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Please remove most wolves from the Carved Hill area on Betnikh

auronessb16_ESO
auronessb16_ESO
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On the Xbox-NA, this area is used heavily by macro-farmers to gain levels by killing, and by harvesting the pelts and occasionally rare drops. I've documented characters being used in groups with simple "stand and activate spell/staff every X seconds" with harvests in the thousands of rawhide (this includes a gameclip by the player themselves that they left on Xbox Live), and the newest trick is running an route in two directions by two macro-bots at the same time. I've reported well over 75 of them, but I suspect my reports and anyone else who reports are getting lost in a huge spam of reports. This area was nice for newbies to get some needed materials, and a dose of dangerous hunting, but the bots are ruining this for everyone. There is no challenge for new players and there is no materials for them to harvest. The continued existence of the wolves serves no useful purpose.

I know there are other areas used by bot-hunters, but this is the only one I've seen. If there are others, perhaps reduction of resources, or less predictability in wildlife spawning would help.

If anyone would like to let me know in a PM what other areas are used, I'd be happy to document them with videos as well. Because the videos I take show the gamertags, I cannot make them public. If anyone from ZOS is interested, I'll send you a link to the album I have with my collections of videos and images.

Edited by auronessb16_ESO on August 21, 2017 5:27PM
  • twev
    twev
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    It's not the nodes that should be nerfed....

    It's the bots that should be terminated with extreme prejudice.



    Taken to it's conclusion: Your method ultimately leads to no resources and all the bots.

    :*

    Edited by twev on August 21, 2017 5:33PM
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Hippie4927
    Hippie4927
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    I don't think that removing the 'resource' is the answer because then, honest players will be deprived of that resource. ZOS needs to ban the bots and get tougher on botters.
    PC/NA/EP ✌️
  • SirAndy
    SirAndy
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    twev wrote: »
    It's not the nodes that should be nerfed....
    It's the bots that should be terminated with extreme prejudice.
    agree.gif
  • auronessb16_ESO
    auronessb16_ESO
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    Obviously they can't nerf the bots, or they would have already done so. The bots change gamer tags daily, get new characters and run though the same systems again. There are probably several individual humans involved who may not even know each other. Of it could be a huge conspiracy, I don't know. All I know is two months of reports and the problem still persist.

    As long as the bot exists, honest players are not able to gain resources anyway, so they won't be missing anything.
  • Integral1900
    Integral1900
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    Don't you dare cut off my leather supply!

    Just hound the bots, other games have strangled that scum, eso will manage it eventualy
  • twev
    twev
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    Obviously they can't nerf the bots, or they would have already done so. The bots change gamer tags daily, get new characters and run though the same systems again. There are probably several individual humans involved who may not even know each other. Of it could be a huge conspiracy, I don't know. All I know is two months of reports and the problem still persist.

    As long as the bot exists, honest players are not able to gain resources anyway, so they won't be missing anything.

    You used 'can't' when you meant 'won't' in your first sentence.
    This is the root of your misdiagnosing the issue, and coming to the wrong conclusion.

    You're welcome.

    :*



    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • auronessb16_ESO
    auronessb16_ESO
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    Don't you dare cut off my leather supply!

    Just hound the bots, other games have strangled that scum, eso will manage it eventualy

    How much more hounding will it take? 75 reports and counting, no telling how much time ZOS spends looking at these, if they even do, and the bots persist.
  • TigerSeptim
    TigerSeptim
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    For what it's worth, this one wishes mobs like these wolves would stop attacking players beyond their level. But since level scaling is standard in this game, it seems unlikely. Sad, that- it would be a way of creating safe, tranquil spots where one can go when one is tired of combat.
  • Annalyse
    Annalyse
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    Those wolves are needed for a quest. That said, last time I did the quest it was a pain because of the botters, so I do wish something could be done.
  • Ulo
    Ulo
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    You remove mobs cause of bots then they will just move onto the next area until the whole world is empty. ZOS just needs to kill the bots, and the players using them :/
  • ComboBreaker88
    ComboBreaker88
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    On the Xbox-NA, this area is used heavily by macro-farmers to gain levels by killing, and by harvesting the pelts and occasionally rare drops. I've documented characters being used in groups with simple "stand and activate spell/staff every X seconds" with harvests in the thousands of rawhide (this includes a gameclip by the player themselves that they left on Xbox Live), and the newest trick is running an route in two directions by two macro-bots at the same time. I've reported well over 75 of them, but I suspect my reports and anyone else who reports are getting lost in a huge spam of reports. This area was nice for newbies to get some needed materials, and a dose of dangerous hunting, but the bots are ruining this for everyone. There is no challenge for new players and there is no materials for them to harvest. The continued existence of the wolves serves no useful purpose.

    I know there are other areas used by bot-hunters, but this is the only one I've seen. If there are others, perhaps reduction of resources, or less predictability in wildlife spawning would help.

    If anyone would like to let me know in a PM what other areas are used, I'd be happy to document them with videos as well. Because the videos I take show the gamertags, I cannot make them public. If anyone from ZOS is interested, I'll send you a link to the album I have with my collections of videos and images.

    You get like 1 xp for killing a wolf. Lol. The bots aren't the only problem. It's the players buying from them. If they had no one to sell stuff too they wouldn't be in the game. It all boils down to the simple fact that players are too lazy to farm their own mats for crafting and upgrades. So the bots are filling that need. Hate them or love them, they are there because players would rather play the game than spend hours farming mats. So I vote leave them. I'd rather buy scraps cheap out of traders than spend the 25k per wax it was at last year when there were no bots. Haha. But no, seriously ZOS need to clean up the bots. There are thousands of them. It's out of control.
    Edited by ComboBreaker88 on August 21, 2017 9:23PM
  • auronessb16_ESO
    auronessb16_ESO
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    If the bots would stay in one little place and zap their wands and summon clanfears all day, I wouldn't mind. They are out of the way, not on a road and not near the quest zone.

    What I object to is when they are spread out, one bot per wolf-spawn point. The groups generally have 10 bots, and each spawn point generates 1-3 wolves, for an average of 25 wolf kills per spawn. The wolves re-spawn every 30 seconds, so that is 50 dead wolves per minute, 3000 wolves per hour.

    Why does that one area of the game need to generate 3000 wolves per hour?

    I'm not asking that they be removed. I am just asking that the number of spawn points be reduced.

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