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• Xbox One: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
• PlayStation®4: NA and EU megaservers for maintenance – October 14, 6:00AM EDT (10:00 UTC) – 9:00AM EDT (13:00 UTC)
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Map Zoom on Consoles

madchuska83
madchuska83
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It would be great if I could zoom in on the zone map a little closer. Maybe not as much as a city map but it's getting hard to mark a set destination while I'm lorebook hunting. As of now I can still see the entire zone map at full zoom.
  • Apache_Kid
    Apache_Kid
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    I hate how slow it zooms out. Trying to zoom out of Cyrodiil or completely out of the map to transit to Coldharbour or CwC takes too long!
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    PC gamepad mode user (same interface as console) - agree the zoom is too slow, and would also love, when the map changes from Aurbis-> Tamriel->zone, if it would be centered where the cursor is. I know where I want to go on the map, and it's annoying when jumping from the Brass Fortress to Vivec that I have to move the cursor from Cyrodiil every time. (And why center on Cyrodiil? We can't wayshrine into Cyro anyway)
    Edited by CaffeinatedMayhem on December 8, 2017 3:43PM
  • Serjustin19
    Serjustin19
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    EDIT:I think I'm having Cyrodiil Withdraw, seriously I thought I read Cyrodiil Map Slowness... I'll just put my Cyrodiil response in hiding. But I agree with you all in PvE. Map is slow on Console every where.

    Aye I agree with you 2. Nay, I don't like how slow; The Cyrodiil Zoom is. When I want it to zoom, it's supposed to. Zoom, zoom, zoom; least until it can't no more. But hey, at least while Guard duty, in keep for 1 hr and no one attacks keep. It gives me something to do. Whilst I guard the keep. I welcome the slowness of zoom in keep. But alas, I cry foul. When I look at map, when everyone around me getting attacked. O how I love, being not loved.
    Edited by Serjustin19 on December 8, 2017 3:48PM
    Official PSN message. 4-18-18 (Copy/Paste) Hey Justin. It is ok. You can be so much more without the *(left name out). For me you are always a legend. Look for a job you want. You always write like a bard or poet so maybe you should write a book"





    It Was A Glorious 2+ years in Scourge PS4 EU, especially during both the 1st and 2nd Scourge. As well as my time in Haderus PS4 EU. What will my journey bring, during my time in Shor, We shall wait; for my journey has only begun. Shor has ended as well as Yol, both hath gone short lived. Kaal and Laa alas are my new journey. Save for Laa replaced short lived Yol; The shortest campaign I've ever been. How many more campaigns must be renewed and delivered? No one knows, till the end. It's not the end, but only just the beginning. What do I mean by this? I don't really know honestly, I keep pondering this myself everyday.

  • Aurielle
    Aurielle
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    Agreed, OP. Console maps are in a bad place ATM. It's difficult to mark lorebook/skyshard locations, as the cursor more often than not snaps to a point of interest close to the lorebook/skyshard (since we can't zoom in any closer). More irritatingly, significant FPS drops and stuttering while using the map has been an issue for the past two updates or so. I never had problems like that in the past, so someone definitely broke something (I'm thinking it might have something to do with the addition of the CWC map).
  • Ohtimbar
    Ohtimbar
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    I would appreciate more zoom on PC as well.
    forever stuck in combat
  • oXI_Viper_IXo
    oXI_Viper_IXo
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    A simple fix to console map zoom would be to make it so when you tap the trigger, it zooms out one level and when you hold it, it zooms like it currently does.
    Xbox One NA
    Aldmeri Dominion
    "As you saw in Matt’s 2017 roadmap, we are making Cyrodiil performance evaluation and fixing a priority this year. We want to make sure that Cyrodiil is a great PvP experience for everyone. Over the last year, we’ve made some good strides towards refining server performance across all campaigns, and we will continue down that path." -Brian Wheeler
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