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Sentinel of Rkugamz +Combat Cues (Not affected?)

WhiteNoiseMaker
WhiteNoiseMaker
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Just posting this cause we noticed this recently, and am not sure if any other beneficial area-effects managed to slip by the team; but the Healing & Stamina Aura procced by the Monster Set Sentinel of Rkugamz has a circle template aura that is a very pale green, something that easily gets drowned out on many maps and battles. It'd be great if this could be fixed to reflect the new Combat Cues Settings that we can adjust for color and intensity. Thanks team!
  • casparian
    casparian
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    It would be nice if we could adjust this color, but what you're talking about isn't a combat cue. It's just an AOE effect. Just like you can't change the color of AOE effects like the destro ult or an enemy boss's fire attacks, you can't change the color of the Sentinel spider's AOE.
    7-day PVP campaign regular 2016-2019, Flawless Conqueror. MagDK/stamplar/stamwarden/mageblade. Requiem, Legend, Knights of Daggerfall. Currently retired from the wars; waiting on performance improvements.
  • WhiteNoiseMaker
    WhiteNoiseMaker
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    casparian wrote: »
    It would be nice if we could adjust this color, but what you're talking about isn't a combat cue. It's just an AOE effect. Just like you can't change the color of AOE effects like the destro ult or an enemy boss's fire attacks, you can't change the color of the Sentinel spider's AOE.

    Of course you can change the colors and brightness of the AOE effect templates that are either harmful or beneficial, what are you talking about?!

    It's right under Settings---> Combat Cues. You pick colors for beneficial and harmful, and slider settings for intensity/brightness.

    Whether or not the actual spider's fx are green is irrelevant, it's the actual AOE circle for it that needs to be addressed, which is why I am posting here as an overlooked fix.

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