The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European megaservers are now available. Thank you for your patience!

Poll to add Undaunted Enclave for Vvardenfell (and all chapter zones)

Nelson_Rebel
Nelson_Rebel
✭✭✭✭✭
I think this is only fair, for new and old players that begin to level up and join the game starting in Vvardenfell should be given access to an undaunted enclave in the “chapter” zones.

I mean Vivec is just amazing and Vvardenfell in general has been my favorite experience by far in the game. Why not free up the capital cities a bit and let some diversity roam? At least for the chapter zones anyway.

This is more a quality of life addition I would love to see. I, and many others, would enjoy staying in these zones as our main hang out areas :)

**Edit**

I would also like proper mages and fighters guild areas in the cities. While House Telvanni and House Redoran are probably far more powerful (dunmer master race), players starting in these zones should be given access to these functions available in literally every other zone.


I see no reason why players starting out should
be gimped and have less of a head start
Edited by Nelson_Rebel on January 3, 2018 12:24PM

Poll to add Undaunted Enclave for Vvardenfell (and all chapter zones) 84 votes

Yes
79%
Storm_knight22dodgehopper_ESOcodybrewer78b14_ESOJimmyPendrillionLuxEtVeritasAlisyraDarkhorse1975GravorddsalterbadmojoCustos91SHADOW2KKdrkfrontiersbaratronWabuMrCray78AetherderiusApheriusshadelon 67 votes
No
16%
NestorPhilhypeIts_AlexisanothermeredTechIncSpiderKnightBlacksmokeSaintSubwayysupaskrubInsandrosBagaturSammyFableMarcoPolo184Bajatar 14 votes
I have no opinion, but I want a vote.
3%
Taleof2CitiesNeirymnzacvanm 3 votes
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    is there a lore reason why there shouldn't be one? To be honest i have never heard of the undaunted before eso
  • badmojo
    badmojo
    ✭✭✭✭✭
    Yes
    Add some dolmen to the new zones too.
    [DC/NA]
  • Aliyavana
    Aliyavana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes
    Vvardenfell doesn't have any group dungeons tho, which is odd since they are standard for an mmo expansion
    Edited by Aliyavana on January 3, 2018 12:37PM
  • MattT1988
    MattT1988
    ✭✭✭✭✭
    ✭✭
    Yes
    aliyavana wrote: »
    Vvardenfell doesn't have any group dungeons tho, which is odd since they are standard for an mmo

    I got a feeling we’ll get some there and in Orsinium down the track.

    As for the original question. I say, yes, why not?
    badmojo wrote: »
    Add some dolmen to the new zones too.

    I’m pretty sure the idea is that the Vvardenfell story takes place after the planemeld if you’ve been playing since before Morrowind came out or before the planemeld if you started playing when Morrowind came out, seeing as you haven’t lost your soul yet. So I’m assuming that’s the reason why we have no dolmens, probably makes sense too.
    Edited by MattT1988 on January 3, 2018 5:37AM
  • DoctorESO
    DoctorESO
    ✭✭✭✭✭
    ✭✭
    -
    Edited by DoctorESO on May 15, 2018 1:06AM
  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    I have no opinion, but I want a vote.
    Would like to see the towns of Vvardenfell more fleshed out first (including crafting areas) ... but pretty much indifferent.
  • supaskrub
    supaskrub
    ✭✭✭✭✭
    No
    .. not needed in my opinion when they are easily accessible in base game areas.
  • Gravord
    Gravord
    ✭✭✭✭✭
    Yes
    Id take it even step further than that. There should be npcs undaunted that players can place in their homes to take and deliver quests. Reward for Undaunted 10 lets says. Theres no reason to always run to same 3 zones to pick and deliver dailies making fake crowd.
  • Nelson_Rebel
    Nelson_Rebel
    ✭✭✭✭✭
    Yes
    ethernut60 wrote: »
    Don't forget Mages and Fighters Guilds also, as well as Melinith and Danel

    Agreed.


    I included that in my edit
  • Naomi_K
    Naomi_K
    ✭✭✭
    Yes
    ethernut60 wrote: »
    Don't forget Mages and Fighters Guilds also, as well as Melinith and Danel

    New fighters and mages guild quest lines for the chapter zones would be nice.

    Melinith and Danel can be found in the mages guild hall in Vivec. Or next to the bank after certification is complete.

    PC EU
  • LuxEtVeritas
    LuxEtVeritas
    ✭✭
    Yes
    Great Idea.
  • LadyLethalla
    LadyLethalla
    ✭✭✭✭✭
    Yes
    I don't see why it can't be a quest board, like crafting dailies.

    x-TallyCat-x // PC EU DC - For the Covenant! // ESO Platinum trophy - 16th May 2017.
    Melbourne Australia - the land of Potato Internet.WTB ESO OCEANIC SERVER
  • Insandros
    Insandros
    ✭✭✭✭
    No
    So let me think, now, when you wanna /zone for pledges, instead of going in all three main faction town where undaunteds are, you'll have to zone 15 zone,s people LFG spreaded all over the map....hummm NO!
  • Nelson_Rebel
    Nelson_Rebel
    ✭✭✭✭✭
    Yes
    Insandros wrote: »
    So let me think, now, when you wanna /zone for pledges, instead of going in all three main faction town where undaunteds are, you'll have to zone 15 zone,s people LFG spreaded all over the map....hummm NO!

    so vvardenfell is the equivalent of 15 zones?

    I had no idea


    If this is a new chapter in ESO’s history why would the new beggining in ESO have limited functions? And what is the problem with more Lfg? Do you have an issue with people completing content? Or do you just not like zone chat? If so you know you can turn OFF zone chat at any time in your settings
  • Neyane
    Neyane
    ✭✭✭✭
    Yes
    Yessss, would save so much time.
    The most important thing in life is enjoying yourself.
    810+, love trials and dungeons, achievement hunter ♥
    Stormproof on 9 characters and more to come~ Flawless on MagSorc & MagPlar ♥
  • dodgehopper_ESO
    dodgehopper_ESO
    ✭✭✭✭✭
    ✭✭✭
    Yes
    DoctorESO wrote: »
    How about also having an undaunted assistant, or one that can be placed in a house? Same with mastercrafter mediators?

    Houses need more NPC's available period. Chef, Stablemaster, Bard, Gardener, Soldier, Companion Warrior, etc etc. Adding more available npc's could bring life particularly to some of the empty-feeling larger homes.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Nestor
    Nestor
    ✭✭✭✭✭
    ✭✭✭✭✭
    No
    Every Enclave is just a Wayshrine away from where you are now. Don't see the need to add more. If you don't have the Wayshrines unlocked, the Navigators can get you there the first time.

    Besides, how will this impact all those players who ask in Zone chat for a Pledge Group? This will reduce the population of available and willing players to any one player LFG.
    Enjoy the game, life is what you really want to be worried about.

    PakKat "Everything was going well, until I died"
    Gary Gravestink "I am glad you died, I needed the help"

Sign In or Register to comment.