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[XB1] - Dual Wield animation bugs back again?

LiquidPony
LiquidPony
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Some issues we frequently see on XB1:

1. Heavy attacks will not execute (e.g., holding the trigger does nothing ... no animation, nothing happens)
2. Heavy attacks will execute but not connect with the target (presumably ... no damage appears in combat text)
3. Some skills will not execute subsequent to heavy attacking (most frequently noticed with Rending Slashes)
4. Skills will execute but no damage is registered in combat text

Not as bad as it was in Morrowind but the combat bugs feel very similar to what was happening then.

It is interesting because I have different issues on different characters. On my stamDK, from the above issues I only see #2, but additionally I have an issue on the stamDK where I can't get Endless Hail or Caltrops to cast (the circle shows up on the ground but the animation never plays and no damage registers). Multiple guild-mates have had similar issues.

Example of the worst case: http://xboxdvr.com/gamer/LiquidPony/video/40869098

Now, that could've been a lag spike, however, I parsed for about an hour in that spot last night and at least 50% of my parses had to be aborted early because of one of the issues listed above.
Edited by LiquidPony on December 13, 2017 6:32PM
  • LiquidPony
    LiquidPony
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    Another example:

    http://xboxdvr.com/gamer/LiquidPony/video/40875754

    Here, a Heavy Attack was attempted at about the 17-18s mark in the video. Nothing happens.

    The attempted portion of the rotation was:

    1. Light Attack
    2. Spectral Bow
    3. Light Attack
    4. Relentless Focus
    5. Heavy Attack
    6. Rending Slashes

    Instead, after the Relentless Focus, it was:

    5. Stand around like an idiot for a second
    6. Heavy attack
    7. Stand around like an idiot for another second
    8. Heavy attack
    9. Deadly Cloak, cuz Rending Slashes won't cast

    The heavy attack did not cast. So I pressed RT to fire up another heavy attack, which cast, but the subsequent Rending Slashes also did not cast. Watching the ability bar, the Rending Slashes icon never lit up, so the key press was never registered (but most certainly pressed, multiple times even), which leads me to believe there's some kind of input lag going on here preventing skills from actually executing when the button is pressed.
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