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Back in the days oneshots from stealth were really widespread. And all of them, besides onslaught ones, relied on prechanneling a heavy attack.
And at some point i thought 'it would be awesome if ZOS changed the game, so start of a channel would take the caster out of stealth instead of a successful hit'. But since, as is tradition, i couldn't expect ZOS even to comment on the issue (changing anything deems impossible) i had an idea that maybe they already provided a way to get notified about channels against you.
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Back in the days oneshots from stealth were really widespread. And all of them, besides onslaught ones, relied on prechanneling a heavy attack.
And at some point i thought 'it would be awesome if ZOS changed the game, so start of a channel would take the caster out of stealth instead of a successful hit'. But since, as is tradition, i couldn't expect ZOS even to comment on the issue (changing anything deems impossible) i had an idea that maybe they already provided a way to get notified about channels against you.
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At a guess,
the 'reason' the caster is not pulled out of stealth at the start of the channel
is because the 'hidden' state and positioning relative to the target
is used to process and calculate the Sneak Attack bonus
that the game uses to apply bonus damage and a stun
independent of the characteristics of the skill (or, in the instance of a heavy attack, the weapon type, range, etc.)
the game distinguishes between being in front of or behind an enemy in calculating sneak attacks
but when channeling a skill like Snipe, Wrecking Blow, or a Heavy Attack
it waits until the target is hit before calculating a successful sneak attack
the game "knows" that a hit is incoming that has to be calculated as receiving a sneak attack bonus or not
but the game does not "know" for certain whether it is a sneak attack until the hit makes contact
such that turning to face the direction of the incoming attack before it lands removes the sneak attack bonus
at a further guess, since such checks also exist for Dark Flare and hardcast Crystal Fragments despite not being able to receive a sneak attack bonus
the game does not bother to distinguish between the Hidden or Detected states until the hit lands and the calculation is run
unless things have changed since my testing
ZOS has certainly fiddled a lot with stealth over the years
@Riejael ...we are a very diverse community here on the forum with participants from around the world (one of the things I love most about our forum community)...
it's enivitable that we will have disagreements based on our individual backgrounds and beliefs...
personally in regards to this particular issue I believe what you said in one of your posts to be the most significant point:
'zos makes the rules'...and, they're responsible for enforcing the rules they make...
until they are able to take action (personally, i don't think they have the resources at this time to address the issue) against 3rd party add-ons such as miats' - we're stuck where we are at...
I have to agree with Miat in that this is information that ZOS has made accessible. You may have a right to be upset that it's accessible only through coding of add-ons, but be mad at ZOS for making it that way. ZOS could make it to where that information is not accessible and they have not. ZOS can fix this. Why do they not? Ask ZOS.
With regards to "unfair advantage" the same argument can be applied to vampirism, certain sets that can only be obtained through pve content, etc. Furthermore, it's not like Miat is holding some secret knowledge just for himself or selling it for profit. He has made if freely available for any who choose to install the add-on. It is available to everyone through ZOS' coding and even more readily available through Miat making it accessible to you without understanding coding.
This game has been full of knuckleheads since beta who have figured out certain things that were advantageous in game and kept quiet about them, using them hush-hush for as long as they could ride that advantage without others knowing about it. Miat has done the opposite, and put it out there for you all.
On a side note, I've fought Miat many, many times on the field, and he almost always kicks my butt or gets away. I still enjoy the challenge instead of trying to blame it on some slight advantage from an add-on that I might have chosen not to install.
And Miat, salutations to you a superbly skilled and crafty opponent. I can't count the number of times I've cursed you and laughed at your skill in turning me into road kill.
On a side note, I've fought Miat many, many times on the field, and he almost always kicks my butt or gets away. I still enjoy the challenge instead of trying to blame it on some slight advantage from an add-on that I might have chosen not to install.
And Miat, salutations to you a superbly skilled and crafty opponent. I can't count the number of times I've cursed you and laughed at your skill in turning me into road kill.
Publius_Scipio wrote: »I can see many of you are blinded by emotions and are in no capacity to face the cunning and deadly Miat (pronounced My-At). You bested me in a 5 out of 5 duel to the death Miat. Your build with its healing and sustain is something even 17 year old Kodi can admire. My build had no chance, and you took the opportunity to strike like a viper waiting in the low-lying shrubbery.
No one, no man or woman, cat, lizard, elf, or buck tooth orc here in this thread or in all of Tamriel will be the one to send you to oblivion. And you know this Miat.... But at the same time anxiety grips your chest because you know something. You know of the PROPHECY whispered among the most ancient of argonians and the oldest of khajiit. The old fur balls on their 9th life. Their claws once ivory now yellowed with age like a nord's rotten teeth. These old cats and lizards whisper of the prophecy of the return of a great warrior! A warrior who walked Nirn long ago and who vanished without a trace. A warrior who sought to rid Mundus of dark magics and those who obey shadow.... "A blinding light will evaporate the dark, and the just shall walk Nirn free with a breeze carrying the aroma of sage".
it easy to convince your self of something when its the truth !!!I can't stand people who convince themselves something is acceptable when it clearly is not. They believe their own complete nonsense, and it really bothers me.
Say all you want, but it is cheating. I'm not even on PC and the add-on offends me and bothers me so much lol.
LegendaryMage wrote: »What's interesting is that people who are like 'it's in the game so it's alright' are definitely not concerned with balance of any kind.
To me an exploit is an exploit is an exploit etc etc.
I could care less if ZOS comes out tomorrow and says 'cheat engine is allowed, multiple munduses are allowed, miat's crutchlerts is allowed, whatever else is allowed' I would still call it out for what it is, either an exploit or an unfair advantage, better known as a 'crutch'. I like to call this add-on a crutch. Until the questionable features are done away with, this is a crutch. It's been a crutch before, it's a crutch now, and it's going to stay a crutch tomorrow if left unchanged.
In this case it's tricky to 'technically' call something a cheat if it's allowed in the game, but I want to see anyone argue that this is balanced and should stay. I really want to hear those arguments, and they better be out of this world to convince me that it's totally fine.
And you know what, even if you don't want to call something an exploit, a cheat, a whatever - let's just agree that it's wrong and it shouldn't be in the game and not waste a single minute debating whether something is an exploit or not, but rather debating whether something should BE in the game or NOT.
We are wasting time arguing with people who are supportive of it, we are wasting time arguing with players who are working on it, we need to explain to Wheeler and Lambert that this is really messed up, and the good old PVP that we used to have is morphing into something that old-timers such as myself are really getting tired of.
(I'm actually just getting ready to checkout my copy of Battlefield 1, I'll still be playing ESO but there's no way that I'll ever play it as much as I did before if things don't move in the right direction).
When you equate using an addon to murder. Its a little hard to take that argument seriously.
There're no people who can't run addons, while still being able to play the game. There's literally nothing that stops people from customizing their interface in whatever way they choose. Therefore there're zero grounds for unfairness. If you choose not to run it, you consider the result fair towards you.
This is based on everyone who plays ESO knows about your addon. That is the fallacy here. New players dont know and then by distinction/admission they are at a disadvantage when playing. It is simply not fair that environment.
Simplistically your addon provides a direct advantage over someone not using it. Enough said - ZoS should look at the API and done what they did before and that is to restrict it like was done before
There're no people who can't run addons, while still being able to play the game. There's literally nothing that stops people from customizing their interface in whatever way they choose. Therefore there're zero grounds for unfairness. If you choose not to run it, you consider the result fair towards you.
This is based on everyone who plays ESO knows about your addon. That is the fallacy here. New players dont know and then by distinction/admission they are at a disadvantage when playing. It is simply not fair that environment.
Simplistically your addon provides a direct advantage over someone not using it. Enough said - ZoS should look at the API and done what they did before and that is to restrict it like was done before
I´ve just had to explain a veteran pvp player that has been playing for years now that the game provides ingame bufftracking since morrowind.
So by your logic every UI option that is not standard on falls under the same category.
The fallacy is the assumption that any information that is not presented firsthand is an unfair advantage (same goes for gamemechanics etc pp). You have to educate yourself.
On a side note, I've fought Miat many, many times on the field, and he almost always kicks my butt or gets away. I still enjoy the challenge instead of trying to blame it on some slight advantage from an add-on that I might have chosen not to install.
And Miat, salutations to you a superbly skilled and crafty opponent. I can't count the number of times I've cursed you and laughed at your skill in turning me into road kill.
and man, try not to zerg me too much, because that reduces your own challenge:)
usmcjdking wrote: »I am still puzzled why people care about this add on lol.
rustic_potato wrote: »I like how people bring up honor when they fight against people using addons. Some people fight for fun and some fight to win and some fight just to fight.
If there is something that gives you an advantage in the fight there is no reason to use it as long as it is withing the rules of engagement. The rules here involves the API that allows such addons.
Say player 1 goes to a keep looking for a fight with player 2. 10 players of player 2's group gang up and kill player 1. Player 1 cries dishonorlable combat but it is just valid battle tactics. Why take a fight that you don't know that you won't win. The addon is the same way if I get an advantage that allows me an advantage withing the rules of engagement there is no reason to not use it. It is a video game, there is no honor or pride. Just objectives that need to be taken and the most efficient way of doing it.
That is my thoughts on this matter.
usmcjdking wrote: »I am still puzzled why people care about this add on lol.
Puzzled?
Go and try to play a build using cast time abilities (e.g. Snipe, Dark Flare) when people do this:
https://youtu.be/zaB-sXFKHdE
Come back and tell us if you're still puzzled.
This addon (and similar private ones) are killing build diversity in PvP, and by killing build diversity they're killing the PvP (just look at the dwindling campaign populations on PC).
So pardon me if I care about being able to play something else than the very few toxic meta builds that are currently viable, and if I care about the future existence of this game.