paulsimonps wrote: »Yes we had a tank meta, but that was more due to the state of block being rather easy, med armour being bad, and DKs/Templars having limited other defenses. The blanket nerfs that were put in place hardly affected those who built to the meta, and instead hit those who didn't harder. This is why I propose:
Restore wrath and unnerf constitution. The 200 wp/sp and regen DIDN'T create, (and the removal of which didn't remove) the tank meta. It instead allowed players some small bonuses when under constant fire. Yeah, can we please get that back, hell even take away the heavy attack restore, something that PvE tanks can't use, maybe even slightly lower the resistances, PvE tanks never stack full and heavily depend on blocking, extra regen would help.
Only BAD PvE Tanks do not use the fully charge heavy attacks to restore stamina its a really big and helpful tool for the end game tank, and after repentance was removed it become one of our main sources of sustain for trash pulls. Also the reason we don't have to stack resistance is cause we have enough of it from the base heavy armor and the passives around it and other sources of resistance, lowering the sources of resistance will not be helpful in anyway, and lowering it too much will cause harm to PvE Tanks too. Though I am all in favor of un-nerfing constitution a bit, especially if the numbers we are expecting from block cost are true, I would even be ok with it being a slightly longer delay between it proccing.
Its true that tanks do heavy attack in certain circumstances such as when bosses are moving. Though things like axes on vAA are a lot harder to. And a better constitution would be more beneficial in a more variety of areas. As for resist, its just an example area that wouldn't be terminally costly to nerf a little, so that its not seen as too OP. I mean we can always do away with the health recovery.Pc na?
Don’t need that extra damage considering the huge wpn dmg sets heavy already has
PC/EU And that is fair enough, if you are not a Magplar/magDK/Magden without the crazy damage sets and just took a nerf for the sake of it.
Yes we had a tank meta...
YYeah, can we please get that back, hell even take away the heavy attack restore, something that PvE tanks can't use, maybe even slightly lower the resistances, PvE tanks never stack full and heavily depend on blocking, extra regen would help.
Are you confusing PvE with PvP here or am I missing something?
If not, educate yourself.
How often do you see tanks stack max resistance. Oh yeah, they don't. Most aim for 40k health and low block cost, because with bloodspawn they go over the resist cap.
Yes we had a tank meta...
That´s how far i got into reading this post before i felt the irresistable urge to reply.
What in the world makes you believe that the tank meta ended at some point?
All i see are tanks.
Edit: After reading the whole thing. No. Heavyarmor still considerably outperforms light and medium in a direct comparison on builds not utilizing 1h + shield (and block as a primary defensive mechanic for the sake of the argument) at this very moment.
No.
YYeah, can we please get that back, hell even take away the heavy attack restore, something that PvE tanks can't use, maybe even slightly lower the resistances, PvE tanks never stack full and heavily depend on blocking, extra regen would help.
Are you confusing PvE with PvP here or am I missing something?
If not, educate yourself.
How often do you see tanks stack max resistance. Oh yeah, they don't. Most aim for 40k health and low block cost, because with bloodspawn they go over the resist cap.
you just go ahead and partially respond lol
btw not every tank runs bloodspawn and even if so...wouldnt that be part of the resistance stacking too?
ak_pvp: "tanks dont stack max resistances because when theyve put on their armor pieces and bloodspawn procs all the resistances together (stacked) reach resistance cap."
ill just leave it at you sure like contradicting yourself dont you
YYeah, can we please get that back, hell even take away the heavy attack restore, something that PvE tanks can't use, maybe even slightly lower the resistances, PvE tanks never stack full and heavily depend on blocking, extra regen would help.
Are you confusing PvE with PvP here or am I missing something?
If not, educate yourself.
How often do you see tanks stack max resistance. Oh yeah, they don't. Most aim for 40k health and low block cost, because with bloodspawn they go over the resist cap.
you just go ahead and partially respond lol
btw not every tank runs bloodspawn and even if so...wouldnt that be part of the resistance stacking too?
ak_pvp: "tanks dont stack max resistances because when theyve put on their armor pieces and bloodspawn procs all the resistances together (stacked) reach resistance cap."
ill just leave it at you sure like contradicting yourself dont you
This is after block gets nerfed, and would solve the issue of the heavier tanks. (After seeing the edit) Even without blocking still personally find light to be a much better, not having access to sets like 7th for my main/s and I run dw. I would say that heavy is better for stam than medium, mainly because medium sux and they have great sets like 7th, ravager etc. But in that case why nerf it for mag?