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ESO needs new alliances - Aedra and Daedra

SmellyUnlimited
SmellyUnlimited
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This could be a completely separate campaign type. It begins with questing through the higher realms (somehow), and you ultimately decide which side to follow.

You’re sworn as either a Daedric Knight or Aedric Valkyrie.

It could be a Cyrodil-esque zone, but considerably harder NPC enemies that can join a battle randomly and wreak havoc. A new skill line opens to use some of the god’s powers while in the Ascendant Realms. They could have significantly long cool down times (to reflect the toll it takes on a mortal using the power of a god).

I’ll leave it just as a PvP notion. I had others to join it such as a new PvP trial (6 man teams - one representing each Aedra or Daedra - race to claim the trials prize. Some safeguards/bracketing relative to the difficulty and type of loot, so even lower levels can attempt to a novice effort. Blends PvP and PvE - PvE to reach the prize, but then a battle ensues. The prize team gets a solid buff, but the challengers can obtain the prize if they are able to defeat the superpowered prize claimants.

Thoughts?
DO. NOT. WIPE. (in game OR out!)
  • TheNuminous1
    TheNuminous1
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    sounds like a whole nother game where you use the words aedra and daedra to fit it into eso. pass.
  • Ackwalan
    Ackwalan
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    So a griefer alliance with special (OP) abilities. No thanks.
  • Doctordarkspawn
    Doctordarkspawn
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    ...Why though?

    It'd just be Cyro 2.0. We dont need more PVP content for a audience that allready has an arena.
  • SmellyUnlimited
    SmellyUnlimited
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    Well, I thought another melding of PvE and PvP would help revitalize some gaming aspects in the game. Imperial City was very enjoyable and had the additional fun of how risky it was (losing half your stones).

    Really, I just want to have that type of meshing element back in the game. Or one where the rewards will draw players to participate in them (RIP Imp City)
    DO. NOT. WIPE. (in game OR out!)
  • TheNuminous1
    TheNuminous1
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    Well, I thought another melding of PvE and PvP would help revitalize some gaming aspects in the game. Imperial City was very enjoyable and had the additional fun of how risky it was (losing half your stones).

    Really, I just want to have that type of meshing element back in the game. Or one where the rewards will draw players to participate in them (RIP Imp City)

    plus 1 for the effort though. but why not revitalize the already ingame meshing of pve pvp and make imperial city worth playing again?
  • ArchMikem
    ArchMikem
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    The prize team gets a solid buff, but the challengers can obtain the prize if they are able to defeat the superpowered prize claimants.

    Thoughts?

    You already get superpowered players through pre-made groups, which is already a hated issue that plagues Battlegrounds. So you want to give those powerful groups even MOAR power?
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Vhozek
    Vhozek
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    Except Valkyries are only female
    𝗡𝗼𝘁 𝘀𝗼𝗿𝗿𝘆, 𝗺𝗼𝗱𝘀. 𝗙𝗿𝗲𝗲 𝗕𝗶𝗿𝗱 𝘄𝗮𝘀 𝗽𝗹𝗮𝘆𝗶𝗻𝗴.
  • Iccotak
    Iccotak
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    no thanks
  • Xoelarasizerer
    Xoelarasizerer
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    The closest we would probably get to that could be something related to the violently foreshadowed Daedric Prince conflict based around those in the Coldharbour Compact and the half that suck.

    But that wont have a PvP part added into it because we're very probably locked in to helping the pro Compact because Azura.. (not that i'd ever want to be opposing a team that includes Molag Bal, Hermaeus Mora and Sheogorath..)
    Edited by Xoelarasizerer on December 2, 2017 8:05AM
  • EvilCroc
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    No, it does not need that.
  • Cloudless
    Cloudless
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    eb9.gif
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