Any planned fixes for performance?
Each trial has an issue where at the start of said trial, frame rate is really good, but as it progresses, it becomes really bad.
Hel Ra Citadel
• Frame rate is okay as you go up the stairs and towards the army. It does drop as soon as everybody kills the army and the Flame Shapers start to spawn. Ra Kotu's boss fight, the performance starts to drop and doing your rotation becomes difficult. Swapping bars sometimes sheathes your weapon.
Aetherian Archive
• Frames are okay on the first 3 add groups (Flame Atronachs, Frost Atronachs, Overcharger/Chainspinner army). It drops significantly as soon as you start the Storm Atronach boss fight. It goes downhill as you head towards the Stone Atronach boss, and Varlariel.
Sanctum Ophidia
• Surprisingly frames are somewhat decent during the adds before Mantikora, during the Mantikora boss fight, and during the Troll boss fight. However it drops fast when you get to the switches and adds before Ozara. After Ozara and getting to the Serpent boss room, it just becomes really, really bad.
Maw of Lorkhaj
• Decent on the add pulls before Zhaj'hassa. During Zhaj'assa boss fight, it becomes really bad. From there, the add pulls before the Twins is manageable, but during the Twins boss fight, it's really bad. It becomes worse after Twins, before Rakkhat, and during Rakkhat.
Asylum Sanctorium
• Terrible throughout the entire thing
Halls of Fabrication
• I'm sure we all know about this one