I don't know where this mistake came from but disease causes minor defile (that decreases healing taken by 15%).
gethemshauna wrote: »I'd say nirn, dual wield passive has no increased chance of applying status effect like destro staff, and half of the cyrodil population are currently argonians, and they are completly immune to poison, and defile from disease status effect aswell.
I don't know where this mistake came from but disease causes minor defile (that decreases healing taken by 15%).
I don't know where this mistake came from but disease causes minor defile (that decreases healing taken by 15%).
No mistake. Disease causes Major Defile
It was fixed last August.
""General
Fixed an issue where the Diseased status effect was not applying Major Defile.""
https://forums.elderscrollsonline.com/en/discussion/comment/4440669#Comment_4440669
I don't know where this mistake came from but disease causes minor defile (that decreases healing taken by 15%).
gethemshauna wrote: »I'd say nirn, dual wield passive has no increased chance of applying status effect like destro staff, and half of the cyrodil population are currently argonians, and they are completly immune to poison, and defile from disease status effect aswell.
@gethemshauna
Infused has nothing to do with status effects from the destroy staff. That would be charged.
OP is asking about infused or nirn with a poison enchant which infused will both increase the damage of that enchant and reduce the CD so it procs more often.
gethemshauna wrote: »
Ofcourse it does. Damage enchants have highest possible chance to apply status effect in the game (20%, and 40% with destro staff passive), infused reduces the cooldown of it from 4s to 2s, what increases status effect uptime dramatically.
The main reason why You think disease enchant is not so good is because Argonians and Bosmers have disease resistances in passives ? You do realize that 1,5k disease resistance it's like less then 3% disease dmg reduction ?
gethemshauna wrote: »The main reason why You think disease enchant is not so good is because Argonians and Bosmers have disease resistances in passives ? You do realize that 1,5k disease resistance it's like less then 3% disease dmg reduction ?
Do you realize that argonians and bosmers are completly immune to the major defile coming from disease status effect?
Noone said infused brings better status effect uptimes than charged. In the practice, for example infused shock enchant is enough to hold 40% vulnerability uptime by itself, and you don't need the whole shock damage sources what charged requires. And I don't even say how much infused dmg enchant generates dps.Lightspeedflashb14_ESO wrote: »@Liofa charged impacts ALL the status effects you on all the skills you do, not just the enchant, it multiplys the following chance by 2.2. this is additive with the destro passive that increases the chance for elemental effects, as you pointed out.
Weapon enchants 20%
Standard ability 10%
Area of effect abilities 5%
Damage over time abilities 3%
Area of effect damage over time abilities 1%
This is also why a charged staff is better then an imperfect asylum staff, just using force pulse, you have a 42% chance to apply the status effects anyway, so basically every other cast, where the asylum staff is every third cast. AND a charged staff increases the chances of all other skills you use, like wall and lash and liquid lightning and reflective light and so on.
So in practice, you will get much higher secondary effect procs with charged then with just the echant procing twice as much.
The main reason why You think disease enchant is not so good is because Argonians and Bosmers have disease resistances in passives ? You do realize that 1,5k disease resistance it's like less then 3% disease dmg reduction ?
gethemshauna wrote: »gethemshauna wrote: »I'd say nirn, dual wield passive has no increased chance of applying status effect like destro staff, and half of the cyrodil population are currently argonians, and they are completly immune to poison, and defile from disease status effect aswell.
@gethemshauna
Infused has nothing to do with status effects from the destroy staff. That would be charged.
OP is asking about infused or nirn with a poison enchant which infused will both increase the damage of that enchant and reduce the CD so it procs more often.
Ofcourse it does. Damage enchants have highest possible chance to apply status effect in the game (20%, and 40% with destro staff passive), infused reduces the cooldown of it from 4s to 2s, what increases status effect uptime dramatically.