Have you ever struggled with this dungeons or had a group fail on it? I would like give some people potential insights if they will be trying it out today. It's one of the easiest dungeons in game so I suggest if you never been give it a shot today.
Sets
Jailbreaker
Maw of the Infernal
Sanctuary
Tormentor
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Generally most interesting set from here is sanctuary it's a great set for healers in pve and pvp. Tormentor is intresting, but I heard it doesn't work with werewolves to my disappointment. Maw of infernal hasn't been sought after much but remember pets from gear sets now share passives of there users (think dragon knight and fire)
Fights
Now I would like to share some tactics.
-- The basics
* Make sure you have food that increases your stats. These can be crafted or bought at your local guild store.
* Have at least 5 soul gems these can bought from npcs, found in chests, or at dolmens.
* Charge weapon using soul gems
* Have skill points in one category is usually ideal. (Food will take care of the rest)
* If it's your first time let me people know
* If you are doing the quest let people know ( keeper talks a lot and I mean a lot)
Keep Areldur
There's not much to this fight. Have tank point boss away from allies and taunt ( use punture or aggro fire, or frost staff). There's a bit of fire damage so young fire vampires should probably eat or drink a blood mara. I don't often see people die here, but stay close and healer will likely be using healing springs.
* Tip use heavy attack then place a healing spring for resources.
Maw of the Infernal
There's two popular ways to do this while some people do something in between. Easiest way to do it is for tank to stand in fire and don't move around. This avoids forcing it become a dps check. If the healer or tank can't sustain then move around to edges and inward. Also note the boss sometimes just random points at someone so dodge, block and get out of the spot.
* Tip twilight matriach for some reason still holds taunt of this boss through
*
Keeper Imiril
This is probably the hardest fight here. Tanks needs to keep adds under of control. Also helps if everyone
stays somewhat together to stack damage of adds that come. Note the twlights can't be rooted, but after clockwork if things get really rough you can imply rune cage on to them.
* Tip is this fight isn't a dps check
.
Sister Sihma
There's three ways to do this fight. Tank can take bosses down there stairs, in to the corridor or in middle. Dps kll feast balls and attack bosses.
* This boss isn't needed or pledge and can be skipped.
High Kinlord Rilis
I seen this fight go into a few different directions depending on dps strength. The more recent trend is for tank to hold adds, but if dps is too low then they need to be trimmed down until 30%. If boss does send you in air go left or right depending on what color have on you to remove the debuff.
Here's a really good video I found that explains things at a bigger scale. I
https://youtu.be/NJ3tkZ0OT9k
I hope this helps and please share any tips or tricks you learned.