Look, I use 2h/bow in both PvE and PvP and I feel the pain of sacrificing a monster 2pc bonus for 2 5pc set bonuses. But, stop asking for this; it's a bad idea. A 2h weapon is A SINGLE WEAPON. Not two items. If they give you this then they are going to nerf those weapon lines; or they are going to make 2 DW weapons count as a single set item, ala the dk stone fist "buff" where they nerfed petrify down to 8m.
If one of these weapon lines is underperforming in some area then it should be addressed specifically with ability buffs.
Look, I use 2h/bow in both PvE and PvP and I feel the pain of sacrificing a monster 2pc bonus for 2 5pc set bonuses. But, stop asking for this; it's a bad idea. A 2h weapon is A SINGLE WEAPON. Not two items. If they give you this then they are going to nerf those weapon lines; or they are going to make 2 DW weapons count as a single set item, ala the dk stone fist "buff" where they nerfed petrify down to 8m.
If one of these weapon lines is underperforming in some area then it should be addressed specifically with ability buffs.
Look, I use 2h/bow in both PvE and PvP and I feel the pain of sacrificing a monster 2pc bonus for 2 5pc set bonuses. But, stop asking for this; it's a bad idea. A 2h weapon is A SINGLE WEAPON. Not two items. If they give you this then they are going to nerf those weapon lines; or they are going to make 2 DW weapons count as a single set item, ala the dk stone fist "buff" where they nerfed petrify down to 8m.
If one of these weapon lines is underperforming in some area then it should be addressed specifically with ability buffs.
Look, I use 2h/bow in both PvE and PvP and I feel the pain of sacrificing a monster 2pc bonus for 2 5pc set bonuses. But, stop asking for this; it's a bad idea. A 2h weapon is A SINGLE WEAPON. Not two items. If they give you this then they are going to nerf those weapon lines; or they are going to make 2 DW weapons count as a single set item, ala the dk stone fist "buff" where they nerfed petrify down to 8m.
If one of these weapon lines is underperforming in some area then it should be addressed specifically with ability buffs.
PFft.. if 2 hand weapon is a single weapon then why do you need to hands to wield it. bwahahahaha
GrumpyDuckling wrote: »How's the investigation going, ZOS? I would love to be able to use a bow and be able to play with this fun 5-5-2 build:
Maw of the Infernal (2)
Defiler (5)
Morkuldin (5)
Because Maw and Morkuldin require light/heavy attacks to proc, it means I have to get up close into melee range and whack away with melee weapons to activate Morkuldin (because I can only slot 4 pieces on my bow bar).
Did i miss that memo?GrumpyDuckling wrote: »Update on "We're Looking into it" for 2H Weapons/Staves Counting for 2 Slots?
Joy_Division wrote: »....why does pair of swords or axes count for two items but not a pair of gloves or boots? I mean if we are so bent on counting the number of items, perhaps we ought to be consistent.
And I'm still not sure why exactly a belt should count as item but not underwear (must this item of clothing be seen?) or say suspenders (must this item of clothing be considered fashionable to be eligible as a set bonus?)
Why aren't quiver/arrows considered items? I mean, the Bow and Arrow are two items (see that, bow and arrow), but somehow it counts as one item set. What's that, it's part of a single weapon system? OK, fine, then why is a sword and shield count separately as it's also part of a single weapon system?
Trying to recognize logic or rationale in ZoS's system is futile because it's anything but. If people like the system, that's fine, but can they please come up with better rationale to defend it because what it usually boils down to is an arbitrary defense of the status quo simply because that's how it has been
Because both gloves and boots always come in pairs and are pretty much useless as single items.Joy_Division wrote: »Now, why does pair of swords or axes count for two items but not a pair of gloves or boots?
No amount of buff to 2h,bow or stave passives can make up for the choice of having a 5th piece bonus out of 100+ sets in the game.
DocFrost72 wrote: »No amount of buff to 2h,bow or stave passives can make up for the choice of having a 5th piece bonus out of 100+ sets in the game.
I disagree here. Imagine if staves or bow did more damage to targets under 25% health? Imagine a two hander doing 15% more damage to stunned, immobilized, disoriented or silenced enemies?
DocFrost72 wrote: »No amount of buff to 2h,bow or stave passives can make up for the choice of having a 5th piece bonus out of 100+ sets in the game.
I disagree here. Imagine if staves or bow did more damage to targets under 25% health? Imagine a two hander doing 15% more damage to stunned, immobilized, disoriented or silenced enemies?
Its the choice variety Im talking about here. Otherwise they could give a flat 25% damage bonus and call it a day
No amount of buff to 2h,bow or stave passives can make up for the choice of having a 5th piece bonus out of 100+ sets in the game.
DocFrost72 wrote: »No amount of buff to 2h,bow or stave passives can make up for the choice of having a 5th piece bonus out of 100+ sets in the game.
I disagree here. Imagine if staves or bow did more damage to targets under 25% health? Imagine a two hander doing 15% more damage to stunned, immobilized, disoriented or silenced enemies?
Its the choice variety Im talking about here. Otherwise they could give a flat 25% damage bonus and call it a day
Brutusmax1mus wrote: »This would require rebalancing(nerfing). There would be so many over powered builds in pvp if this was the case.
This is a huge reason 2h isn't used in pve though.
Joy_Division wrote: »Look, I use 2h/bow in both PvE and PvP and I feel the pain of sacrificing a monster 2pc bonus for 2 5pc set bonuses. But, stop asking for this; it's a bad idea. A 2h weapon is A SINGLE WEAPON. Not two items. If they give you this then they are going to nerf those weapon lines; or they are going to make 2 DW weapons count as a single set item, ala the dk stone fist "buff" where they nerfed petrify down to 8m.
If one of these weapon lines is underperforming in some area then it should be addressed specifically with ability buffs.
Yes, a 2h weapon is A SINGLE WEAPON, thank you for screaming at me.
Now, why does pair of swords or axes count for two items but not a pair of gloves or boots? I mean if we are so bent on counting the number of items, perhaps we ought to be consistent.
And I'm still not sure why exactly a belt should count as item but not underwear (must this item of clothing be seen?) or say suspenders (must this item of clothing be considered fashionable to be eligible as a set bonus?)
Why aren't quiver/arrows considered items? I mean, the Bow and Arrow are two items (see that, bow and arrow), but somehow it counts as one item set. What's that, it's part of a single weapon system? OK, fine, then why is a sword and shield count separately as it's also part of a single weapon system?
Trying to recognize logic or rationale in ZoS's system is futile because it's anything but. If people like the system, that's fine, but can they please come up with better rationale to defend it because what it usually boils down to is an arbitrary defense of the status quo simply because that's how it has been
GrumpyDuckling wrote: »How's the investigation going, ZOS? I would love to be able to use a bow and be able to play with this fun 5-5-2 build:
Maw of the Infernal (2)
Defiler (5)
Morkuldin (5)
Because Maw and Morkuldin require light/heavy attacks to proc, it means I have to get up close into melee range and whack away with melee weapons to activate Morkuldin (because I can only slot 4 pieces on my bow bar).
craftycarper73 wrote: »
craftycarper73 wrote: »
That's a great point. Only 2H weapons and the bow should count as a 2 piece then. We'll keep the staff as a 1 piece
craftycarper73 wrote: »
That's a great point. Only 2H weapons and the bow should count as a 2 piece then. We'll keep the staff as a 1 piece