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Arc Inhibitor: Stamina Sorc Tank

DocFrost72
DocFrost72
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Stamina Sorceror PvE Tank

“Arc Inhibitor”
Race: I like lizards, sue me. Any race works, they all have something to contribute. Best would be Imperial, Breton, Argonian, Nord.

Skill bar one:
1- Defensive Posture 2- Pierce Armor 3- Dark Deal 4- Boundless Storm 5- Unstable Clanfear U- Aggressive Warhorn

Skill bar two:
1- FLEX (Critical Surge, empowered ward, balance) 2- Inner Fire 3- Low Slash 4- Restraining Prison 5- Unstable Clanfear U- Suppression Field

Foods- Tri-stat purple foods
Potion options- Green world drop restore stamina potions Blue world drop Magicka Potions, tri-stat potions

Sets: 5x Torug;s Pact (3-trait crafted), 5x Ebon Armory (Crypt of Hearts I and II), 2x Swarm Mother/Lord warden Dusk (Spindleclutch I vet and Imperial City Prison vet respectively).

Chest: Heavy Sturdy
Head: Heavy Sturdy
Legs: Heavy sturdy
Hands: Medium sturdy
Feet: Heavy Sturdy
Shoulders: Heavy Sturdy
Waist: Light Sturdy

Necklace: Healthy Ebon Armory, block cost reduction
Ring 1: Healthy Ebon Armory, block cost reduction
Ring 2: Healthy Ebony Armory, block cost reduction

Bar one: Infused Mace and Sturdy Shield of Torug’s Pact
Bar two: Infused Sword and Sturdy Shield of Torug’s Pact

Attributes: (goal with food)
Health- 35k+
Stamina- 20k+
Magicka- 15k+

Stone: The Lord, The Atronach

Champion Points:
Warrior- 51 in ironclad, 49 hardy, 49 elemental defender, 40 thick skinned, 41 quick recovery.
Thief- warlord 40, 49 tenacity, 49 arcanist, 81 shadow ward, 11 tumbling.
Mage- (pure tank) 64 blessed, 40 elfborn, 44 physical weapon expert, 51 master-at-arms, 31 thaumaturge.
(damage consideration): Highly depends on what you’re doing when not tanking. If looking for more damage, spread points from elfborn into mighty and precise strikes. This will cost you survivability.

Video:

https://youtu.be/Lz7mMBKFb1Q

From video details: Opening message: 0:00- 0:45
Intro to build- 0:46-2:08
Gear- 2:09- 17:47
Skills-17:48-45:37
Champion Point Allocation- 45:38-51:41
Random rambling bits before I awkwardly say goodbye-51:42-54:24.

Thank you so much for watching! Feedback is ALWAYS welcome!
Edited by DocFrost72 on November 20, 2017 10:11PM
  • Mettaricana
    Mettaricana
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    Soooo why torugs?
  • DocFrost72
    DocFrost72
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    Soooo why torugs?

    Torug's gives your enchantments a large boost in effectiveness. If you use a crusher enchantment, it removes 2.7k resistance. That's a big dps increase for your allies. Same applies to your back bar enchantment: if you use weakening, it reduces large amounts of incoming damage for the whole team on bosses.

    Not to mention, compared to alkosh it is easier to get and has better 2-4 piece passives. And you can choose the style. I may or may not be vain.
    Edited by DocFrost72 on November 21, 2017 3:23PM
  • Dubhliam
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    DocFrost72 wrote: »
    Soooo why torugs?

    Torug's gives your enchantments a large boost in effectiveness. If you use a crusher enchantment, it removes 2.7k resistance. That's a big dps increase for your allies. Same applies to your back bar enchantment: if you use weakening, it reduces applies large applies mount of incoming damage for the whole team on bosses.

    Not to mention, compared to alkosh it is easier to get and has better 2-4 piece passives. And you can choose the style. I may or may not be vain.

    Even with a low uptime of 50% I would still rather take a simple 2k Infused Crusher + Alkosh than the extra 700 pen the Torug gives.

    But that is just personal preference.
    >>>Detailed Justice System Concept thread<<<
  • VaranisArano
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    Is there a reason for Boundless Storm instead of the stamina morph Hurricane?
  • DocFrost72
    DocFrost72
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    Dubhliam wrote: »
    DocFrost72 wrote: »
    Soooo why torugs?

    Torug's gives your enchantments a large boost in effectiveness. If you use a crusher enchantment, it removes 2.7k resistance. That's a big dps increase for your allies. Same applies to your back bar enchantment: if you use weakening, it reduces applies large applies mount of incoming damage for the whole team on bosses.

    Not to mention, compared to alkosh it is easier to get and has better 2-4 piece passives. And you can choose the style. I may or may not be vain.

    Even with a low uptime of 50% I would still rather take a simple 2k Infused Crusher + Alkosh than the extra 700 pen the Torug gives.

    But that is just personal preference.

    I totally understand that. When I looked at it I also factored the potency and uptime loss, and with a 7 second cd, you're running 2k pen at a 5/7th uptime. That gives us (roughly) just under 1500 pen in a perfect uptime scenario, with another 2.9 from alkosh in again, perfect uptime. That brings us to 4.4k pen, or about 1.7k more than torug's. Here's where it gets tricky though:

    Torug's will have as close to 100% uptime as is possible, but even then most fights I inly get 95% uptime on it. In reality, getting synergies and waiting for the gcd/not bar swapping when it comes time to reapply means you'll see less than even 95% uptime on alkosh and non torug's enchant. If we take (for sake of argument) a 75% uptime of alkosh, you actually get nearer to 3.5-3.6k pen: less than 1k off of torug's.

    So for me, it's a reliability thing. And again, the 2-4 benefit us a bit, and it benefits the weakening enchant on your back bar by a pretty sizeable amount. That said, for pure pen, yes go alkosh for a greater penetration shred!
    Is there a reason for Boundless Storm instead of the stamina morph Hurricane?

    Yes, and it's pretty much open to debate. I run boundless because the 3k (+) stam cost from hurricane can really eat away at your stam pool, even more so when you realize that this also lasts 15 seconds to boundless' 23. If you have no sustain issues running hurricane, do so! I simply would rather trade magicka for the buff on my build.
    Edited by DocFrost72 on November 21, 2017 12:31AM
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