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Pvp should have their own unique weapon sets like asylum (bis for pvp should come from pvp)

Aliyavana
Aliyavana
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Currently, pvpers are able to get monster sets in pvp by buying them off the rng vendor and are able to get overland sets for ap... pvpers cannot buy perfected asylum weapons which is far superior to the imperfect version as they would need a dedicated team for those weapons (they drop only on hm). seeing as pvpers would need a group of dedicated pvers at an endgame level to get the best version of the staff, how about disabling it in pve?

Pros for Perfect asylum weapons not being able to work in pvp:

pvpers are not at a disadvantage as they need to grp up with experienced pvers to get them

pve will not be affected by a a gamemode not related to them at all

By having pvp weapon sets as their own thing and leaving pve alone you add in less balancing as pve will not be affected and same way
Edited by Aliyavana on October 7, 2017 11:58PM
  • PathwayM
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    This would be cool and would be a great way to get more people into cyrodiil.
  • Wikter_Bravo
    Wikter_Bravo
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    The PvP rewards used to drop master weapons for the top 1%/2%, that was changed many patches ago. I would like to see that back because it would attract more people as well as give the rewards something worthy, but yeah something like this would bring alot of people to PvP as well as refreshing the content in cyro.
  • Zophix
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    I like the idea of pvp focused gear, something that maybe becomes more powerful with battle spirit buff applied?
  • Juhasow
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    Tbh I woildnt mind if there would be some Caravans in Cyro traveling with this weapons secured by tough guards. Maybe that would encourage people to spread.
  • Aliyavana
    Aliyavana
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    Juhasow wrote: »
    Tbh I woildnt mind if there would be some Caravans in Cyro traveling with this weapons secured by tough guards. Maybe that would encourage people to spread.

    Anything to encourage pvping for bis weapons is good
    Edited by Aliyavana on October 8, 2017 2:31AM
  • GreenSoup2HoT
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    Pvp BiS for Pvp sounds unreal... just hope zos doesnt interpret this as "buy the imperial city dlc for bis pvp gear".
    PS4 NA DC
  • Aliyavana
    Aliyavana
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    Pvp BiS for Pvp sounds unreal... just hope zos doesnt interpret this as "buy the imperial city dlc for bis pvp gear".

    I feel like telvar can be a decent alternative for obtaining them
  • GreenSoup2HoT
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    aliyavana wrote: »
    Pvp BiS for Pvp sounds unreal... just hope zos doesnt interpret this as "buy the imperial city dlc for bis pvp gear".

    I feel like telvar can be a decent alternative for obtaining them

    bis pvp gear shouldnt be obtainable by farming solo pve in imperial city though. it has to stay pvp focused. like quests in cryodill that give you tokens to buy this gear. tokens you would get from rewards of the worthy and bounty/scroll/keep quests.
    PS4 NA DC
  • Izaki
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    Just make Master, Maelstrom and Asylum weapons drop from Campaign leaderboards and Battleground leaderboards... Its the easiest option and it makes everyone happy. Changing the entire's game balancing won't be happening anytime soon, and there's no point dreaming about it.
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • Maryal
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    aliyavana wrote: »
    Pvp BiS for Pvp sounds unreal... just hope zos doesnt interpret this as "buy the imperial city dlc for bis pvp gear".

    I feel like telvar can be a decent alternative for obtaining them

    bis pvp gear shouldnt be obtainable by farming solo pve in imperial city though. it has to stay pvp focused. like quests in cryodill that give you tokens to buy this gear. tokens you would get from rewards of the worthy and bounty/scroll/keep quests.

    Sorry to burst your bubble, but as long as pvp'ers insist on being able to to gank pve'ers in IC, then pvp'ers will have to live with pve'ers being able to farm for pvp gear in IC ... it is a pvp zone after all. If pvp'ers don't like it, they should ask ZOS to make the *sewers a pve zone.

    *To the extent that pve'ers venture into IC to farm, they generally do so in the sewers. Given the nature of the Districts, few pve'ers take their farming ventures there.










    Edited by Maryal on October 8, 2017 2:46PM
  • Emma_Overload
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    Izaki wrote: »
    Just make Master, Maelstrom and Asylum weapons drop from Campaign leaderboards and Battleground leaderboards... Its the easiest option and it makes everyone happy. Changing the entire's game balancing won't be happening anytime soon, and there's no point dreaming about it.

    No, I don't like this. PvP weapons should be obtainable by accomplishing PvP objectives at your own pace, such as killing X number of players or flipping X number of keeps... basically anything that accumulates AP. I would be fine with just spending AP or Tel Var to buy BIS PvP gear. Leaderboards, however, just reward no-lifers who invest a lot of time every day in Cyrodiil. You can be a great PvP player and never get anywhere on the leaderboard because you only play a few hours on the weekends.
    #CAREBEARMASTERRACE
  • Grevaris_Elluin
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    Izaki wrote: »
    Just make Master, Maelstrom and Asylum weapons drop from Campaign leaderboards and Battleground leaderboards... Its the easiest option and it makes everyone happy. Changing the entire's game balancing won't be happening anytime soon, and there's no point dreaming about it.

    No, I don't like this. PvP weapons should be obtainable by accomplishing PvP objectives at your own pace, such as killing X number of players or flipping X number of keeps... basically anything that accumulates AP. I would be fine with just spending AP or Tel Var to buy BIS PvP gear. Leaderboards, however, just reward no-lifers who invest a lot of time every day in Cyrodiil. You can be a great PvP player and never get anywhere on the leaderboard because you only play a few hours on the weekends.

    /agree

    Leaderboards are time and zerging over skill.
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Zer0oo
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    If they design weapons specific for pvp 90% will be useless for pvp and the other 10% will be only good in pve.
    Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
    - Update 23
  • Mondini
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    Zer0oo wrote: »
    If they design weapons specific for pvp 90% will be useless for pvp and the other 10% will be only good in pve.

    PVP weapons obtained from PVE
    PVE weapons obtained from PVP

    Considering that ZOS decided that a piece of cold wood (ice staff) is good enough to tank with I wouldn't expect anything else.
  • Derra
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    Mondini wrote: »
    Zer0oo wrote: »
    If they design weapons specific for pvp 90% will be useless for pvp and the other 10% will be only good in pve.

    PVP weapons obtained from PVE
    PVE weapons obtained from PVP

    Considering that ZOS decided that a piece of cold wood (ice staff) is good enough to tank with I wouldn't expect anything else.

    Atleast we would have pve players in the same situation pvp player will find themselves in the next patch ;)
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Checkmath
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    i think it would be hard to implement superb pvp weapons, dropping for some kind of rewards. as already said, then only time spent in the game matters and not the quality of the player himself to get those kind of rewards. an idea would be implementing some kind of new pvp content, which happens only occasionally. as those mentioned caravans, which would be protected by one alliance and can be targeted by others. still, the number of weapons must be small, otherwise it would be again easy to get or those caravans would only be a place of zerging. another idea would be something like a tournament, which must be announced a week before. but that again would be too much for zenimax.
  • Qbiken
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    Izaki wrote: »
    Just make Master, Maelstrom and Asylum weapons drop from Campaign leaderboards and Battleground leaderboards... Its the easiest option and it makes everyone happy. Changing the entire's game balancing won't be happening anytime soon, and there's no point dreaming about it.

    Please just no......

    Give PvP players something unique instead that can only be achieved through PvP.
  • Feanor
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    Checkmath wrote: »
    i think it would be hard to implement superb pvp weapons, dropping for some kind of rewards. as already said, then only time spent in the game matters and not the quality of the player himself to get those kind of rewards. an idea would be implementing some kind of new pvp content, which happens only occasionally. as those mentioned caravans, which would be protected by one alliance and can be targeted by others. still, the number of weapons must be small, otherwise it would be again easy to get or those caravans would only be a place of zerging. another idea would be something like a tournament, which must be announced a week before. but that again would be too much for zenimax.

    I don't agree. Making the top 2% leaderboards is actually easier than a vet HM trial. And PvE endgame content is not all about skill either - it's also a time consuming endeavor until you have the mechanics down and the trial is on farm. But that takes months normally. Months of dedicated training with a group of 12. So I don't see why tying weapons to the leaderboards would be a bad thing.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Kneighbors
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    There are PvP sets which are the BiS for some PvE builds. Same goes vice versa. The balance is good. If PvP is for PvP only and PvE only for PvE then the it will divide community even futher.
  • Hutch679
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    Battlegrounds weapons. Receive BG points that accumulate and use those to purchase BG gear. Add a tier rewards system. Ranked matches. Something more than rewards of a green knight slayer ring from a match.....
  • Checkmath
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    ranked matches are again too difficult for zos, but actually everyone would love that idea. atm you get AP from bgs, with which you can purchase bg sets
  • SaintSubwayy
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    I'd like to see the PVE arena Weapons banned from PVP.
    Add in a sepecial BG mode where you can queue for this mode, and it should be separate form the other BG modes.
    In this special BG (arena) you have the chance to get coins according on how many points you made. With these Coins you can buy the Weapons (only the type is fixed, the Trait will be random) and you can also buy Transmorph crystalls. (maby other things aswell^^)

    give this weapon some perks which only works in cyrodiil, IC and BG's.
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • GreenSoup2HoT
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    Kneighbors wrote: »
    There are PvP sets which are the BiS for some PvE builds. Same goes vice versa. The balance is good. If PvP is for PvP only and PvE only for PvE then the it will divide community even futher.

    Players want this divide though. Nobody likes how balance changes effect both sides.
    PS4 NA DC
  • Colecovision
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    I've bought houses off selling Spriggan's, but every sale I wonder why it drops where I pick flowers instead of in Cyrodil. I occasionally get armor from mud crabs, but no one doing pvp has any chance at that. At the peril of my own bank account, I encourage ZoS to get that set with the PVPers who want it so much. It makes no sense like it is.
  • Aliyavana
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    .
  • Lorkhan
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    Juhasow wrote: »
    Tbh I woildnt mind if there would be some Caravans in Cyro traveling with this weapons secured by tough guards. Maybe that would encourage people to spread.

    Damn i really like this idea. I Hope there is any dev lurking here
  • Alaztor91
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    I think that having a system similar to the achievement related furniture could work. For example the khajiit vendor that shows up on weekends would have another tab, where you could buy stuff like vma/vdsa/vas weapons for AP, but to be able to purchase them your character would need to have completed the associated achievement/title related to the trial(stormproof for vma, boethiah's scythe for vdsa, etc).

    The vendor would have 1 or 2 different weapons each week and rotate through them just like it does with the monster helms/shoulders, and if you don't have the achievement/title the purchase option would be locked.

    Basically a mix between ''The Golden'' and a achievement furnisher.
    Edited by Alaztor91 on February 7, 2018 6:51PM
  • rustic_potato
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    ZOS doesnt treat PVP and PVE as 2 distinct play styles or playerbases. This is evident from the fact that they refuse to separate the balancing. There is actually more people PVPing than those that PVE at end game. If anything I can see ZOS adding more to the PVE side of the game to entice PVPers to go do end game PVE stuff..
    I play how I want to.


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