GrumpyDuckling wrote: »I'd like the OPTION to be able to make Inferno a toggle again, at the player's discretion. It would cost an additional skill slot to make it happen, and it would be optional.
Ragnarock41 wrote: »GrumpyDuckling wrote: »I'd like the OPTION to be able to make Inferno a toggle again, at the player's discretion. It would cost an additional skill slot to make it happen, and it would be optional.
but, what will it even change?
As far as I know it only tickles every once in a while.
Having a toggle sounds interesting but I think what inferno needs is a full rework.
Mangeli200194 wrote: »No thx mag dk is already anoying ro fight basically impossible without immovability pots... Permablocking in light armor for ages what no other magica Class can do plus high pressure. One of the strongest 1vs1 classes possible only shares that title with stamblade(the cloak, cloak, Poison injection, cloak, ambush, incap ones)
Mangeli200194 wrote: »No thx mag dk is already anoying ro fight basically impossible without immovability pots... Permablocking in light armor for ages what no other magica Class can do plus high pressure. One of the strongest 1vs1 classes possible only shares that title with stamblade(the cloak, cloak, Poison injection, cloak, ambush, incap ones)
GrumpyDuckling wrote: »Ragnarock41 wrote: »GrumpyDuckling wrote: »I'd like the OPTION to be able to make Inferno a toggle again, at the player's discretion. It would cost an additional skill slot to make it happen, and it would be optional.
but, what will it even change?
As far as I know it only tickles every once in a while.
Having a toggle sounds interesting but I think what inferno needs is a full rework.
The change would be that players would have the option to toggle it.
- Major Prophecy (and Major Savagery depending on the morph) just for having it slotted.
- Damage + slow to an enemy every time it launches, or heal to self or ally every time it launches depending on the morph.
I think it's strong enough, but I prefer when it was a toggle like it used to be.
Magicka sitting in a much better place than it's stam brothers .... Fix stam version then let's talk about Magicka which is currently one of the strongest PVP classes in smallman play... The king of CC .. hard to kill .. best class to assist off of....
Magicka sitting in a much better place than it's stam brothers .... Fix stam version then let's talk about Magicka which is currently one of the strongest PVP classes in smallman play... The king of CC .. hard to kill .. best class to assist off of....
Mangeli200194 wrote: »No thx mag dk is already anoying ro fight basically impossible without immovability pots... Permablocking in light armor for ages what no other magica Class can do plus high pressure. One of the strongest 1vs1 classes possible only shares that title with stamblade(the cloak, cloak, Poison injection, cloak, ambush, incap ones)
So you missed that whole post about ZoS nerfing permablocking then, huh?
SASQUATCH0 wrote: »Mangeli200194 wrote: »No thx mag dk is already anoying ro fight basically impossible without immovability pots... Permablocking in light armor for ages what no other magica Class can do plus high pressure. One of the strongest 1vs1 classes possible only shares that title with stamblade(the cloak, cloak, Poison injection, cloak, ambush, incap ones)
So you missed that whole post about ZoS nerfing permablocking then, huh?
The who said what now?
Mangeli200194 wrote: »No thx mag dk is already anoying ro fight basically impossible without immovability pots... Permablocking in light armor for ages what no other magica Class can do plus high pressure. One of the strongest 1vs1 classes possible only shares that title with stamblade(the cloak, cloak, Poison injection, cloak, ambush, incap ones)
First of all, duels are a terrible way to balance a game. Don’t think only in terms of that.
Second, literally every class has the ability to CC on cooldown. There’s tons of CC and extra effects in this game, saying it’s more of an issue with DK is just ridiculous.
The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
mDK>>>sDK in pvp
Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
mDK>>>sDK in pvp
Savos_Saren wrote: »Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
mDK>>>sDK in pvp
Nope. StamDKs have more mobility, they have executes, and they have Seventh Legion on their side (which isn't a fair comparison). In PVE and open world PVP- they're in a better spot.
Regardless, though, let's get back on topic. If we sit here and argue which version of this extremely nerfed class is better- we're still hurting ourselves. Both Stam and Mag DKs need to offer ways that ZoS can improve our class.
The major mending nerf hurt us both.
The battle roar nerf hurt us both.
The broken Y Axis hurts us both for Leap and Chains (and apparently whips now).
Our wings are broken because they don't reflect everything that they should.
The costs of our ability are too high.
The blatant nerf to Fossilize left us hanging. They should've at least buffed Stone Fist. Hell- I offer that ZoS should make Stone Giant cause flame damage with a small amount of splash damage. They should also make Obsidian Shard cost stamina and do physical damage so that StamDKs have a specialized heal.
The StamDK vs MagDK argument is like a one-armed man arguing with a one-legged man about who's more handicapped. Let's just focus on improving both of our quality of gaming.
Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
Savos_Saren wrote: »Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
mDK>>>sDK in pvp
Nope. StamDKs have more mobility, they have executes, and they have Seventh Legion on their side (which isn't a fair comparison). In PVE and open world PVP- they're in a better spot.
Regardless, though, let's get back on topic. If we sit here and argue which version of this extremely nerfed class is better- we're still hurting ourselves. Both Stam and Mag DKs need to offer ways that ZoS can improve our class.
The major mending nerf hurt us both.
The battle roar nerf hurt us both.
The broken Y Axis hurts us both for Leap and Chains (and apparently whips now).
Our wings are broken because they don't reflect everything that they should.
The costs of our ability are too high.
The blatant nerf to Fossilize left us hanging. They should've at least buffed Stone Fist. Hell- I offer that ZoS should make Stone Giant cause flame damage with a small amount of splash damage. They should also make Obsidian Shard cost stamina and do physical damage so that StamDKs have a specialized heal.
The StamDK vs MagDK argument is like a one-armed man arguing with a one-legged man about who's more handicapped. Let's just focus on improving both of our quality of gaming.
Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
Everything you listed is available to every class in the game in the stam realm... We are talking PVP ... my magicka dk will own on my stam version at the moment .. Magicka DKs are very strong in the small man and dueling scene... not sure what you are talking about there lol
Nelson_Rebel wrote: »Nelson_Rebel wrote: »The stam version is hurting much more atm ... Magicka is superior to stam atm... major mending hit stam version much harder.. changes to ingenious hit stam harder... battle roar nerfs hit stam harder... stam nerfs hit stam harder...fire Damage is superior to poison damage... I could go on and on...
Wut?
Stam Dk has the highest PvE parse in the game. They already are very powerful in PvP.
Buffing stam dk is gonna corner the stamina DD market into Only DK’s. They have access to mobility, executes, and Range.
Mag DK= No pvp burst, our only form of defense is blocking, our sustainability Relies almost ENTIRELY on ultimate use because heavy attacks on Magic is slow, unreliable, and weak. Our mobility is non existent, our DoT’s are weak and purgable, not to mention out healed by a single heal.
Everything you listed is available to every class in the game in the stam realm... We are talking PVP ... my magicka dk will own on my stam version at the moment .. Magicka DKs are very strong in the small man and dueling scene... not sure what you are talking about there lol
Anything a mag dk does in small man and dueling is better done by stam DK. Our only previous saving grace was our CC combo’s. Which are now so pathetic because we have no mobility to use our tiny dinosaur arm range skills. lol not sure what you’re talking about.
If your mag dk owns your stam dk, then you are playing stam dk so wrong lol