Chilly-McFreeze wrote: »Dropping the old HA taunts screw up resource management and the usability of ice staves for anything else than the tank. So better move the taunt from HA to destructive reach.
I'd say to either put a taunt on one of the active skills or drop taunt from the staff altogether as taunt is available from inner fire. Maybe replace the taunt with a debuff (breach?) or minor heroism.
IMO sword and board tanking is more effective than ice staff but requires more skill points to get the taunt and all the passives. As a bonus when ice staff tanking you also get a fully levelled DPS weapon for free. Alternatively, as a dps you get a free defensive mode. Yes it's far from the meta, but it is effectively free.
I'd say to either put a taunt on one of the active skills or drop taunt from the staff altogether as taunt is available from inner fire. Maybe replace the taunt with a debuff (breach?) or minor heroism.
IMO sword and board tanking is more effective than ice staff but requires more skill points to get the taunt and all the passives. As a bonus when ice staff tanking you also get a fully levelled DPS weapon for free. Alternatively, as a dps you get a free defensive mode. Yes it's far from the meta, but it is effectively free.
Ancient Knowledge passive require at least one destro staff skill slotted, so there's not too much skills choice for a full ice staff tank, i would say there're Element Drain and Blockade, ED already gives the Breach.
well, for the skill points...IMO no one will be short of them, for endgame player that's not a problem. And for dps defence, using light armor shield will be enough i guess.
Chilly-McFreeze wrote: »Dropping the old HA taunts screw up resource management and the usability of ice staves for anything else than the tank. So better move the taunt from HA to destructive reach.
Chilly-McFreeze wrote: »Dropping the old HA taunts screw up resource management and the usability of ice staves for anything else than the tank. So better move the taunt from HA to destructive reach.
ThIs idea is just as bad. Some dps will use the destructive reach in their build and still taunt the boss.
It was a lazy idea to make the ice staff into a tanking weapon to begin with. Fixing something that's is broken by its retrofi design will leave us with a broken tool and may make it worse.
Just drop it.
Why would anyone use it over 1h&s anyway? You can tank with 15k Stam easilly for most stuff outside of trials. I doubt anyone is using an ice staff in trials either.
Chilly-McFreeze wrote: »Dropping the old HA taunts screw up resource management and the usability of ice staves for anything else than the tank. So better move the taunt from HA to destructive reach.
ThIs idea is just as bad. Some dps will use the destructive reach in their build and still taunt the boss.
It was a lazy idea to make the ice staff into a tanking weapon to begin with. Fixing something that's is broken by its retrofi design will leave us with a broken tool and may make it worse.
I think more people use ice staff than you people think. I personally use ice staff on both bars for tanking but my character isn't doing vet dungeons or trials yet. However, I have tanked all vet dungeons in the past as a magplar all vet dungeons and honestly I don't think it will be a problem to tank with it on my warden.
The bonus of using it is you have more offensive capabilities. If you build a team around the tank just only tanking and doing nothing else then yes, its not going to be as good as S/B but that's not what its purpose is, its for hybrid dps tanks and does its job fine doing so. If your not doing trials I feel none of its short comings to tanking are even relevant. It's alternative way to tank, it doesn't need to be the same cookie cutter S/B style tank and I want to keep it in the destruction line so I can cast blockade while I am tanking for aoe based aggro.
The heavy attack is essentially a free taunt and shield. If you need a faster taunt then run inner fire, you shouldn't even have to use it as much because you can taunt with HA.
Also let's not forget that all this ice staff tanking provides chilled which gives a 15% damage reduction to further add to tanking. This doesn't affect just the tank but anyone else who takes damage. People tend to forget this fact when they compare the two.
Oakmontowls_ESO wrote: »A s&b tank has access to minor maim (chilled) through heroic slash or multiple class based options.
Another big problem with ice staff tanking is not having easy access to major breach and fracture. This can be mitigated by running mark target but that is limited to night blades.
I feel now it's been put in, it's been forgotten. Look at the single slot (asylum, masters & MA) destro staves, they are all offensive. Not saying this is wrong, but the effects are really not ice staff friendly.
OP has some good points. However, even with all of them the ice staff is not ready for serious tanking. It's just doesn't offer utility for the group.
It's great for someone who wants to say I tank with an ice staff. However, S&B offers much more for the group having a tank that debuffs the target for an ice dps boost to the group.
As I said, OP makes some good points but they're secondary to the main reason the ice staff is not a good main hand choice to serious tanking.
I think more people use ice staff than you people think. I personally use ice staff on both bars for tanking but my character isn't doing vet dungeons or trials yet. However, I have tanked all vet dungeons in the past as a magplar all vet dungeons and honestly I don't think it will be a problem to tank with it on my warden.
The bonus of using it is you have more offensive capabilities. If you build a team around the tank just only tanking and doing nothing else then yes, its not going to be as good as S/B but that's not what its purpose is, its for hybrid dps tanks and does its job fine doing so. If your not doing trials I feel none of its short comings to tanking are even relevant. It's alternative way to tank, it doesn't need to be the same cookie cutter S/B style tank and I want to keep it in the destruction line so I can cast blockade while I am tanking for aoe based aggro.
The heavy attack is essentially a free taunt and shield. If you need a faster taunt then run inner fire, you shouldn't even have to use it as much because you can taunt with HA.
Also let's not forget that all this ice staff tanking provides chilled which gives a 15% damage reduction to further add to tanking. This doesn't affect just the tank but anyone else who takes damage. People tend to forget this fact when they compare the two.
leandro.800ub17_ESO wrote: »Just revert back changes and make ice dps again
Too many changes on passives and morphs would be needed and its hard to have both on one skill line
Having a magika tank option was a good idea but very bad implementation due to curent mechanics
Oakmontowls_ESO wrote: »A s&b tank has access to minor maim (chilled) through heroic slash or multiple class based options.
Another big problem with ice staff tanking is not having easy access to major breach and fracture. This can be mitigated by running mark target but that is limited to night blades.
Ahh I forgot about heroic slash, my bad on that one. Ice staff does get weakness to elements to give major breach however.