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https://forums.elderscrollsonline.com/en/discussion/684716

How Weighted is the RNG on the Transmutation Geodes?

Illurian
Illurian
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Anyone else notice how badly weighted the rng is on the Transmutation Geodes?

I got 5 Geodes yesterday (2 from vet boss drops, 3 from 6 key pledge reward), each of which are said to give between 1-10 transmutation crystals.

I got 1 crystal in each geode. 5 geodes, 5 crystals. In all the daily pledges I've done, I've never gotten more than 3 from a single geode at once.

Is it just my bad luck? Or are others experiencing the same?
Kiss the chaos.
  • Gargath
    Gargath
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    We should get transmutation crystals from killing bosses, instead of witches skulls.
    I stopped doing dungeons for purpose after 2-nd attempt. I got 2 crystals so far in total, went into station and realised that I need 50 to transform a single item's trait. That's ridiculous, I don't really need it. I lived without transmutation and can live without it for more. That's just one of those badly designed ideas, like with the 35% cut on the Pirharri the Smuggler.
    PC EU (PL): 14 characters. ESO player since 06.08.2015. Farkas finest quote: "Some people don't think I'm smart. Those people get my fist. But you, I like."
  • MissBizz
    MissBizz
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    Seems to be very weighted. I've always seemed to get 1-2 from those, or 4-5 (4 being minimum) from the PvP ones.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Irylia
    Irylia
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    Illurian wrote: »
    Anyone else notice how badly weighted the rng is on the Transmutation Geodes?

    I got 5 Geodes yesterday (2 from vet boss drops, 3 from 6 key pledge reward), each of which are said to give between 1-10 transmutation crystals.

    I got 1 crystal in each geode. 5 geodes, 5 crystals. In all the daily pledges I've done, I've never gotten more than 3 from a single geode at once.

    Is it just my bad luck? Or are others experiencing the same?

    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    How it works: you pvp on one character and gain roughly 15k ap = 1 reward of worthy. Pvp until you get as many rewards as you have characters. 5 toons = 75k ap. Once you have 5 rewards in your mail you then open one per character and since each character is guaranteed one geode drop a day on their first reward, you can then gain between 4-20 stones.

    For me this is the most effective since I pvp 90% of my time. I get 11 rewards in my mail and then swap around and open. The lowest yield is 44 stones per day to potentially more if you get 5, 10, 20 drops.

    The second way is by completing trials. Once a week, I believe, each toon can complete the trial quest and obtain 5 stones. If you have 5 toons you can run each trial on 1-5 characters and receive 5 per trial.
    I find this to be effective if you already run trials in a guild, need to farm trial gear, or aren’t pvp ready.

    The yield is lower because it has higher pre reqs. 12 people. Scheduling runs. Time it takes to complete a trial. Etc

    Good luck.
  • Brutusmax1mus
    Brutusmax1mus
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    Irylia wrote: »
    Illurian wrote: »
    Anyone else notice how badly weighted the rng is on the Transmutation Geodes?

    I got 5 Geodes yesterday (2 from vet boss drops, 3 from 6 key pledge reward), each of which are said to give between 1-10 transmutation crystals.

    I got 1 crystal in each geode. 5 geodes, 5 crystals. In all the daily pledges I've done, I've never gotten more than 3 from a single geode at once.

    Is it just my bad luck? Or are others experiencing the same?

    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    How it works: you pvp on one character and gain roughly 15k ap = 1 reward of worthy. Pvp until you get as many rewards as you have characters. 5 toons = 75k ap. Once you have 5 rewards in your mail you then open one per character and since each character is guaranteed one geode drop a day on their first reward, you can then gain between 4-20 stones.

    For me this is the most effective since I pvp 90% of my time. I get 11 rewards in my mail and then swap around and open. The lowest yield is 44 stones per day to potentially more if you get 5, 10, 20 drops.

    The second way is by completing trials. Once a week, I believe, each toon can complete the trial quest and obtain 5 stones. If you have 5 toons you can run each trial on 1-5 characters and receive 5 per trial.
    I find this to be effective if you already run trials in a guild, need to farm trial gear, or aren’t pvp ready.

    The yield is lower because it has higher pre reqs. 12 people. Scheduling runs. Time it takes to complete a trial. Etc

    Good luck.

    So you don't even have to pvp on each character?
  • Illurian
    Illurian
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    Irylia wrote: »
    Illurian wrote: »
    Anyone else notice how badly weighted the rng is on the Transmutation Geodes?

    I got 5 Geodes yesterday (2 from vet boss drops, 3 from 6 key pledge reward), each of which are said to give between 1-10 transmutation crystals.

    I got 1 crystal in each geode. 5 geodes, 5 crystals. In all the daily pledges I've done, I've never gotten more than 3 from a single geode at once.

    Is it just my bad luck? Or are others experiencing the same?

    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    How it works: you pvp on one character and gain roughly 15k ap = 1 reward of worthy. Pvp until you get as many rewards as you have characters. 5 toons = 75k ap. Once you have 5 rewards in your mail you then open one per character and since each character is guaranteed one geode drop a day on their first reward, you can then gain between 4-20 stones.

    For me this is the most effective since I pvp 90% of my time. I get 11 rewards in my mail and then swap around and open. The lowest yield is 44 stones per day to potentially more if you get 5, 10, 20 drops.

    The second way is by completing trials. Once a week, I believe, each toon can complete the trial quest and obtain 5 stones. If you have 5 toons you can run each trial on 1-5 characters and receive 5 per trial.
    I find this to be effective if you already run trials in a guild, need to farm trial gear, or aren’t pvp ready.

    The yield is lower because it has higher pre reqs. 12 people. Scheduling runs. Time it takes to complete a trial. Etc

    Good luck.

    That's some good advice, thank you! I'm not much of a PvP'er having only PvP'ed to get Warhorn on my healer, but I *do* need to also get warhorn on my tank and caltrops on my stamsorc, so I guess it's as good a time as any to start!
    Kiss the chaos.
  • Hixtory
    Hixtory
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    Irylia wrote: »
    Illurian wrote: »
    Anyone else notice how badly weighted the rng is on the Transmutation Geodes?

    I got 5 Geodes yesterday (2 from vet boss drops, 3 from 6 key pledge reward), each of which are said to give between 1-10 transmutation crystals.

    I got 1 crystal in each geode. 5 geodes, 5 crystals. In all the daily pledges I've done, I've never gotten more than 3 from a single geode at once.

    Is it just my bad luck? Or are others experiencing the same?

    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    How it works: you pvp on one character and gain roughly 15k ap = 1 reward of worthy. Pvp until you get as many rewards as you have characters. 5 toons = 75k ap. Once you have 5 rewards in your mail you then open one per character and since each character is guaranteed one geode drop a day on their first reward, you can then gain between 4-20 stones.

    For me this is the most effective since I pvp 90% of my time. I get 11 rewards in my mail and then swap around and open. The lowest yield is 44 stones per day to potentially more if you get 5, 10, 20 drops.

    The second way is by completing trials. Once a week, I believe, each toon can complete the trial quest and obtain 5 stones. If you have 5 toons you can run each trial on 1-5 characters and receive 5 per trial.
    I find this to be effective if you already run trials in a guild, need to farm trial gear, or aren’t pvp ready.

    The yield is lower because it has higher pre reqs. 12 people. Scheduling runs. Time it takes to complete a trial. Etc

    Good luck.

    OH well that's gonna be patched for sure...Thx a lot
  • RaddlemanNumber7
    RaddlemanNumber7
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    I've had 9 gold geodes so far - 5 crystals in one of them, 4 in all the rest.
    PC EU
  • Illurian
    Illurian
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    MissBizz wrote: »
    Seems to be very weighted. I've always seemed to get 1-2 from those, or 4-5 (4 being minimum) from the PvP ones.
    I've had 9 gold geodes so far - 5 crystals in one of them, 4 in all the rest.


    While I sympathize completely, I have to say that it brings me quite a bit of comfort knowing that it's not just me. :D
    Kiss the chaos.
  • vovus69
    vovus69
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    there is no rng as far as I can tell. Green always gives one crystal. I got ~60-70 already. I would bet that this is the same with the rest - check the minimum number - this is what you will get.

    -vovus
    "If I'll need your opinion, I'll give one to you" - Rivenspire
  • Illurian
    Illurian
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    vovus69 wrote: »
    there is no rng as far as I can tell. Green always gives one crystal. I got ~60-70 already. I would bet that this is the same with the rest - check the minimum number - this is what you will get.

    -vovus

    Green is *supposed* to only give 1 crystal. It states as such in the description.

    Purple gives a range of 1 - 10.

    So it's (heavily weighted) RNG, but RNG nonetheless.
    Kiss the chaos.
  • ookami007
    ookami007
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    It's HEAVILY, HEAVILY weighted to the lower end of the spectrum.
  • zaria
    zaria
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    Irylia wrote: »
    Illurian wrote: »
    Anyone else notice how badly weighted the rng is on the Transmutation Geodes?

    I got 5 Geodes yesterday (2 from vet boss drops, 3 from 6 key pledge reward), each of which are said to give between 1-10 transmutation crystals.

    I got 1 crystal in each geode. 5 geodes, 5 crystals. In all the daily pledges I've done, I've never gotten more than 3 from a single geode at once.

    Is it just my bad luck? Or are others experiencing the same?

    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    How it works: you pvp on one character and gain roughly 15k ap = 1 reward of worthy. Pvp until you get as many rewards as you have characters. 5 toons = 75k ap. Once you have 5 rewards in your mail you then open one per character and since each character is guaranteed one geode drop a day on their first reward, you can then gain between 4-20 stones.

    For me this is the most effective since I pvp 90% of my time. I get 11 rewards in my mail and then swap around and open. The lowest yield is 44 stones per day to potentially more if you get 5, 10, 20 drops.

    The second way is by completing trials. Once a week, I believe, each toon can complete the trial quest and obtain 5 stones. If you have 5 toons you can run each trial on 1-5 characters and receive 5 per trial.
    I find this to be effective if you already run trials in a guild, need to farm trial gear, or aren’t pvp ready.

    The yield is lower because it has higher pre reqs. 12 people. Scheduling runs. Time it takes to complete a trial. Etc

    Good luck.
    That was an new one, have you tested it? As in you get an gold geode on alts?

    Note that you can take this one step longer:
    Queue in Vivec or the non cp. go with new character the next day, at end of campain each get 50 crystals.
    Last is legit.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • zaria
    zaria
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    Illurian wrote: »
    vovus69 wrote: »
    there is no rng as far as I can tell. Green always gives one crystal. I got ~60-70 already. I would bet that this is the same with the rest - check the minimum number - this is what you will get.

    -vovus

    Green is *supposed* to only give 1 crystal. It states as such in the description.

    Purple gives a range of 1 - 10.

    So it's (heavily weighted) RNG, but RNG nonetheless.
    I got 2 crystals after an random normal dungeon.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • firedrgn
    firedrgn
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    The idea is to motivate people to,do,dungeons and,trials. It will be a flash in,the pan. The people,that grind that stuff will still grind . I am
  • KingMagaw
    KingMagaw
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    RNG is mistaken all the time in ESO.


    The drops are not random when they have been artificially altered.
  • NyassaV
    NyassaV
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    They have to be weighted
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Geroken777
    Geroken777
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    Yeah the chances of you getting something higher from the minimum possible seems to be very low. ZOS did approve that the RNG is set up currectly, as Gina did mention in one of the forum artcle that before an update RNG of something will be changed. She also clarified it won't be the transmutation crystals; they decreased the chances of furniture being dropped in CWC.

    Nothing else, its all intended.
    Edited by Geroken777 on November 1, 2017 8:55PM
    The self-righteous shall choke on their sanctimony.
  • redspecter23
    redspecter23
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    Definitely weighted toward the low end. I've opened maybe 30 - 35 rewards for the worthy geodes and have gotten 4 or 5 most of the time. I received 10 twice and 20 once.

    Basically, always expect the minimum and any time you receive more than that, consider it a bonus.
  • Hibiki54
    Hibiki54
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    Heavily weighted to the low end. One of my guildies gotten 10 from one geode -- lucky ***.

    I mostly get 1 crystal on average per geode. The most I have gotten on one toon was 5 from one geode.
    @Hibiki54
    PC/NA
    Hibiki the White Mage - Altmer|Templar Healer (main)
    Hibiki the Warrior - Imperial|Dragonknight Tank
    Hibiki the Red Mage - Redguard|Stamina Sorceress DD
    Hibiki the Black Mage - Altmer|Magicka Pet Sorceress DD
    Hibiki the Summoner - Breton|Warden Tank
    Hibiki the Thief - Bosmer|Stamina Nightblade PvP
    Hibiki the Knight - Nord|Stamina Templar DD
    Hibiki the Dragoon - Reguard|Stamina Dragonknight DD
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    Hibiki the Holy Knight - Altmer|Magicka Templar DD
    Hibiki the Geomancer - Altmer|Dragonknight Tank
    Hibiki the Ninja - Imperial|Nightblade Tank
  • Gandrhulf_Harbard
    Gandrhulf_Harbard
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    Irylia wrote: »
    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    The fact that the "best" way to get the new "must have" crafting item is through PvP tells us that PvP isn't that much fun for a lot of players.

    If PvP was fun or interesting they wouldn't need to bribe us to play it.

    The one thing Zeni still doesn't get is that there's a massive portion of the MMORPG playerbase that doesn't want to PvP.

    All The Best
    Those memories come back to haunt me, they haunt me like a curse.
    Is a dream a lie if it don't come true, or is it something worse.
  • ak_pvp
    ak_pvp
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    Weighted RNG is trash. I'd rather 1-4 with true RNG.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • WuffyCerulei
    WuffyCerulei
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    It's favored more towards PVP. There's a lot of ways to get them in PVE, but at most only drop like 3, where the PVP ones drop at least 4 at a time.
    Sorcerer's pretty much been the same for years. Nerf Rush of Agony and Saints&Seducer's
  • zaria
    zaria
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    I got two on an random normal. 5 on trial quest but that is fixed. Got 20 on reward for the worthy.
    Normal trials, reward of the worthy, and 100K ap in pvp campaigns looks like the easiest way to get them.
    The 3 craglorn trials are easy. nAS not so much with pugs.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Insandros
    Insandros
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    .
    Edited by Insandros on November 5, 2017 11:23PM
  • firedrgn
    firedrgn
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    The idea is to motivate people to,do,dungeons and,trials. It will be a flash in,the pan. The people,that grind that stuff will still grind .
  • cazlonb16_ESO
    cazlonb16_ESO
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    Irylia wrote: »
    Hi illurian,

    The easiest way to get consistent geodes is by pvp’ing and receiving rewards of the worthy.

    The fact that the "best" way to get the new "must have" crafting item is through PvP tells us that PvP isn't that much fun for a lot of players.

    Unless you use the unintended loophole described in some post above, PvP offers a *** poor rate of aquiring the crystals as well. No need for another PvE vs PvP turf war here.
  • Illurian
    Illurian
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    firedrgn wrote: »
    The idea is to motivate people to,do,dungeons and,trials. It will be a flash in,the pan. The people,that grind that stuff will still grind .

    I'm sure the idea was to motivate people to do dungeons and trials, but why curb that incentive with such terribly weighted RNG? I'd hazard a guess that people would be happily doing more dungeons than they would otherwise if the RNG was at the very least neutral. Now it's so badly weighted that it's not even worth the effort. You're probably better off grinding for the actual piece of gear you're aiming to transmute.
    Kiss the chaos.
  • NatalyaPeterovna
    NatalyaPeterovna
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    ookami007 wrote: »
    It's HEAVILY, HEAVILY weighted to the lower end of the spectrum.

    so its a bell curve skewed left? =p
  • phileunderx2
    phileunderx2
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    I have been running dungeons and a bit of pvp and have 50 crystals . All of my geodes except 1 contained the minimum amount. I did get a 10 crystal geode in pvp.
    Edited by phileunderx2 on November 6, 2017 11:39AM
  • Kahina
    Kahina
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    firedrgn wrote: »
    The idea is to motivate people to,do,dungeons and,trials.

    It appears to be motivated towards making people do PVP. The rewards would scale far differently if that were not the case.
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