its like 30 bucks for a new zone of quests, battlegrounds, a new class, at least a month of non stop gaming and new content right there. if u dont think thats worth 30 bucks and checking out? dont know what to tell u man- for that price nowadays thats a movie and popcorn and dinner- and that lasts like what- 3 hours?
for me- eso is the best value entertainment i have at the moemnt- other than netflix- hence i spend about as much per month on each that i do.
I just like to understand why. What am I not seeing or not knowing. I am just an old fart who is finally getting up to date and trying to play a MMO. Trying to learn and justify my purchases now and I just can't justify this. Yes I know, I don't need it. Yes I know it doesn't effect game play except for visuals. But why does one that takes I swear 99% less work to do cost the same that does 99% more effort and I am sure 1000s of % to make.
I stopped reading as soon as you said ZOS went back on their word.
Regardless of what you or anyone thinks morrowind was an expansion NOT a DLC.
Wether you think its not enough content or you think dlc and expansion are the same thing..... it doesnt matter.
At the end of the day ZOS said its an expansion and you have to pay for it even if you are a ESO+ subscriber.
* Grabs stick and stands over the dead horse with a malice lit fire in his eyes* ZOS is a company trying to turn a profit, they arent making this game for any other reason ...... its not greed its business.
If they unlock all the doors/delves/ruins in that zone, then it will be a full fledged expansion. As it stands now, it is the beginnings of an expansion or new chapter to the game.
Besides, you don't have to buy it. Unless it has something you want, then you have to decide if it's worth the money. And, it will be on sale eventually, all things are.
Thank you very much for the explanation. I believe I have a better understanding now. Greatly appreciated.anitajoneb17_ESO wrote: »I just like to understand why. What am I not seeing or not knowing. I am just an old fart who is finally getting up to date and trying to play a MMO. Trying to learn and justify my purchases now and I just can't justify this. Yes I know, I don't need it. Yes I know it doesn't effect game play except for visuals. But why does one that takes I swear 99% less work to do cost the same that does 99% more effort and I am sure 1000s of % to make.
1/ The price of a good or service is not determined by the costs of making or providing it. It's set by offer and demand.
2/ You are comparing several things as if they had each their own business model. They don't. They're part of one global business model, in which a crown store mount provides more margin and covers more server costs than a purchase of the original game.
I appreciate the current model because what is needed to play (base game + DLC/expansions) is fairly cheap, and what is superfluous is expensive (crown store stuff).
Thank you very much for the explanation. I believe I have a better understanding now. Greatly appreciated.

It's our opinions so no right or wrong answer.
Sorry I don't understand this. Again no familiar with MMOs and not sure what you mean by unlocking all doors. Trying to understand.
I know I don't have to buy it. All I am asking is why is the price the same for Morrowind where Morrowind takes many people hours to make, money and resources while the mount is just a reskin of something already made. If Bethesda tried to do this for their Elder Scrolls game, I am sure the internet would get red hot from the flaming. Again, trying to see the reasoning.
Also how can it be on sale if it's only for sale for four days? Is this not a limited time to buy? I thought once it's stopped being sold we can't buy it again like other mounts that I missed out on.
Thanks for the explanation.There are several ruins that I have come across that are in the original game that are just doors in the ESO Chapter. Same with the Dwemer Ruins that are there, but no access. I don't think the game needs all the hundreds of places to explore that the single player game had, but it does need more than it has right now.
As for the sale, yes, they are limited time in some cases, and in some cases they are not. You can buy ESO now for less than it sold at launch, about $26 last time I checked on Amazon, and that is a daily price, not a special sale. This is less than half the launch day price.
Bombashaman wrote: »I haven't paid a dime for this game. Or I did bought the game if it wasn't free? Anyway, hasn't paid anything after that. Doing fine. Soloing hard stuff. Enjoying the game. Don't pay if you don't want to, it's your choice. You don't have to.
You don't have to understand their motives or reasons behind it. If it's not worth it in your eyes then forego it.
That said, how can a mount, the Dwarven Mount that is blue cost more than Morrowind?
That said, how can a mount, the Dwarven Mount that is blue cost more than Morrowind?
Exclusivity. There are many players who will buy the $40 mount simply because it is priced so high. They know that they can afford it and that they will be part of an exclusive few that are willing to pay for it. That means in their eyes, they will be riding a mount that is unique to them. That there will be very few that they will run into that will also have the mount.
If the mount was $5. This wouldn't be the case. While economically it makes sense to sell more at a cheaper rate. Sometimes you just want to appease everyone as there is quite a few cheaper mounts.
When I played MechWarrior Online. I saw a Clan Mech Pack go for $500. Not $500 worth of ingame currency, but straight up $500. Those few players who purchased those packs got a Golden mech. Like shiny AF, Goldmember Gold. Players bought them simply to stand out. In addition they put a limited time and limited number of how many could be bought. So you had to be quick to get them.
Exclusivity is something some players will pay very highly for. Imagine if Dwemer were available (and statwise were identical to Altmer to avoid any P2W or imbalance), but only 20 players could get the chance to play them. Imagine how much someone would be willing to pay for that right? We're talking 4 to 5 digits.
Wow, really? I never thought of that. I can understand the business model then. So if there is a market for it, I can fully understand. Get as much money for as little work done. Actually that is a sound practice. Sucks for us, good for Zenimax.
Again, thank you. While I didn't feel it's worth it for me, I can see why others see worth in it now. I understand now why the prices are what they are.
I don't see it as it sucks for us.