If somebody can do all that, yes I imagine they might beat 10 playersgeneralmyrick wrote: »1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
Pick up bow, pick up poison, pick up AP. Wait for tears.
IcyDeadPeople wrote: »If somebody can do all that, yes I imagine they might beat 10 playersgeneralmyrick wrote: »1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
Saint314Louis1985 wrote: »IcyDeadPeople wrote: »If somebody can do all that, yes I imagine they might beat 10 playersgeneralmyrick wrote: »1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
you havent heard of the sorcplardragonblade class?
No they have been here from day one check some early YouTube videos, angry Joe should still have one up atleast of what I know.generalmyrick wrote: »In its own way, zerging has risen to counter...
generalmyrick wrote: »zergs are bad, zergs this, zergs that....blah blah blah ;-)
Small group porponents (1vxer elitists!) who like to 1vx are just folks who can cheese (take advantage of mechanics) the best and dislike that NUMBERS > Abuse of Mechanics. In its own way, zerging has risen to counter the fact that 1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
Consider the progression;
- 1 guy running circles around a tree has got the attention of random casual player going to attack a castle.
- casual player peels from group to get murdered by the 1vxer.
- casaul player calls for help (it starts!)
- 1vxer wins again and continues to win until...
- the call for help reaches such proportion that the 1vxer is finally killed...
- And so mad that they come to the forums complaining about (insert skill here) and that it needs to be nerfed and zerglings are skill-less potatoes. (not realizing they were superior in skill and experience and mechanic knowledge in the first place...but its not enough, they need MORE power to dominate.)
well, whatcha think?
Mojomonkeyman wrote: »generalmyrick wrote: »zergs are bad, zergs this, zergs that....blah blah blah ;-)
Small group porponents (1vxer elitists!) who like to 1vx are just folks who can cheese (take advantage of mechanics) the best and dislike that NUMBERS > Abuse of Mechanics. In its own way, zerging has risen to counter the fact that 1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
Consider the progression;
- 1 guy running circles around a tree has got the attention of random casual player going to attack a castle.
- casual player peels from group to get murdered by the 1vxer.
- casaul player calls for help (it starts!)
- 1vxer wins again and continues to win until...
- the call for help reaches such proportion that the 1vxer is finally killed...
- And so mad that they come to the forums complaining about (insert skill here) and that it needs to be nerfed and zerglings are skill-less potatoes. (not realizing they were superior in skill and experience and mechanic knowledge in the first place...but its not enough, they need MORE power to dominate.)
well, whatcha think?
Has it ever occured to you that most solo players would never label themselves as 1vXers but are just seasoned PvPers who like to roam solo? Why putting people in categories? This whole "us" (poor casual butterflies) versus "them" (angry sociopathic 1vXers) thingy is something you create in your mind to feel better... about what? Wouldn't it be far more interesting and revealing to do some research on your own behavior and why you feel the need to react that way? Pretty sure you would be pretty chill about that issue afterwards.
I am pretty casual, too. But no matter how bad I was I would always choose to go solo over grouping up, because the process of becoming a better player is the most fun for me in gaming and grouping up is not helping in that regard. It is a fact though, that 90% of the people rolling in bigger groups (at least on my server PC EU) don't even try to go out there solo, take the losses, learn from it and finally become a better player.
Thats what makes a potato a potato - the unwillingness to learn how to pvp, instead compensating with numbers and still pointing fingers, labeling people - desperately trying to blame someone for never being brave enough to discover their own pvp capabilities.
Mojomonkeyman wrote: »Why putting people in categories? This whole "us" (poor casual butterflies) versus "them" (angry sociopathic 1vXers) thingy is something you create in your mind to feel better... about what?
Mojomonkeyman wrote: »It is a fact though, that 90% of the people rolling in bigger groups (at least on my server PC EU) don't even try to go out there solo, take the losses, learn from it and finally become a better player.
Thats what makes a potato a potato - the unwillingness to learn how to pvp, instead compensating with numbers and still pointing fingers, labeling people - desperately trying to blame someone for never being brave enough to discover their own pvp capabilities.
Wreuntzylla wrote: »The "meta" also exploits holes in ZoS' scheme, and the result is that there are very few options if you want to remain competitive. It's a side effect of ESO being completely changed at least once a year and balance patches that go way overboard.
In any event, there is a solid argument for balancing under an imperfect balance scheme. I'll see if I can find the video of the guy explaining the philosophy. ZoS uses a rock/paper/scisors version, ostensibly because it's much easier to make changes. If you are being 1vx'd, and you want to obliterate that player, find the rock to their scissors. One thing I can give ZoS positive credit for is a continuous effort to have a counter for everything.
I am more interested in ZoS addressing cheating than legitimate exploitation of mechanics.
Getting killed is often the best way to get to where your fighting will make a difference. While you are running laps around a rock with 10 amature players the skilled ones are taking your stuff.
Mojomonkeyman wrote: »
Has it ever occured to you that most solo players would never label themselves as 1vXers but are just seasoned PvPers who like to roam solo? Why putting people in categories? This whole "us" (poor casual butterflies) versus "them" (angry sociopathic 1vXers) thingy is something you create in your mind to feel better... about what? Wouldn't it be far more interesting and revealing to do some research on your own behavior and why you feel the need to react that way? Pretty sure you would be pretty chill about that issue afterwards.
I am pretty casual, too. But no matter how bad I was I would always choose to go solo over grouping up, because the process of becoming a better player is the most fun for me in gaming and grouping up is not helping in that regard. It is a fact though, that 90% of the people rolling in bigger groups (at least on my server PC EU) don't even try to go out there solo, take the losses, learn from it and finally become a better player.
Thats what makes a potato a potato - the unwillingness to learn how to pvp, instead compensating with numbers and still pointing fingers, labeling people - desperately trying to blame someone for never being brave enough to discover their own pvp capabilities.
Aelakhaii_De_Mythos wrote: »Mojomonkeyman wrote: »
Has it ever occured to you that most solo players would never label themselves as 1vXers but are just seasoned PvPers who like to roam solo? Why putting people in categories? This whole "us" (poor casual butterflies) versus "them" (angry sociopathic 1vXers) thingy is something you create in your mind to feel better... about what? Wouldn't it be far more interesting and revealing to do some research on your own behavior and why you feel the need to react that way? Pretty sure you would be pretty chill about that issue afterwards.
I am pretty casual, too. But no matter how bad I was I would always choose to go solo over grouping up, because the process of becoming a better player is the most fun for me in gaming and grouping up is not helping in that regard. It is a fact though, that 90% of the people rolling in bigger groups (at least on my server PC EU) don't even try to go out there solo, take the losses, learn from it and finally become a better player.
Thats what makes a potato a potato - the unwillingness to learn how to pvp, instead compensating with numbers and still pointing fingers, labeling people - desperately trying to blame someone for never being brave enough to discover their own pvp capabilities.
Nice post, i'm pretty sure most of the good pvp players agree with this aswell.
Small group porponents (1vxer elitists!) who like to 1vx are just folks who can cheese (take advantage of mechanics) the best and dislike that NUMBERS > Abuse of Mechanics. In its own way, zerging has risen to counter the fact that 1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
I shouldnt even comment on this tbh... but i'll do it anyways. If you hold those opinions then you're in all likelyhood not a very able player...
It is people like you and those who agree with you who have destroyed pvp and made ESO a less skilled game.
Wreuntzylla wrote: »legitimate exploitation of mechanics.
generalmyrick wrote: »1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
Saint314Louis1985 wrote: »IcyDeadPeople wrote: »If somebody can do all that, yes I imagine they might beat 10 playersgeneralmyrick wrote: »1 shield stacking, talon spamming, spear chucking, mass hysteria casting can beat 10 casual players.
you havent heard of the sorcplardragonblade class?