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Are u getting tired of heavy attacks cuz of sustain issues?

wizzard
wizzard
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Edited by wizzard on October 10, 2017 1:48PM

Are u getting tired of heavy attacks cuz of sustain issues? 127 votes

Yes It’s not cool it’s to slow
79%
flintstonenexxus_ESOGilvothJoy_DivisionMojmirBelegnoleitsfatbassLightspeedflashb14_ESOMithoroncavakthestampedeAzuryaIruil_ESOnpukKoensolzariaGrim13AgallochArcaneBlueChelorosendoichinoveb17_ESO 101 votes
No it is fine I like the slow gamestyle
20%
SirAndyCavalryPKDeadlyRecluseTurelusFettkeewlTBoisDefiltedSTEVILZbigb4lifeIntegral1900RunefangBobby_V_Rockitraj72616aAsardesFluffyReachWitchFoolishHumanAAbrigoboggoEmmagoldmanTheDoomsdayMonster 26 votes
  • wizzard
    wizzard
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    Yes It’s not cool it’s to slow
    I want the fast gameplay and the faster reaction in trials and pvp back
  • Icy_Waffles
    Icy_Waffles
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    Yes It’s not cool it’s to slow
    I hate it. Makes the game slow and boring. I miss the more fast paced action. Also now it feels more limited in race choice. Redguard for stamina dps, high elf for magic dps, and argonian for tanking and healing. Because of sustain.
  • rk110132
    rk110132
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    Yes It’s not cool it’s to slow
    They completely destroyed the game most of my friends just quit the game and now its hard to find good players again damm its too slow and sonetimes in vhof I get so high ping and too low fps in a high end pc its frustating cancelled my subscription probably will quit soon if changes are not made
  • ezeepeezee
    ezeepeezee
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    Yes It’s not cool it’s to slow
    In PVP and for the most part in PVE (class depending) I weave heavy attacks between pretty much everything.

    Even then, it's not enough. ESPECIALLY in PVP.
  • Agalloch
    Agalloch
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    Yes It’s not cool it’s to slow
    I hope Update 17 will change the actual heavy attacks meta. It's too slow and boring.

    We need more fluid combat.
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    No it is fine I like the slow gamestyle
    Meh, I still enjoy playing it.
  • Zbigb4life
    Zbigb4life
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    No it is fine I like the slow gamestyle
    No resource issues here
  • leeux
    leeux
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    Yes It’s not cool it’s to slow
    I stopped playing due to that issue, in fact.
    PC/NA - Proud old member of the Antique Ordinatus Populus

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  • Turelus
    Turelus
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    No it is fine I like the slow gamestyle
    Unbiased poll is unbiased.

    I actually don't mind the heavy attacks for sustain, I don't like that heavy attacks have less punch (not logical) but over all the sustain changes towards heavy attacks are fine with me. The slow pace style is actually something I enjoy more.

    I just wish we were not expected to hit 40k+ to clear content easily and bosses were not such big HP sponges.
    @Turelus - EU PC Megaserver
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  • Koensol
    Koensol
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    Yes It’s not cool it’s to slow
    I hate it, so I just chose to sacrifice some dps to have a more enjoyable playing experience. I run the serpent mundus and have about 1600 stam regen when buffed with relentless focus. I seriously can't be bothered to play a tedious 900 regen character that needs to heavy attack every 3 seconds and that starts having massive problems after 2 dodgerolls.
    Edited by Koensol on October 11, 2017 8:56AM
  • Turelus
    Turelus
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    No it is fine I like the slow gamestyle
    Koensol wrote: »
    I hate it, so I just chose to sacrifice some dps to have a more enjoyable playing experience. I run the serpent mundus and have about 1600 stam regen when buffed with relentless focus. I seriously can't be bothered to play a tedious 900 regen character that needs to heavy attack every 3 seconds and that starts having massive problems after 2 dodgerolls.
    Then it sounds like the balance is working as intended, you can have your sustain but you can't have your max DPS with it. Unless you're VERY good at rotations and have a group to support you.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Azurya
    Azurya
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    Yes It’s not cool it’s to slow
    mainly while the visible effect mostly cannot be seen, so I probably holds the key most to long, it ruins your rotation

    and it cannot be seen due to lagging

    And the automated heavy attack which bows should have, is also not noticable and a farce!
  • Baconlad
    Baconlad
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    Heavy attacks migh give a bit more resources...i can imagine why it sucks so bad in PvE to have to stop rotation for a heavy attack every cpuple of seconds. In PvP its a good idead to have to sacrifice regen for damage, needing to do more heavy attacks than before the regen nerf. Also a good counter has become more known, that blocking the heavy attack gets your opponent no regen. Somtimes though i feel like its not wuite enough. I run light armor, resto staff offbar and 72 points into tenacity, and i still feel jipped on resources
  • SirAndy
    SirAndy
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    No it is fine I like the slow gamestyle
    Biased poll is biased ...
    dry.gif

    What i really wanted to vote for: "No, it is fine I like the slow gamestyle"


    All 4 of my mains have adapted, i simply added a few heavy attacks to my rotation.
    Some characters need more, others less, but all of them manage just fine.
    rolleyes.gif
    Edited by SirAndy on October 11, 2017 5:33PM
  • jaws343
    jaws343
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    No it is fine I like the slow gamestyle
    I like that it actually makes you think about what skills you are using. Rather than allowing you to just spam attacks over and over again without any consequences. It provides a more complicated and rewarding gameplay. I now have to choose between hitting one more skill attack while running out of magicka and shields or using a heavy attack to be sure I have enough magicka for insurance and survivability. Plus, just because that was the way it was before, doesn't mean that is the way it should be. "God mode" should not exist in a game like this.
  • Asardes
    Asardes
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    No it is fine I like the slow gamestyle
    Doesn't slow it that much. People are exaggerating.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • NyassaV
    NyassaV
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    Yes It’s not cool it’s to slow
    I hate it, I make do but I bloody hate it. I'm fine with heavy attack builds being a think but things that require skilled rotations shouldn't be out classed by robotic DoT placements and heavy attacks. At the very least can I walk at a normal speed while charging fire, frost, bow ect ect ect
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  • Runefang
    Runefang
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    No it is fine I like the slow gamestyle
    In general I think its a good idea, why have heavy attacks unless they're needed?

    It could do with a slight balance adjustment, increase the resource return just a bit as too many heavy attacks is boring.
  • Raghul
    Raghul
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    Yes It’s not cool it’s to slow
    They should just make light attacks also restore resources, just abit, so that you still can make a light attack build work
    Aeg4n

    The Flawless Conqueror
    Dro-m'Athra Destroyer
  • FriedEggSandwich
    FriedEggSandwich
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    Yes It’s not cool it’s to slow
    I have adapted and manage, but I can't say I love it if I'm honest. When I think back to how it used to be I feel like somewhere in the middle of then and now would be good. Nerfs were probably needed, but as usual were too heavy handed, imo. Zos love to shorten the string from both ends. I mean before morrowind we were already getting ability cost increases almost every patch, and them boom! Removal of everything lol. I feel like now there are less builds to choose from, for my class at least, but maybe that's just nostalgic thinking.
    PC | EU
  • Twohothardware
    Twohothardware
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    Yes It’s not cool it’s to slow
    The worst part about the change to sustain was they turned Redguard into the by far best choice for every Stamina build. Back before the Sustain nerfs Redguard had the best sustain but you could make any race work with any build and other races offered better damage or healing. But now Redguard is the only race that gives Stamina back irrespective of your Stamina regen stat and going with anything but Redguard means more heavy attacking or giving up weapon damage for more Stam Regen.

    If they're going to nerf sustain so hard then there shouldn't be a race with a passive that circumvents what they're trying to make us all do. But I'd like to see all the armor and class regen nerfs undone so we can get back to regen being less punishing and the combat in the game actually being fun. In fact I'd be for adding back the cost reduction CP as well and just reduce the amount like with the recovery CP.
    Edited by Twohothardware on October 12, 2017 7:28PM
  • Twohothardware
    Twohothardware
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    Yes It’s not cool it’s to slow
    Runefang wrote: »
    In general I think its a good idea, why have heavy attacks unless they're needed?

    It could do with a slight balance adjustment, increase the resource return just a bit as too many heavy attacks is boring.

    Heavy attacks restoring resources is kind of a dumb concept to start with. Heavy Attacks should simply deal high damage or apply some sort of knockdown, stun, ect effect and they should be interruptible by players the same as they are by NPC's.
  • Juhasow
    Juhasow
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    Yes It’s not cool it’s to slow
    I dont mind heavy attacking here and there but it's kinda boring when rotation is based on them and if You'll try to do something else You loose bunch of DPS. In the past people was rewarded for beeing able to click fast and think fast now it's kinda opposite. I dont want the difference between heavy and light attacks rotation beeing huge but additional 2k DPS more on fast rotation would be nice. ZoS should revert medium and light armor changes atleast which could also help PvP with current Heavy armor domination.
  • SydneyGrey
    SydneyGrey
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    Yes It’s not cool it’s to slow
    I hate being forced to do heavy attacks (unless it's with a lightning staff or resto staff). I hate that they nerfed sustain. It just makes fights longer, and personally, I don't really find killing monsters fun. I'm the type of player who just wants to get through the fight and go onto other things. The fight itself is not fun for me, so making fights longer and more irritating is the opposite of what I want for ESO.

    I also don't like that if you want to optimize your character, you pretty much have to choose the races that have the most sustain, like Redguards for stamina. I mean, I like Redguards just fine, but I don't want them for every character.
    Edited by SydneyGrey on October 12, 2017 5:49AM
  • Qbiken
    Qbiken
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    Yes It’s not cool it’s to slow
    The change to cost reduction in the green tree was ok. The rest was un-necessary

    I´ve adapted, but I don´t like it
  • Tasear
    Tasear
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    B) healers get 25% increase in heals from heavy attacks so it's a buff. :p
  • wesmont65
    wesmont65
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    No it is fine I like the slow gamestyle
    Turelus wrote: »
    Unbiased poll is unbiased.

    I actually don't mind the heavy attacks for sustain, I don't like that heavy attacks have less punch (not logical) but over all the sustain changes towards heavy attacks are fine with me. The slow pace style is actually something I enjoy more.

    I just wish we were not expected to hit 40k+ to clear content easily and bosses were not such big HP sponges.

    I wholeheartedly agree with you. It doesn't make much sense that a LA is doing more damage than a HA and on the other hand I am a little bit old, my reflexes are not so good so a HA rotation on my front bar it suits me just fine.
    That's why I am running a stamdk with 5 Sunder and also a HA on your DW bar is not so slow anyway.
  • Marabornwingrion
    Marabornwingrion
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    Yes It’s not cool it’s to slow
    Sustain nerfs killed all enjoyment in combat for me.
  • SoLooney
    SoLooney
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    Yes It’s not cool it’s to slow
    end game pvers either adapted or quit, but now we all have to use heavy attack builds and those are boring AF.

    ZOS says they like fast gameplay with no cooldown on abilities. they musta been high when they stated that crap. how is heavy attacking a lot more fun and exciting? running out of resources constantly cause you butchered reduced cost and recovery in the cp tree and support sets.

    not only that, performance in trials is fricken horrible because you refuse to increase performance so having good dps doesnt even matter when youre lagging and cant even get a rotation out properly

    not using a heavy attack build just means a dps loss, so we all have to do it. this game, RIP
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