Hotr Went live but no buff to warden dps?

Ihatenightblades
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What gives? Could have swore i heard someone on eso live say they plan on buffing warden dps.

They suck. In pvp and pve. ( dps wise )

Yes you can survive forever with heals and healing Thicket ult. Class still sucks other than off tank and off heals.

Just sad that a brand new character we waited years for is there to just collect dust :(

One thing that can help is make subterranean assault and deep fissure a one time cast that procs 3 times then you have to proc again.

Kind of like flames of oblivion but this would be the bread and butter skill for warden.

Maybe tone the damage down a bit if you were to do that but im sure it wouldnt make them op.

After all you just have to move in a circle against wardens and the crabs will never touch you :|

1 cast would last 9 seconds and get 3 procs that way it fits better in a rotation because most dots last about 8-12 seconds. Having to cast crabs every 3 seconds just isnt cutting it.

What you guys think? #WardenLivesMatter
Edited by Ihatenightblades on August 26, 2017 4:37PM
  • Yakidafi
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    three.beetles1.jpg
    It might suck in pve, another have been having a blast in...
    Edited by Yakidafi on August 26, 2017 4:46PM
    Moons and sands shall be your guide and path.
    PC EU/NA
  • Mojmir
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    Mag warden pve dps is sad
    So many useless skills
  • Thogard
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    Stam wardens are too OP in PvP at the moment. Makes balance hard.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
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  • Ihatenightblades
    Ihatenightblades
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    Yakidafi wrote: »
    three-rhino-beetles-picture-id123963381?k=6&m=123963381&s=612x612&w=0&h=_KEghcdkAf2fJlrLS_lDO_6CufO_SnujPQj8K8dM1KY=.jpg
    It might suck in pve, another have been having a blast in...

    I destroy wardens all day in pvp battlegrounds duels you name it.

    A few tank wardens you wont be able to kill 1v1 but as far as overall they are worst class for killing people lol.

    Have yet to fight a good warden play this game everyday
  • Lexxypwns
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    Thogard wrote: »
    Stam wardens are too OP in PvP at the moment. Makes balance hard.

    Stamden is head and shoulders above everything right now.

    If we gave wardens another magika based DoT as a morph on a different skill that could fix their DPS while not doing much to pvp because you don't have bar space for both dots and your utility.

    Idk how to improve stam dps
    Edited by Lexxypwns on August 26, 2017 4:47PM
  • Zardayne
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    Stamden imo is only good for pvp burst "if" you land shalks and dizzying swing along with an incoming bird. Outside of that I'd say no way. If your fighting a competent player and they time and evade your shalks after you telegraph them pounding the ground your in trouble.
    As I mentioned in my earlier thread, if you remove the bear in PVE the DPS drops significantly at least in all of my testing. That said even with the bear my Stamplar always out dps'd my warden.
    Edited by Zardayne on August 27, 2017 12:30AM
  • SammyFable
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    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.
    Besides that, not every class SHOULD be a DPS monster. I mean DKs make excellent tanks, Templars are excellent healers and Wardens can be both great tanks and healers.
    Dro m'Athra Destroyer
    Tick Tock Terrorist Tormentor
    Immortal Memer
    Gryphon Heart
  • OutLaw_Nynx
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    Considering I only have 1/10 kills for the Warden in pvp I do think there is something wrong with the class balance wise.
  • subtlezeroub17_ESO
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    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.
    Besides that, not every class SHOULD be a DPS monster. I mean DKs make excellent tanks, Templars are excellent healers and Wardens can be both great tanks and healers.

    The problem is that their healing and tank roles are still secondary to Templars and DKs respectively. So, what else ? The dps is just so bad. I play a magicka warden now in the hopes that one day, just one day, they'll buff us or something..
  • Ihatenightblades
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    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.
    Besides that, not every class SHOULD be a DPS monster. I mean DKs make excellent tanks, Templars are excellent healers and Wardens can be both great tanks and healers.

    Are you talking 35k parse with only major fracture? Or are you talking 35k dps in a raid with all buffs applied??

    Because 35k in a raid is not that great. And i still doubt you can pull 35k dps with a warden WITHOUT bear afteral you wont be using it in trials anyway so nobody cares what score you can get with it.
  • ChunkyCat
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    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.
  • itscompton
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    ChunkyCat wrote: »
    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.

    Looks like you dominated a bunch of low CP scrubs. Only one opponent was at the cap. Your damage numbers were actually pretty low considering the level of the competition, the kills came from set procs all going off at the same time and that's going away with HotR. Not trying to burst your bubble but lets be real about what was shown in the video.

    Edited by itscompton on August 26, 2017 8:09PM
  • FloppyTouch
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    itscompton wrote: »
    ChunkyCat wrote: »
    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.

    Looks like you dominated a bunch of low CP scrubs. Only one opponent was at the cap. Your damage numbers were actually pretty low considering the level of the competition. Not trying to burst your bubble but lets be real about what was shown in the video.

    No cp in battlegrounds so that does not matter and damage is low in battle grounds it's more about defense and sustaining damage.

    IMO in pvp stam and mag warden are in a good place just not pve for dps. They have to be very careful if they do buff this class bc they can easily be OP in pvp
  • MLGProPlayer
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    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.

    No they can't. There is one video of someone hitting those numbers, but it's not a realistic scenario:

    1. The build has low health and uses Spell Symmetry (which is not something you can reliably use in trials/dungeons)
    2. It uses bear ult, which is useless in trials and vet DLC dungeons (especially the newer ones)

    Realistically, magicka warden hits around 32k with bear ult and around 28-29k with destro ult equipped, which is putrid. This is on target skeleton. Every other class can hit 34-36k with destro ult equipped.

    They need to be buffed A LOT to become a viable DPS for endgame. They even struggle in the new DLC dungeons (last boss on Falkreath is a DPS test, and magicka warden has a really hard time there; can't use bear because they die in one hit from the fire and the damage with destro ult just isn't there).
    Edited by MLGProPlayer on August 26, 2017 8:14PM
  • Thogard
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    itscompton wrote: »
    ChunkyCat wrote: »
    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.

    Looks like you dominated a bunch of low CP scrubs. Only one opponent was at the cap. Your damage numbers were actually pretty low considering the level of the competition, the kills came from set procs all going off at the same time and that's going away with HotR. Not trying to burst your bubble but lets be real about what was shown in the video.

    When you say things like that, it's useful for us to know who your characters are.

    I know chunky cat because I see him in the BGs all the time. He's not on my friends list, but I know he's a skilled player.

    I don't know who you are. Would need to know your characters if I'm supposed to take your trash talk seriously.

    There's maybe 10 people in the game that could say that about chunky. I doubt you're one of them.
    PC NA - @dazkt - Dazk Ardoonkt / Sir Thogalot / Dask Dragoh’t / Dazk Dragoh’t / El Thogardo

    Stream: twitch.tv/THOGARDvsThePeasants
    YouTube: http://youtube.com/c/thogardpvp


  • SammyFable
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    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.
    Besides that, not every class SHOULD be a DPS monster. I mean DKs make excellent tanks, Templars are excellent healers and Wardens can be both great tanks and healers.

    Are you talking 35k parse with only major fracture? Or are you talking 35k dps in a raid with all buffs applied??

    Because 35k in a raid is not that great. And i still doubt you can pull 35k dps with a warden WITHOUT bear afteral you wont be using it in trials anyway so nobody cares what score you can get with it.

    I'm not talking about myself btw, since i don't have a Warden. And of course I'm talking about a dummy parse. Check out stileanima on youtube to see it completely.
    Btw if you think the warden bear wouldn't have any use in trials you probably also think this about sorc pets and they are pretty useable.
    The single target only thing shouldn't concern you as much as people make it seem, because the more single target DPS, the faster the boss will die and with it all adds disappear. For trash fights you can easily use another ultimate, but those don't matter anyway.
    Dro m'Athra Destroyer
    Tick Tock Terrorist Tormentor
    Immortal Memer
    Gryphon Heart
  • FloppyTouch
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    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.

    No they can't. There is one video of someone hitting those numbers, but it's not a realistic scenario:

    1. The build has low health and uses Spell Symmetry
    2. It uses bear ult, which is useless in trials and vet DLC dungeons (especially the newer ones)

    Realistically, magicka warden hits around 32k with bear ult and around 28-29k with destro ult, which is putrid.

    and what are other classes hitting unbuffed is it that far off. Is 28-29 or 32k buffed from raid or solo dps?

    If that is solo dps they seem fine to me
  • MLGProPlayer
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    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.

    No they can't. There is one video of someone hitting those numbers, but it's not a realistic scenario:

    1. The build has low health and uses Spell Symmetry
    2. It uses bear ult, which is useless in trials and vet DLC dungeons (especially the newer ones)

    Realistically, magicka warden hits around 32k with bear ult and around 28-29k with destro ult, which is putrid.

    and what are other classes hitting unbuffed is it that far off. Is 28-29 or 32k buffed from raid or solo dps?

    If that is solo dps they seem fine to me

    Other magicka classes can all hit 34-36k self buffed, destro ult equipped.

    Warden is 28-29k in the same scenario.

    That's REALLY bad.
    Edited by MLGProPlayer on August 26, 2017 8:26PM
  • Vaoh
    Vaoh
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    Warden DPS is very bad I agree. Particularly Mag Warden DPS.

    They have horrible passives and a lack of good DPS skills, mixed in with the fact that the skills they do have are all too weak atm.

    If a class has no execute, it needs enormous DPS potential outside of execute. This is how DKs were balanced. Wardens DPS is like DK DPS but without any of the strength.
  • MLGProPlayer
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    SammyFable wrote: »
    SammyFable wrote: »
    Wardens are far from useless DPS wise, mag wardens played correctly easily dealing above 35k DPS.
    Besides that, not every class SHOULD be a DPS monster. I mean DKs make excellent tanks, Templars are excellent healers and Wardens can be both great tanks and healers.

    Are you talking 35k parse with only major fracture? Or are you talking 35k dps in a raid with all buffs applied??

    Because 35k in a raid is not that great. And i still doubt you can pull 35k dps with a warden WITHOUT bear afteral you wont be using it in trials anyway so nobody cares what score you can get with it.

    I'm not talking about myself btw, since i don't have a Warden. And of course I'm talking about a dummy parse. Check out stileanima on youtube to see it completely.
    Btw if you think the warden bear wouldn't have any use in trials you probably also think this about sorc pets and they are pretty useable.
    The single target only thing shouldn't concern you as much as people make it seem, because the more single target DPS, the faster the boss will die and with it all adds disappear. For trash fights you can easily use another ultimate, but those don't matter anyway.

    That's not a realistic build.

    1. Low health + spell symmetry
    2. bear ult

    That won't cut it in most vet trials/DLC dungeons (unless you have a monster healer who knows to focus specifically on you all game). Your DPS will still be horrid though because bear ult gets completely negated in most vet content (Falkreath comes to mind where the final boss 1-shots your bear as soon as it spawns; same applies to any boss with strong AOE).
    Edited by MLGProPlayer on August 26, 2017 8:20PM
  • MLGProPlayer
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    Vaoh wrote: »
    Warden DPS is very bad I agree. Particularly Mag Warden DPS.

    They have horrible passives and a lack of good DPS skills, mixed in with the fact that the skills they do have are all too weak atm.

    If a class has no execute, it needs enormous DPS potential outside of execute. This is how DKs were balanced. Wardens DPS is like DK DPS but without any of the strength.

    I really don't understand how we're almost in September and ZOS still hasn't addressed the issue. People paid good money for the warden class. It needs to be viable.
  • itscompton
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    itscompton wrote: »
    ChunkyCat wrote: »
    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.

    Looks like you dominated a bunch of low CP scrubs. Only one opponent was at the cap. Your damage numbers were actually pretty low considering the level of the competition. Not trying to burst your bubble but lets be real about what was shown in the video.

    No cp in battlegrounds so that does not matter and damage is low in battle grounds it's more about defense and sustaining damage.

    IMO in pvp stam and mag warden are in a good place just not pve for dps. They have to be very careful if they do buff this class bc they can easily be OP in pvp
    very true I don't have Battlegrounds so I forgot they don't have CP enabled, but that doesn't change the fact the majority of the kills were coming from instant damage proc sets all going off at the same time and that is being changed with the next update. If the poster really can get similar results wearing automaton instead of Viper he should have posted that video as it would be a lot more impressive.
  • Vaoh
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    Vaoh wrote: »
    Warden DPS is very bad I agree. Particularly Mag Warden DPS.

    They have horrible passives and a lack of good DPS skills, mixed in with the fact that the skills they do have are all too weak atm.

    If a class has no execute, it needs enormous DPS potential outside of execute. This is how DKs were balanced. Wardens DPS is like DK DPS but without any of the strength.

    I really don't understand how we're almost in September and ZOS still hasn't addressed the issue. People paid good money for the warden class. It needs to be viable.

    I made a massive detailed post with tons of DPS parses for this issue and they still haven't changed anything. Idk.... nothing we can do about it.

    I wanted to main Magicka Warden. Personally I could care less if DPS was a bit too low at launch, as this could be buffed overtime. However, a Magicka Warden is currently so bad that you absolutely cannot use one in endgame PvE due to how bad their DPS is. Wardens legit need an overhaul of Winter's Embrace and buffs to Animal Companions to be saved.
  • Tasear
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    Yakidafi wrote: »
    three.beetles1.jpg
    It might suck in pve, another have been having a blast in...

    Gross
  • MLGProPlayer
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    itscompton wrote: »
    ChunkyCat wrote: »
    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.

    Looks like you dominated a bunch of low CP scrubs. Only one opponent was at the cap. Your damage numbers were actually pretty low considering the level of the competition. Not trying to burst your bubble but lets be real about what was shown in the video.

    No cp in battlegrounds so that does not matter and damage is low in battle grounds it's more about defense and sustaining damage.

    IMO in pvp stam and mag warden are in a good place just not pve for dps. They have to be very careful if they do buff this class bc they can easily be OP in pvp

    It's actually easy to buff them.

    Wardens have high burst damage and survivability right now. Both of which are useless in PvE DPS.

    They need to focus on buffing their DoTs, which are useless in PvP (yet are the most important source of damage in PvE).
  • SanTii.92
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    Dots aren't useless on pvp.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • SanTii.92
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    Vaoh wrote: »
    Warden DPS is very bad I agree. Particularly Mag Warden DPS.

    They have horrible passives and a lack of good DPS skills, mixed in with the fact that the skills they do have are all too weak atm.

    If a class has no execute, it needs enormous DPS potential outside of execute. This is how DKs were balanced. Wardens DPS is like DK DPS but without any of the strength.

    I really don't understand how we're almost in September and ZOS still hasn't addressed the issue. People paid good money for the warden class. It needs to be viable.
    Because they haven't adress classes yet, and they don't want to mess up pvp balance while adressing pve. They are taking their time, which is fine for me. We'll probably see some buffs next patch.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Waffennacht
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    Buff Artic Wind in terms of DPS and it's fine

    For PvP:

    Shepherd of the Frozen Valley
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • SanTii.92
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    Let us single bar the bear. Best change possible.
    When the snows fall and the white winds blow,
    the lone wolf dies, but the pack survives.

    Arg | Pc Na | Factionless Mag Warden.
  • Arkangeloski
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    itscompton wrote: »
    ChunkyCat wrote: »
    https://m.youtube.com/watch?v=M0nV8Eo0oFI

    Stam wardens do pretty good in PvP.

    In that clip I was using 5 piece viper, 2 piece tremorscale, 5 piece affliction.

    Change the viper to Automaton and still getting the same result.

    Looks like you dominated a bunch of low CP scrubs. Only one opponent was at the cap. Your damage numbers were actually pretty low considering the level of the competition, the kills came from set procs all going off at the same time and that's going away with HotR. Not trying to burst your bubble but lets be real about what was shown in the video.

    In bg being at low cp does not matter, its based on gear not cp... inexperienced players maybe the case (: just pointing that out.
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