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Black-marketeer Passive

SaintSubwayy
SaintSubwayy
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So im stealing everyday atm to get the 3 new motifs in vvardenfell, and I'm getting the problem that im running out of inventory space, cause i've to many stolen items which I cannot sell within my 140 items/day cap. (im only keeping Green items and higher)

Maybe an increase to the passive by like 100 places would be nice. Eventually aswell as 50 extra for ESO+ members.

Another idea would be that the 140 Item cap is capping 140 items for the full price and after that every Item sold looses 1% value per item sold. With a recovery of 1% per 2 minutes. So you'd have to w8 200 mins before you could sell to the full price again.

What dou you guys think of an increase in black marketeer slots?
Edited by SaintSubwayy on August 25, 2017 8:25AM
PC EU
vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • altemriel
    altemriel
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    well this one likes to steal too, so this one would be for "remove the cap forever"!!!

    With lot of nice stuff in her pockets
    Maoimii
  • KeiruNicrom
    KeiruNicrom
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    Personally would prefer a seperation of fences and bounties aquired based on the zone you are in. Sell 140 to the glenumbra fences and another to Vvardenfell fences etc
  • ScytheNL
    ScytheNL
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    Personally would prefer a seperation of fences and bounties aquired based on the zone you are in. Sell 140 to the glenumbra fences and another to Vvardenfell fences etc
    Personally would prefer a seperation of fences and bounties aquired based on the zone you are in. Sell 140 to the glenumbra fences and another to Vvardenfell fences etc

    Makes sense.

    Kick a chicken in Glenumbra, fast travel to Shadowfen. "Hold it right there mate!"
    That's rediculous. Same as 'Sorry, you already sold 140 items to my competitor, so I can't make any more money off you today'
    Ingame:
    Ezekiel Zakriah, Redguard Nightblade

    Xbox One, GT= Scythe NL
  • SaintSubwayy
    SaintSubwayy
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    ScytheNL wrote: »

    Kick a chicken in Glenumbra, fast travel to Shadowfen. "Hold it right there mate!"
    That's rediculous. Same as 'Sorry, you already sold 140 items to my competitor, so I can't make any more money off you today'

    jeah espacially that bounty is carried from zone to zone is annoing, but alliance to alliance is even worse...why the heck would a stonefalls guard collect the bounty for my crimes in daggerfall...they are at war .....0 logic behind that.. xD

    altemriel wrote: »
    well this one likes to steal too, so this one would be for "remove the cap forever"!!!

    With lot of nice stuff in her pockets
    Maoimii

    well with removing the cap completely, you'd create a gold gain which is atronomically high, itemprices would skyrocket and gold would be completly worthless ;)
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • theher0not
    theher0not
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    ScytheNL wrote: »
    Personally would prefer a seperation of fences and bounties aquired based on the zone you are in. Sell 140 to the glenumbra fences and another to Vvardenfell fences etc
    Personally would prefer a seperation of fences and bounties aquired based on the zone you are in. Sell 140 to the glenumbra fences and another to Vvardenfell fences etc

    Makes sense.

    Kick a chicken in Glenumbra, fast travel to Shadowfen. "Hold it right there mate!"
    That's rediculous. Same as 'Sorry, you already sold 140 items to my competitor, so I can't make any more money off you today'

    "How dare you commit a crime in a zone controlled by our enemy?"-guard logic
    Edited by theher0not on August 25, 2017 10:35AM
  • mehmetdemir
    mehmetdemir
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    Why do we need a cap; must be the question. There are other ways to make more gold so why limit pickpocketing
  • SaintSubwayy
    SaintSubwayy
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    Why do we need a cap; must be the question. There are other ways to make more gold so why limit pickpocketing

    well we need a cap, else some ppl would just be stealing with low chars, sell all items bank the gold and then delete them, so no bounty would have to be payed.

    if you'd be stealing like 3hrs / day and make 20k+ / hrs this would get inflation going on so quickly, which is unhealthy for the economie ingame ;)
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • crashen17b14_ESO
    crashen17b14_ESO
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    -kills several neutral thalmor agents in Dominion territory.
    -travels to Wayrest.
    -"Hold it right there, criminal! I heard you killed some of our enemies in their own territory! You are going away for a long time, scum."
  • mehmetdemir
    mehmetdemir
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    Why do we need a cap; must be the question. There are other ways to make more gold so why limit pickpocketing

    well we need a cap, else some ppl would just be stealing with low chars, sell all items bank the gold and then delete them, so no bounty would have to be payed.

    if you'd be stealing like 3hrs / day and make 20k+ / hrs this would get inflation going on so quickly, which is unhealthy for the economie ingame ;)

    You don't need to delete a char for bounty, waiting offline is enough.
    And if you think 20k gold in 3 hours is a lot, you know nothing.
  • SaintSubwayy
    SaintSubwayy
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    Why do we need a cap; must be the question. There are other ways to make more gold so why limit pickpocketing

    well we need a cap, else some ppl would just be stealing with low chars, sell all items bank the gold and then delete them, so no bounty would have to be payed.

    if you'd be stealing like 3hrs / day and make 20k+ / hrs this would get inflation going on so quickly, which is unhealthy for the economie ingame ;)

    You don't need to delete a char for bounty, waiting offline is enough.
    And if you think 20k gold in 3 hours is a lot, you know nothing.

    20k / hrs x 3hrs is 60k in 3 hrs ;) ^^

    ofc you can do alot more if you want, but its a very easy way to get a decent ammount of gold relativly quick.

    w8 offline or just make a new char, doesnt make a difference since bounty doesnt matter in this game anyways xD
    Edited by SaintSubwayy on August 25, 2017 12:27PM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • twev
    twev
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    Why do we need a cap; must be the question. There are other ways to make more gold so why limit pickpocketing

    well we need a cap, else some ppl would just be stealing with low chars, sell all items bank the gold and then delete them, so no bounty would have to be payed.

    if you'd be stealing like 3hrs / day and make 20k+ / hrs this would get inflation going on so quickly, which is unhealthy for the economie ingame ;)

    You don't need to delete a char for bounty, waiting offline is enough.
    And if you think 20k gold in 3 hours is a lot, you know nothing.

    20k / hrs x 3hrs is 60k in 3 hrs ;) ^^

    ofc you can do alot more if you want, but its a very easy way to get a decent ammount of gold relativly quick.

    w8 offline or just make a new char, doesnt make a difference since bounty doesnt matter in this game anyways xD

    You might want to check your math.
    You seem to be missing a few knowns.
    The poster you quoted said 20K in three hours, and you proved your point by tripling his numbers?

    :*




    Edited by twev on August 25, 2017 12:39PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • SaintSubwayy
    SaintSubwayy
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    twev wrote: »


    You might want to check your math.
    You seem to be missing a few knowns as well as a few facts.

    The poster you quoted said 20K in three hours, and you proved your point by tripling his numbers?

    :*



    IF you check my original post theres clearly stated "if you'd be stealing like 3hrs / day and make 20k+ / hrs this would get inflation going on so quickly, which is unhealthy for the economie ingame ;) "

    and his next post is "And if you think 20k gold in 3 hours is a lot, you know nothing. "



    i guess he just missread this post ^^
    Edited by SaintSubwayy on August 25, 2017 12:45PM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

  • idk
    idk
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    trashing the white stuff instead of selling it increases ones profit per item sold to the fence.

    I think Zos implemented the cap as a control. One can always use multiple characters to farm the motifs.
  • twev
    twev
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    twev wrote: »


    You might want to check your math.
    You seem to be missing a few knowns as well as a few facts.

    The poster you quoted said 20K in three hours, and you proved your point by tripling his numbers?

    :*



    IF you check my original post theres clearly stated "if you'd be stealing like 3hrs / day and make 20k+ / hrs this would get inflation going on so quickly, which is unhealthy for the economie ingame ;) "

    and his next post is "And if you think 20k gold in 3 hours is a lot, you know nothing. "

    i guess he just missread this post ^^

    Well, I'm more inclined to agree that 20K /hr is more in line with an upper end limit for working it hard with the cap, and even then it's not something the average player can do with that kind of payoff.

    Maybe a more experienced player with all the CP points and theft XP in the right skill lines could push it beyond that, but that level player has better things to do on average.


    But at least we can still be reasonable.

    o:)
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • SammyFable
    SammyFable
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    well we need a cap, else some ppl would just be stealing with low chars, sell all items bank the gold and then delete them, so no bounty would have to be payed.

    You could do this already, since the cap is character based not account based.
    Dro m'Athra Destroyer
    Tick Tock Terrorist Tormentor
    Immortal Memer
    Gryphon Heart
  • SaintSubwayy
    SaintSubwayy
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    twev wrote: »

    Well, I'm more inclined to agree that 20K /hr is more in line with an upper end limit for working it hard with the cap, and even then it's not something the average player can do with that kind of payoff.

    Maybe a more experienced player with all the CP points and theft XP in the right skill lines could push it beyond that, but that level player has better things to do on average.

    Well maybe 20K per hour is hard for average players, but the point is with no sell cap there'd be a gold generation which would get out of control to quickly in my oppinion.

    raise the cap or get another way to sell them, maybe with less profit or so would be fine ;)



    SammyFable wrote: »
    well we need a cap, else some ppl would just be stealing with low chars, sell all items bank the gold and then delete them, so no bounty would have to be payed.

    You could do this already, since the cap is character based not account based.

    ofc you can do this with all chars, but even then there's a cap: ammount of slots x140 ^^
    Edited by SaintSubwayy on August 25, 2017 1:04PM
    PC EU
    vAA HM / vHRC HM / vSO HM / vMoL HM / vHoF HM / vAS HM / vCR HM / vSS HM / vKA HM

    Flawless Conqueror / Immortal Redeemer / Dawnbringer / Griphon Heart / Master Angler / Spirit Slayer

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