6s. Let's look at the actual rotation:

    HA -> Power of the Light -> HA ->Rearming Trap -> Bar Swap 1 -> Endless Hail -> LA -> Razor Caltrops -> LA -> Poison Injection -> Bar Swap 2 -> HA -> Power of the Light -> HA -> Rending Slashes -> HA -> Biting Jabs -> HA -> Deadly Cloack [repeat]

    If you heavy attack with each skill on front bar you will not have problems sustaining on your own. However if you want to speed the rotation a bit for that extra bit of DPS you can do LA instead of HA before Power of the Light, which will strain your sustain unless you have support.
    Edited by Asardes on January 4, 2018 12:59PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Ragnarock41
    Ragnarock41
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    Uviryth wrote: »
    Number 1 Tip: Never use a build by Deltia or Alcast, they are for the Highest of Endgameplayers, which means only the Top 1%.

    lol.
    Quite the opposite actually, most of the time their builds are very easy to pick up and play.
    Because those builds are asked by either new/returning players(or bad ones, really.) and players that are confused.
    Check deltia's last stamDk build. Its literally a build meant for new players.
    top %1 does not need anyone to spoon-feed them builds. they already know what is best to use.
    The only reason they even follow those youtubers is to compare their builds to what those streamers use, so that they know what will be meta soon.
    Edited by Ragnarock41 on January 4, 2018 7:41PM
  • DRAGON_KILLER_HUNTER
    DRAGON_KILLER_HUNTER
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    deltias builds are all trash, use serpent mundus, stamina recovery glyphs, run the cameron throne drink and use bone pirate. infinity sustain 100%
  • kojou
    kojou
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    I had to go look at the build to see what was being referred to...

    I am running this build by Fear Turbo. He walks through the rotation in his video and it is very easy to sustain.

    Playing since beta...
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