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The Undocumented Changes and Fixes in Update 15

code65536
code65536
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These are just some of the fixes/changes that I've noticed in the HotR update that were not documented in the Patch Notes.
  1. Hoarvors in the catacombs in Cradle of Shadows will once again chase players past the doors. (This fixes a bug introduced in Morrowind that made the catacomb phase of the Velidreth fight much easier.)
  2. The final chest in vMA and vDSA will now drop a weapon belonging to one of the sets in that arena, in addition to Master/Maelstrom weapons. (Prior to this change, the only way to get, say, a Destruction Mastery staff was to run nDSA, and weapons belonging to Maelstrom sets like Winterborn were not obtainable.)
  3. Environmental damage used to be treated as damage that you did to yourself, which meant standing in Lava could trigger Grothdarr or the Ilambris fire proc. It was also possible to proc Bloodspawn and Lord Warden using Equilibrium. These were fixed. (Gina's comment here)
  4. The adds in the Ozara fight in Sanctum Ophidia will no longer chase players out of Ozara's room. (It's strange that they choose to fix this cheese a year after kiting out the adds had become the most common strategy for handling the Ozara adds.)

What other undocumented intentional fixes/changes have people noticed this week? (Please don't include bugs, since those are not intentional changes. Use the Bug Reports forum for that.)
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